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    Camping: It does a body good!

    Someone on the first page hit the nail on the head. This is not our reality. This is a different reality. In the D&D reality, Heroes heal much faster than people do in our reality. The rules of physics are not the same as they are for us. In D&D, I find it perfectly plausible that someone could...
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    Classes ... Much Less Flexible than Advertised

    Allow me to say something again. Just because your "CHARACTER SHEET" says Thievery +9, doesn't mean that you have to use it. The sheet is not every thing about your character. Sure, the rules say that you have that, but that's something outside of the game. You don't need your character to play...
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    Classes ... Much Less Flexible than Advertised

    Two problems I see in the argument: 1. What if we only saw 2 out of 4 paths for the Rogue? 2. Even if your "character sheet" says Thievery +9, does that mean that the actual character has to use that?
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    Any inherent conflict between per-encounter and per-day abilities?

    You seem to have misunderstood per-day and per-encounter abilities. All characters will have abilities from each of these pools. But, the per-day abilities don't last for an encounter. They're just bigger and more powerful. Imagine a per-day Fireball compared to a per-encounter Fireball. The...
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    The awesome encounter that wasn't.

    In regards to the Ravenloft game: I think that was an excellent encounter. He mixed some things up. If the players didn't bother to ask question or make skill checks, they didn't do what they needed to do. He even said that the town used silver coins, but they shied away from gold. The players...
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    WotC_PeterS: Magic Items

    Wouldn't "Slorcl of Lysdexia" make a little more sense?
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    D&D 4E Classless D&D 4e: A game designer's ramblings

    I'm currently playing in a game that uses only New World of Darkness books. The setting? Forgotten Realms. Specifically the Underdark. As far as I'm concerned, I'm playing D&D. It just happens to be a non-WotC rules system. When I tried Iron Kingdoms, I considered that to be D&D. Eberron? D&D...
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    Squared FireBalls?

    I don't think that the movement issue is important enough to care. Just let it happen. Wouldn't it make things a little easier, though, if D&D moved to being on a hex-grid rather than just squares? I'll just go with it, whatever is decided.
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    Monster Manual: How Much Cut?

    I have a crazy thought when it comes to the Monster Manuals. What about releasing them by challenge? WotC says that things are different, so it will be easier to just start from level 1. Well, release the first MM with lower level creatures, and throw in the iconics. You now have a lot of stuff...
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    Monster Manual: How Much Cut?

    I still don't get this idea that people have come up with of "If it's not explicitly in the stat block, then it doesn't exist." If it's in the flavor text as something that it can do, then it can do it. In 3.5, some people got nutty and said that flavor text didn't matter at all and only the...
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    Is the Hellfire Warlock PrC overpowered?

    Assume that 100 is OMGPOWER! Assume that the average number for a PrC to add to the base class is 20 and the average number for a base class is 60. The base class number represents where you stop in the class to take the PrC. The Hellfire Warlock is a 30. The Warlock is a 40. It equals 70. The...
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    Memo to all 4th Edition Designers and Developers

    Can one not describe the game as being "the bee's knees"? How about "fantabulous"?
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    Cheating at the Game Table

    To the best of my knowledge, I've never cheated. If I DM, there's no screen. It's right out on the table. When I play, the dice go towards the DM so that anyone who cares can see them. There have been a few times where I've known that a skill check or something was dreadfully important. I...
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    What do you do when your players refuse to succeed?

    I was in a game where the DM decided to use a fumble chart. If you got a 1, you rolled percentile dice on the chart. One guy consistently got "Drop your weapon." Consistently. It didn't actually matter who ran the character. The player missed and I ran the character. Same thing happened. He...
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    Help! A character in need of optimization!-sort of...

    Honestly, I see this as the perfect chance to play a Binder. He doesn't have any innate power, so he reaches out to some other place to get the power. Bam. Vestiges. I don't know if it's allowed for your game, though. Why not just talk to the DM and let him know what you want to do? He might be...
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    Should rings be able to function for low level characters?

    "You're other choice is to simply "re-boot" and that is not an acceptable solution for some people, particularly those that have campaigns connected by legacy, generations, etc..." Tough? Seriously. The edition is a reboot. I think that idea has been pretty obvious for a while. The basic...
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    Abstract HP

    The world is magical. Characters, especially high level characters, spend a lot of time around magic. They either cast it or wear it. It suffuses their very beings. This is why I have no problem believing that higher level characters can jump 40 feet or survive falling off of a cliff. Their...
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    The CR system and 50-point buy!

    Broken. Absolutely broken. Don't ever roll. That's just crazy... Nonsense. I love rolling ability scores. Point buy makes things too similar to me. I've played in plenty of games where the characters average a 15 or 16 instead of whatever else it would be. It's not as crazy as people think...
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    Readying Maneuvers (BO9S)

    No. But you can take Adaptive Style, which is almost mandatory for a Swordsage, and use the maneuver every other turn.
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    Best Character For A New Player?

    Am I the only one who thinks that a Warmage is a great class for beginners? I've given it to newbies before and they have thrived. Hell, it was the first class I went to when I decided to finally give magic a try. It's pretty easy to play one and is a lot of fun when you're new. It's like an...
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