I'll be running my lads through Lost Caverns, but have to get them from the Evermoors, where they are about to finish Caverns of Tsojcanth as re-presented in Yawning Portal; to the foothills just beyond Mithril Hall...
I have actually used this for writing a scenario for a Freebooters on the Frontier game, where the world was co-created with my players. Had a week to come up with something. They had fun, so bottom line, it worked. (I just had the pleasure of meeting for the first time and playing a couple of...
I always thought it was one of the Milton Bradley "GameMaster" series of games - Shogun (Samurai Swords), Fortress America, Axis & Allies, etc; but I guess it was AH All the way...
Well, I guess THIS Post was the one that took me over the edge to finally subscribe. Sometimes your pants need kicking, and sometimes you need a kick in the pants
:LOL:
Yes
Yes, although mechanics should be provided for GMs to make GW their own.
Same as above, mechanics should be provided for GMs to make equipment on their own.
Cf.
I am of course most familiar with the US; but I could see doing two sandboxes - one US, and another wherever D&D is most...
I own a History of the World (the 1993 Avalon Hill version) that I would love to get to the table again (last time was over thanksgiving with my then 14 year old son, who is now 26 - he fell asleep under the table between turns). That's the closest to an 80's board game I've got, and I'm...
Ok, only 6 hours away, and my son's home in San Francisco is on the way (about an hour).
Guess I know what side quest spouse and I will be going on next time we visit our kin...
Bought this classic from the Goodman Games booth at Strategicon - Sailors on the Starless Sea. There were a bunch of others I was interested in; but then wasn't sure if I already owned :ROFLMAO:
https://goodman-games.com/store/product/dungeon-crawl-classics-67-sailors-on-the-starless-sea-2/...
Yay! No one ever mentions my favorite AP (although I have never run it, nor have I read the end, as I don't have volume 5 of the AP - a victim of one downside of periodical APs). I actually used vol 1 as the start of a campaign set sort of in the FR Sea of Fallen Stars...
In case you are planning to run soon and one or more of your players want a dead tree copy... MARVEL MULTIVERSE ROLE-PLAYING GAME: Core Rulebook - HamiltonBook.com
They also have the X-men and Kang books, same price.
I hadn't thought of that.
And realistically, I am sure there were a few groups out there who played every volume of every PF AP as it came out - but that's some serious commitment; and I bet the number who did that for 100+ months is in the single digits. Realistically you'd need to be playing...
I love that bit of text you quote. Never heard of Michael Cisco, will keep my eye out at the local bookmongers.
Also, sorry to hear about your mum. Dem impacting parents is like about as far from fun as I can imagine.
Feels like running a game in Ravnica might require a bit of buy-in from the players to understand what Necropolitan wrote above - the guilds are in EVERYTHING. MtG players may understand this notionally, but if you are playing with folks brand new to Ravnica, maybe an initial one-shot that...