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  1. O

    IC: Dichotomy's Age of Worms Redux, Part IV

    Smiling evilly as Nethezar heals him, Eskard chases after Erdolliel, lashing out at the remaining monster. dodge on 2(ac = 17, 21 for AoO's) Charge if i can. yes: pa(4): +11 / 2d6+18 no: spring attack #2(move 5' nw, then 25' n, atk, " 10' " NW) pa(2): +11 / 2d6+14
  2. O

    IC: Dichotomy's Age of Worms Redux, Part IV

    Panting heavily, Eskard lashes out at the beast twice more. Full attack 3(PA 2): +11 / +6 2d6+14 AC now 17 vs 3, 16 vs 2. if 3 dies, dodge on 2, else keep on 3.
  3. O

    IC: Dichotomy's Age of Worms Redux, Part IV

    Eskard turns on the closest beast and charges. Not really charge. Spring attack 3. Move such that Kushnak and I are flanking on my attack and after my final move. So attack due west of K then move 5' S. Atk 3(PA 4): +11 (w/ flanking) / 2d6+18. Dodge on 3, AC: 17 vs 3, 16 vs 2. 4 rounds o'...
  4. O

    IC: Dichotomy's Age of Worms Redux, Part IV

    Eskard screams in frustration and retries his assault. 5' step, Full attack 1(PA 2): +11 / +6 2d6+14 AC now 17 vs 1, 16 vs 2&3 If 1 dies, move dodge to 3, otherwise keep on 1.
  5. O

    IC: Dichotomy's Age of Worms Redux, Part IV

    Eskard lets out a ferocious roar and steps confidently toward the retreating fuzzy thing. Rage, 5' step, Full attack 1(PA 2): +11 / +6 2d6+14 Keep dodge on 1, AC now 17 vs 1, 16 vs 2&3
  6. O

    IC: Dichotomy's Age of Worms Redux, Part IV

    Eskard continues his assault. Full attack 1. +11 / +6 2d6+7 keep dodge on 1
  7. O

    IC: Dichotomy's Age of Worms Redux, Part IV

    Eskard immediately tears toward the beast nearest him, shouting to awaken his companions. Partial charge #1, +13 / 2d6+7 Dodge against 1. +4 AC against AoO's (mobility) I'm taking the liberty to assume that Eskard was walking around during this time. if that's not ok, ammend the action to...
  8. O

    IC: Dichotomy's Age of Worms Redux, Part IV

    Once they've made camp and he has settled in for the night, Eskard asks "What did that man want?" i am otherwise good for the night
  9. O

    IC: Dichotomy's Age of Worms Redux, Part IV

    Eskard shakes his head as he lowers his sword. He spits in the general direction of the man and wordlessly turns the way they were originally headed and begins walking.
  10. O

    IC: Dichotomy's Age of Worms Redux, Part IV

    Eskard, looking quite confused, brandishes his sword and takes a hesitant step towards the group before looking over his shoulder at his companions. "Yes?" he says looking to Nethezar and then the old man as a large malicious grin climbs onto his face.
  11. O

    TiCaudata's Mish Mash Campaign

    "Good show. Lets see about this mayor. Perhaps we can offer our services as incentive for his help in locating our missing shipment. Give and take and all. Lets be quick about it."
  12. O

    IC: Dichotomy's Age of Worms Redux, Part IV

    Eskard chuckles at the lamentings of the cleric and tightens his grip on his sword. "Can't we just attack them?" he asks, clearly itching for another fight.
  13. O

    TiCaudata's Mish Mash Campaign

    "Hmmm. It seems like an odd thing to do...but would be a reasonably good tactic where they attempting to serve as a distraction for something else. It appears that these folk aren't much help for us. While I would would interested is looking after this lighthouse, I think our darling Ava is...
  14. O

    IC: Dichotomy's Age of Worms Redux, Part IV

    Eskard settles in for a nights rest and prepares for the next days travel.
  15. O

    IC: Dichotomy's Age of Worms Redux, Part IV

    "We could kill their boss too!!!" Eskard says excitedly.
  16. O

    IC: Dichotomy's Age of Worms Redux, Part IV

    Eskard stares quizzically at the weapons and blood that materialized before him. Pausing for a moment, he turns to his right and lets out a ferocious swing into the air. Leaning on his sword he looks back and forth, between the square containing the materialized items, and the empty one he...
  17. O

    IC: Dichotomy's Age of Worms Redux, Part IV

    Eskard shakes his head as the 2 foes disappear. Growling, he steps forward as swings at the empty space. 5' step N. Full attack the square marked 2. +11/+6 2d6+7 dodge against.... Bazrim.
  18. O

    TiCaudata's Mish Mash Campaign

    "Hmm... Yes. Well it seems they have quite a handle on this. You don't need any help do you son?" Shaking his head, he pauses for a moment. "Who would we see about a missing shipment? Well, i suppose it's only partially missing..."
  19. O

    IC: Dichotomy's Age of Worms Redux, Part IV

    "You made a mistake." Eskard says flatly, taking a step forward. 5' step, full attack 3: +11/+6 2d6+7 if he's still standing dodge on him, otherwise 2
  20. O

    IC: Dichotomy's Age of Worms Redux, Part IV

    Alrighty. Move to 3 and draw along the way. Dodge against 3.
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