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  1. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    Kushnak's eyes brighten as Erdolliel's essence returns. He immediately darts to the wounded drow in an obvious attempt to destroy him. Fly to 5' up and W of 3, avoiding AoO's atk#3 +19(ic+2,height +1, prayer +1, tanglefoot -2) 2d6+11(ic +2, prayer +1) dodge on 2 regardless
  2. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    Kushnak turns his attention from the drow to tend to Erdolliel. Dodge on the one with melee weapons handy, whose still standing. if both, then 2. Move to Erd(AC is 25 for dodged guy, 24 otherwise), cast restoration and poof she's better.
  3. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    Height advantage is +1
  4. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    Kushnak lashes out at the nearest drow and maneuvers himself closer to the remaining foes. atk #1 +20(IC +2 & height adv) 2d6+10(w/ IC). 5' step NE(should be due W of 3, but 5' up) If #1 still stands, hit him again, otherwise #3. Dodge on 3 either way.
  5. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    Kushnak growls with frustration as the fire dies out before moving back toward the ledge. I don't know that he can really resist me moving him in the air? I dunno. My best case is, move him back, grapple check to drop #1 and attack him with sword.(as odd as it sounds, i didn't see anything...
  6. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    Kushnak attempts drags his entangled foe over the ledge. Move #1 5' W and as 'up' as possible. Grapple +13 I intend to drop him, but i'm not clear on how that'd work. It'll either be some kind of strength/climb check by the guy to 'hold on' or grapple check(next turn i think, since move says...
  7. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    Kushnak fly to the level of the foes and attempts to grapple with them. I'm sorry if this is confusing. Try to get next to #1 with a 5' step. (if i can't then assume just a single grapple attempt against him) I'm not sure this works. But if i can, i'll grapple 1, move into his square and...
  8. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    Kushank repeats Erdolliel's spell and follows quickly after. Fly on me, use the last charge from the rod. Follow sword drawn, ready for action.
  9. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    "I'm not sure that's the best idea. We don't know how much oil there may be... On the other hand there's obviously some ignition source hidden somewhere...I'd rather it went off on our terms. I imagine this fire will be larger than we expect though. Lets get as far away as possible please."...
  10. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    "Increased mobility may be required. Let's see if we can tell what this is first." Aid Erdolliel if it's possible.
  11. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    Kushank considers a moment and casts another spell on Erdolliel before she moves away. "I'm sure that there will be confrontation shortly. We should be prepared." Extended Bears Endurance Will help maybe.
  12. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    "Take caution, the fungus is likely dangerous in some way. Even if that wasn't mentioned in our discussions...." Kushnak waits on the near side of the fungus for a report from Erdolliel. Move as close to the fungus as possible without actually being 'in' it.
  13. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    square "Agreed, lets proceed carefully. I can help look possibly." Not sure if you have ranks in survival, but my wisdom mod is pretty good. I'll give it a shot, or assist as appropriate.
  14. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    Kushnak waits patiently while Erdolliel searches. After a moment he says quietly to Nethezar, "I would think these sewers should be relatively patterned. We should be able to keep track of where we've been and where we haven't if we're careful and assuming we don't need to exit quickly. I...
  15. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    "It seems nearly ridiculous enough to work. I think we should take a quick look around the area before we decide. There may be something less conspicuous that's nearby. If not, i'd prefer to reserve whatever resources we have for a true fight. If we can get disguises we're confident with, i...
  16. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    Yay "Let's go in and ask around. Alert eyes. We can look for a less obvious entrance within, and if not, can explore the alleyways. There may be something." Not sure if going inside will actually yield anything. Mostly just want to look at the people and the place. "Is that an illithid in...
  17. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    So, that skip williams rules of the game article is old and dumb. spellcraft check to activate the scroll? with the same dc? really? I'll take that. But his point was clear, failure to activate does not use up the spell. Which doesn't make any sense because obviously a mishap entails...
  18. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    Sonofa... "This is most unfortunate. A delay of a day is likely to just bring more forceful assaults against us. We can't safely wait this out somewhere in the city. We can either find someone capable of casting this for us, or proceed without its protection. Are you capable Nethezar? Or...
  19. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    "Before we go plotting against him, lets see about our current business...." "We should use that scroll as soon as possible. And with minimal discussion i think. It will serve us best." assuming it works(and there's no objection) lets head to the cold forge
  20. O

    IC: Dichotomy's Age of Worms Redux, Part V(b)

    I'll admit it i'm dense. I read the above post by Di to mean that he hadn't completed posting (because perhaps something was going to happen or somesuch) and that he would do so on monday... Sorry guys. :s we did decide that we prep in the morning yes. we should go with having created...
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