Mouseferatu said:
I said this in the other thread, and I'll say it again here:
If fireballs are square, so what?
People aren't actually 5-ft. square creatures, but that's what they occupy in the abstraction of the board.
Horses aren't square. Dragons aren't square. Beholders certainly aren't square. Trees aren't square. Boulders aren't square. But all of them are abstracted to squares on the board, be they creatures or objects.
Why, then, should spell effects be any different? That's the nature of a grid-based battlemat--things are abstracted to squares.
I responded to this on the other thead, so I'll respond to it again here:
There's a difference between all of those other examples, which are basically "pixellation", and this, which is... something else. While we accept a restriction on monster shapes (for example, you could certainly conceive of a perfectly U-shaped Colossal-sized monster that shouldn't take up its entire square space) because the alternatives are an incredible hassle, when describing trees and other structures on a battlemat, we are under no obligation to make them square, just to pixellate them to squares. We can envision a hollow, 3x3 U-shaped boulder, for instance, that can be entered from only one direction, and put that on the battlemat just fine.
Nonetheless, after thinking about this change a lot, I've come to the conclusion that my opposition to it is primarily because I already play D&D using virtual tabletops, and adjudicating 1-2-1-2 movement or 3e-style burst areas literally
can't be slower than adjudicating 1-1-1-1 movement or square burst areas. Heck, I could toss out the grid entirely and run "free" distance-based movement, ala Warhammer, with minimal slowdown. I would still prefer that the more "accurate" rule be the official one, simply because there exists significant pressure to play by the official rules of D&D (for instance, RPGA players are entirely constrained from houseruling and it is quite likely that players interested in the official virtual tabletop community at large will be significantly encouraged to play by the D&D rules + RPGA "house" rules exactly), but whatever.