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  1. U

    Footwork Lure - Sliding Big Creatures

    Actually, the wording is "into the space you left" if I'm not mistaken. Not hugely different, but still an important distinction.
  2. U

    D&D 4E Disarm in 4E

    I think that's the best disarm solution so far. Anybody can do it (but not everyone will be good at it), and it uses an existing mechanic, so it's not particularly gamebreaking. I'll definitely use this if someone in my games ever demands a disarm.
  3. U

    D&D 3.x Ideas for a 3.5->4e conversion of a Fighter PC

    Seeing as how the Fighter has changed quite a bit (mainly due to the fact that they've actually made mechanics to force enemies to target you instead of your allies), you may want to consider the prospect of recreating the character as a Barbarian. They're high-damage-dealing, they are pretty...
  4. U

    Unhappy with my fighter build. Please tell me where I am wrong.

    That's kinda funny, because I feel the exact opposite. It all depends on your playstyle (or, rather, what kind of a fighter you're making), but to me, it seems foolish to take an axe instead of a longsword. The longsword has a higher permanent attack bonus (which is one of the hardest things to...
  5. U

    Warlocks and Forced Teleportation

    I think that we can all agree that allowing a forced teleportation power to teleport an opponent vertically, unless the power specifically states it can be used as such, is against the rules. In every possible case, it makes the power more powerful than other powers of its level.
  6. U

    Trigger: You are hit by an attack

    Mort Q got it. It's similar to the situation of anything that allows a reroll- some DMs allow it to be decided after they're told whether the roll was a success or not, others won't. In my opinion, if a player has such a power, he should make sure of the DM's policy beforehand, so that it's...
  7. U

    Does Crushing Surge stack without BRV?

    Battlerage Vigor is the ONLY CASE IN THE ENTIRE GAME where Temporary HPs stack.
  8. U

    Epic Woes

    I'm not horribly familiar with every single Epic Destiny out there, but I've read enough of them to come to this conclusion: Most Epic Destinies, when looked at individually, aren't broken before 30- but most of them have incredibly niche-like abilities that, if they're brought into play, will...
  9. U

    Combat Challenge question

    Absolutely. Any attack roll, whether it hits or misses, marks an enemy. Many people like Dragonborn Fighters for this reason (1/encounter, Mark up to nine people at range). Keep in mind, of course, that most of a Fighter's stickiness relies on being within melee range of a marked target...
  10. U

    Draconic Arrogance + Crumpling Slam: Apply once or twice?

    I'd say, if for no other reason than untyped bonuses from the same source don't stack, that it only gets applied once. Even just on principle, I think it should only apply once. Double-dipping has never ended well in D&D.
  11. U

    Healing monsters without healing serges

    Exactly. If an NPC (monster or not) suffers a grievous wound, if the plot says that such a wound can't be healed without something specific happening, it doesn't get healed, extended rest or not.
  12. U

    Pushing Really Big things

    No, no, no, please don't misunderstand me. I'm not saying that it's ridiculous from a flavor standpoint. I've ALWAYS been of the opinion that you can describe any action however fantastically you want, so long as it plays out mechanically as the action intends. My beef with forced movement and...
  13. U

    Would you like to help my Fighter? ^^

    I'm afraid I stopped reading right there. Unless you describe your Crushing Surge attack as whipping out a knife, flicking a pat of butter onto the enemy's face, and whacking them with a loaf of bread (meanwhile taking a bite, granting yourself bonus Temp HPs), then this is NOT your bread and...
  14. U

    mc question

    No. The only benefits you get from multiclassing in 4e are the ones listed in the multiclass feat description. In other words, when you multiclass into Paladin, you get skill training in one Paladin class skill, Divine Challenge once per encounter, and you can use Paladin implements. That's it...
  15. U

    Do Effects on a Reliable power still happen when you miss?

    Exactly. Sure, it'd be nice to get semi-permanent DR, but in order to do so, you have to... not at all contribute to the combat.
  16. U

    Pushing Really Big things

    With the exception of certain powers (such as Tide of Iron, which can only be used one a creature up to one size category larger than you) there's no limit on how large of a creature can be pushed, pulled, or slid, as per RAW. It is especially ridiculous when you use Footwork Lure (Martial...
  17. U

    Do Effects on a Reliable power still happen when you miss?

    So, it's my understanding tha the Effect line of a power occurs whether you hit or miss. Well, I recently came across the Dreadnought Paragon Path from Martial Power. One of the powers it grants is called Line-Breaker Assault, and reads as follows (as per the compendium): So, assuming you use...
  18. U

    Can a creature be neither an enemy nor an ally?

    As a matter of fact, I was not the DM at the time- but everyone in our group is fairly rules-conscious as well as reasonable, so we agreed pretty quickly that there's nothing wrong with allowing a middle ground (so that, in the example the DM used, a crowd of peasants caught in the crossfire...
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