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  1. mleibrock

    mleibrock's in-game thread for Council of Thieves

    OOC - I need a translation for Liath's brogue. What's a drekking?
  2. mleibrock

    mleibrock's in-game thread for Council of Thieves

    You see clearly to the end of the hall and see no visible threats. You see what Janiven mentioned seems to be the case - at the end of the hall, it seems to turn right and you also see a faint arrow drawn in chalk pointed to the right - similar to ones Janiven has shown the group earlier.
  3. mleibrock

    mleibrock's in-game thread for Council of Thieves

    OOC - Leif, Dru got 4HP from the potion and 4 more from Scott, bringing you up to10 of 12. You are in pretty good shape now. Anundr is now at 8 of 13 and Janiven also looks like her wounds are just scratches now.
  4. mleibrock

    mleibrock's in-game thread for Council of Thieves

    Janiven looks to Tiko's offer. "He most assuredly needs it." 1d8+1=4 4 more HP for Dru who is now at 6 of 12. Anundr is also down at 4/13. Janiven looks hurt as well but not as bad as the other two. After Dru is up and about again, Janiven stands and says to the Cavilier, "Glad you...
  5. mleibrock

    mleibrock's in-game thread for Council of Thieves

    OoC Ok guys, We are nearing the end of the first section of this adventure. I'd like to increase the speed we play at if you guys are able. My schedule is slowing down a bit so I can keep things moving if you guys could post a bit more. Would you all be able to post 3-4x/week?
  6. mleibrock

    mleibrock's in-game thread for Council of Thieves

    Janiven, moves up to Liath and takes the container offered. She then moves to the fallen cavalier and pours the liquid into his mouth. cure light wound potion (1d8+1=6) In an instant the human is again conscious. Zombies are dead - nothing of value on them and a mushroom up ahead. Janiven...
  7. mleibrock

    mleibrock's in-game thread for Council of Thieves

    Janiven looks to the party. "I've used all the potions I was carrying on you all. Who still has some?"
  8. mleibrock

    mleibrock's in-game thread for Council of Thieves

    Perception DC 10: Liath can now see that the zombies were gathered around what looks like a large purplish mushroom.
  9. mleibrock

    mleibrock's in-game thread for Council of Thieves

    Post 682 modified to show Anundr and Suzume's actions. Please review. I need perception from all please.
  10. mleibrock

    mleibrock's in-game thread for Council of Thieves

    No, the first aid successfully stopped you from continued bleeding and losing additional HP each round. Suzume's healing brought Dru up to your current HP of -4.
  11. mleibrock

    mleibrock's in-game thread for Council of Thieves

    OoC - right you are Matt. Looks like you and Scott have posed actions. I was confused I guess. Just need An action from Lou and we can close this round.
  12. mleibrock

    mleibrock's in-game thread for Council of Thieves

    Liath fires once more, cursing roundly in her pidgin Varisian tongue as she sees her arrow punch a hole in the zombie attacking Janiven without slowing the creature at all. Dru still lays motionless on the ground, though Tiko has stopped the severe bleeding. Zombie #1 slams Anundr (attack on...
  13. mleibrock

    mleibrock's in-game thread for Council of Thieves

    OOC - You are correct, you can't really do anything, I just didn't want to deny you the opportunity to post something. :)
  14. mleibrock

    mleibrock's in-game thread for Council of Thieves

    zombie fight round 3 post #672 successfully updated - please read over. New round. Liath and Dru beat the two remaining Zombies so you two can state your actions. Initiative HP Zombie 4 20 down Liath...
  15. mleibrock

    Scotley's Carrion Crown IC Part 1 The Haunting of Harrowstone

    Falco On Falco's initiative, he casts Protection from Evil on himself. (This spell wards a creature from attacks by evil creatures, from mental control, and from summoned creatures. It creates a magical barrier around the subject at a distance of 1 foot. The barrier moves with the subject and...
  16. mleibrock

    OOC Scotley's Carrion Crown Pathfinder game

    That's a real day? I wonder why no one sent me a card. :)
  17. mleibrock

    Scotley's Carrion Crown IC Part 1 The Haunting of Harrowstone

    Faco - shaken (Falco still has the shaken condition) initiative: 1d20-2=5
  18. mleibrock

    mleibrock's in-game thread for Council of Thieves

    As soon as we hear from Lou, we can rectify the previous round. If I don't hear from him soon, I'll assume he is good with his stated action and move things along.
  19. mleibrock

    mleibrock's in-game thread for Council of Thieves

    Liath fires again at the approaching zombie (#1). The arrow sinks in and goes all the way through the creatures rotting flesh with a wet squelching sound and little apparent damage. Dru's blood continues to pour from his nearly lifeless body. Zombie #1 moves up to I-10 and attacks Anundr but...
  20. mleibrock

    mleibrock's in-game thread for Council of Thieves

    I was aware of that but have a question for the group. Since this is my first foray into GM'ing, does the player usually add this penalty to his roll or since the GM is in charge of the bad guys, is it usually his responsibility? Thank you Mike for remembering but wondered what is "typical".
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