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  1. jaker2003

    Nocturne of Sorrow, Orsal J

    I posted my next action: touch undead/Droggle meld with CLW, swap out crossbow for morningstar.
  2. jaker2003

    cursing wounds

    I submit the following for EnWorld peer review: Wound Cursing: The damage this weapon deals doesn't heal naturally and resists healing spells. A creature attempting to cast a conjuration (healing) spell on a creature damaged by this weapon must succeed on a DC 16 caster level check, or the...
  3. jaker2003

    Tavern - City of Orussus, The Red Dragon Inn '08

    OOC: Officialy showing interest! IC: Oskar turns to face the dwarf in the corner. Map? Artifact? Well, I need something to do. What else do you know about this map; it's origin, for example?
  4. jaker2003

    Nocturne of Sorrow, Orsal J

    Jace will use his move action to close to Droggle, and standard action to channel his doom spell into cure light wounds. touch undead meld, dmg (1d20=2, 1d8+1=6) Jace misses the creature as the wrestling mass squirms away, but readies himself to try again. . . . you can hold the discharge of...
  5. jaker2003

    Nocturne of Sorrow, Orsal J

    OOC: Well, I've already cast the spell, why not shoot? attack roll and dmg (aiming @ empty space) (1d20+1=14, 1d10=2) I'm aiming near the remaining creature. I think that leaves me with a move action . . . I'll rejoin the group near the remaining creature. Maybe Jace knows something I don't...
  6. jaker2003

    Nocturne of Sorrow, Orsal J

    OOC: Rystil, I think Quozen's player is waiting for you to answer his questions in post #144. Then we're waiting for Droggle (has anyone seen Bison?) and Dorrin (thegreyman checked in, but didn't list an action). How long do we have to wait for them before they get DM'ed?
  7. jaker2003

    Nocturne of Sorrow, Orsal J

    OOC: If you don't want any XP, you can still flee. Dwarves do that, right? Run away from danger? I just looked at Quozen's character sheet, he doesn't have any knowledge skills. He's the only one who can see what's happening and he can't even roll a knowledge skill to know what it is...
  8. jaker2003

    Nocturne of Sorrow, Orsal J

    OOC: I seem to be online when the DM is, I should try to get better initiative modifiers for Jace, so I can act immediately. Guys, don't base your actions on what I plan to do, if you've got a better plan, run with that. I can always post a different action based on the activity of a character...
  9. jaker2003

    Nocturne of Sorrow, Orsal J

    OOC: I think I'll go with option #2, I can always move in closer later, the humans need the light now.
  10. jaker2003

    Nocturne of Sorrow, Orsal J

    OOC: as long as the bolt doesn't strike rock (and I'm assuming it won't 'cause Quozen isn't dead), the bolt should survive to illuminate the area. Quozen could even pull it up to throw closer to his opponents.
  11. jaker2003

    Nocturne of Sorrow, Orsal J

    OOC: 4th on the initiative list, Wonderful :( Ok, Jace turns his steed back toward Quozen (if he can) and pulls heavy crossbow from the top of his pack and draws a bolt. If I have any action left, (and I doubt it) Jace casts light on the bolt and fires it near (but not too close) to Quozen...
  12. jaker2003

    Nocturne of Sorrow, Orsal J

    OOC: I think the consensus is running the tree line. Maybe we can talk the monks into a night’s room and board, so the 3 clerics can conference before morning prayers. Maybe we should have asked for everburning torches? Then we could've hung them below the steeds to view the ground. As is...
  13. jaker2003

    Nocturne of Sorrow, Orsal J

    Jace asks, Could the good people of Monemvassia provide me with nine pounds or so of trail rations? Eating food you already have is always faster than searching the fields for a meal.
  14. jaker2003

    Nocturne of Sorrow, Orsal J

    OOC: If speed is an issue, maybe we could get a local map from the monks and load up on supplies at any towns along the way. We're going to be traveling for what? A year Frump said, on the return trip? A year sounds like enough time to gain a few levels.
  15. jaker2003

    Nocturne of Sorrow, Orsal J

    OOC: isn't create water an orison?
  16. jaker2003

    Nocturne of Sorrow, Orsal J

    Jace beams, Hasin, that sounds like an excellent way to return to Orussus!
  17. jaker2003

    Nocturne of Sorrow, Orsal J

    OOC: Review: 1. Frump splits off, we get Gloria 2. Rayne teleports us a great distance and sends us off on phantom steeds 3. We ride the steeds as long as we can, placing us within a week's travel from the monestary. 4. Spokesman convinces monks to release shard to us (there may be some...
  18. jaker2003

    Tavern - City of Orussus, The Red Dragon Inn '08

    Oskar wipes a smudge off of his masterwork breastplate with his cloak. He walks away from the oblivious gnome and sits at the bar. OOC: hey, toria, is Dianna approved yet?
  19. jaker2003

    Spell that attacks for you.

    Ok, here's another spell I'd want my character to use. I think its comparable to Spiritual Weapon. Lantern of the North Tower Evocation [Light] Level: Clr 2 Components: V, S, DF Casting Time: 1 standard action Range: Close (25 ft. + 5 ft./2 levels). Effect: Floating lantern Duration: 10...
  20. jaker2003

    Nocturne of Sorrow, Orsal J

    OOC: Hold up, don't handicap yourself. Just have your character ask if anyone has room for some of your gear. Like I said, Jace could carry 9.5 lbs more before reaching the 100 lb limit on the steed. How much room do others have?
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