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    Misuse of the save mechanics in the MM to reintroduce save or die effects

    Yes, was referring to you... Also, I like the tug of war concept better than a simple slipping out/slow burn... I also like the idea of multiple enemies all trying to take one person out (hence aid another)
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    Misuse of the save mechanics in the MM to reintroduce save or die effects

    Yeah, that gorgon was a solo, as was the hydra and the lion and.... Most of the great legends are based on TRUE solo's, not the ones we have in our D&D books... is the reason 1st Ed was so awesome. When some guy ran into you at a convention and said he bested Orcus' Avatar, it was a matter of...
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    against all odds

    Ummm.... I remember last campaign I played in.... Needed 2's to hit, had like 6 attacks, the mob was down to under 10, and I did 1d10+19 damage per hit, and I went next.... I died that round... 6 1's in a row =/ It happens lol
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    Misuse of the save mechanics in the MM to reintroduce save or die effects

    Dunno.... I think I kinda like the one idea I saw by the new guy... make it a multi-tiered issue: Tier 1-Fine Tier 2-Slowed Tier 3-Immobilized Tier 4-Petrified if you roll a 20, you are back to 1; roll 11-19 go up one tier; roll 2-10 go down one tier; roll 1 (house rule of critical misses has...
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    NPC Paladins and Lay on Hands

    When I went to make my first enemy undead paladin guy, I hit the snag of LoH for about 5 seconds until I realized, why would an entity have an ability it just could not use to its fullest extent? It would not. Orcs can heal with their heal attack they get, so why would a paladin not be able to...
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    Why 40th level?

    Some groups do not fit the mold. I have heard podcasts and read stories of groups who have problems handling evenly matched encounters, as well as groups who take n+4 encounters and eat them for breakfast, not even dropping a daily to finish them off... My guess is, they gave the DM's some...
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    Question on the Lich template

    Also, I think divine should be allowed, all through prior editions you can find examples of Clerical Liches (especially in FR)... As for the Death Knight Lich: I see no problems with this, and it would make sense that it was a much harder fight. Imagine 2 situations, a Paladin who became evil...
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    Solving the minion problem: Waves!

    No, I just see it as bad when the party can watch tv and play other games while waltzing through an entire dungeon... because they aren't worried about any of what they are doing.... They see enemies, they kill them They don't search for traps (because the traps rules make them entirely too...
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    Stealth revision..

    When was this revision? Just curious, it fixes/answers a lot of my problems with stealth...
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    Dreadnought Paragon Path: You can be killed, but not be stopped.

    Just do Warforged characters, when dying they can roll to save against dying like normal, but if they roll less than 10, they can take 10 instead (after knowing the result of the roll)... Seems broken to me, but hey, whatever... just coup de grace the robot =)
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    Solving the minion problem: Waves!

    Ok, we need to work on something here, because either I am going to take offense at being called an idiot basically (lol) or because people aren't reading the entire posts I am making... I said the sword mage has at least 2 At-Wills that can do these things... not just greenflame =) Since I do...
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    Solving the minion problem: Waves!

    It is not JUST the killing... he is just MORE adept at it, and the party suffers nothing for it. He swings at a real mob, adn auto-hits ANY adjacent enemy, which kills any of the minions around the real mob (hence the staggering I mentioned), it is MUCH more powerful than cleave, so yes...
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    Solving the minion problem: Waves!

    All great in theory, but 1st round goes: All minions die. 2nd round: start on other stuff There is no period in time to "sneak" around them. I have tried putting 12-16 minions into a fight. By end of rd 2, all are dead. Needless to say, my minions have been much more useful when I made...
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    Solving the minion problem: Waves!

    Well, so far the true "minion-killer" in our group is the swordmage... his at-wills give him a couple attacks that cause devestation to any minions trying to buddy up... My tactic against this is staggering, using 2 minion clusters, so that the most he kills with one attack is 2 minions, and in...
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    Stealth vs Lack of Perception

    ok, sorry, thank you for explaining that, I misread it =) Now for the secret doors hehe.... According to the books, it is not who made the secret door, but who is trying to discover it, that the DC is based on (if not, please explain that, I may be misreading it also)... Which would mean that...
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    Stealth vs Lack of Perception

    I am trying to figure this out, because it seems very buggy to me... Two situations to deal with... 1: A Rogue sneaking through a castle, comes to a grand hall with pillars set every once in a while, torches on each, some shadows, but not many. He starts stealth in a nice area, successfully...
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    Solving the minion problem: Waves!

    Well, how about this... a strange idea that may or may not work... When making a module, I start off thinking how much xp I want to give out during the course of the adventure and then figure out how many fights that gives me to work with (modified with the different levels of difficulty and...
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    Martial power - what's with the unbreakable marks?

    Of course, certain tricky and bully-ish monsters may be inclined to try a tactic against marks... I could see a soldier type who marks smacking the guy the fighter marked and saying "BACK UP YE WIMP! Let me have a go at him!!" smacks the friend (marking him) so he can move away from the...
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    Unarmed Rogue AV & MP (Look its a monk!)

    Add to that a magical shuriken, and Voila!! A NINJA!!!!
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    What ways are there to prevent teleportation?

    Actually, that is pretty good advice there... Strahd Von Zarovich (NPC/Vampire of D&D) has several times been mentioned in books and modules as not caring so much about the use of teleportation as with the effects and results of it. He knows people will try and teleport into his castle, so he...
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