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  1. AngryMojo

    Themes: What's the Catch?

    Yup, they're basically a free power. I believe the balance rationale states that because magical items will be rarer in Dark Sun, these are to compensate for the lack of encounter/daily powers the items will give you. It hasn't been directly stated, but I think that's basically it.
  2. AngryMojo

    System burnout

    Seconded. I got system burnout with 3.5 about two years before 4e came out. I had been running 3e since it came out nearly every week, and I was just up for something new.
  3. AngryMojo

    Let's Talk About WotC DM Supplements.

    That was my impression as well.
  4. AngryMojo

    Arena fight - need a mechanic for crowd-pleasing combat bonuses!

    Ooh, idea! Instead of having the successes indicate crowd pleasure, have them indicate the thumbs up/thumbs down response of the emperor. If you've fought well enough or been a good enough performer when you're ready to strike a killing blow, he gives your opponent a thumbs down, giving you...
  5. AngryMojo

    Arena fight - need a mechanic for crowd-pleasing combat bonuses!

    A few ideas for you: 1. For the crowds, how about giving a bonus to hit on your next attack whenever you bloody an enemy. The crowd sees blood, and they begin to cheer. Same whenever a crit is rolled. As another idea, you can have a PC spend a minor action before making an attack to give it...
  6. AngryMojo

    WOTC plastic minis deserve to be in metal!

    Other companies, like Games Workshop, use the 3D sculpting technology. The lack of detail you get in the WotC minis aren't from the technology, but the specific type of plastic used. Compare, if you will, three different types of plastic miniatures. All three in plastic, all three in very...
  7. AngryMojo

    The Pinnacle of your Collection

    Deadlands: Reloaded, 10th anniversary collectors edition. Number 13 of 1000, personalized by Shane Hensley Hey Andrew! "Lucky" #13 for you! Thanks for all the help and support for Savage Worlds and Deadlands Keep your powder dry. Received as a gift for pushing Savage Worlds so much while...
  8. AngryMojo

    The Core...Forgotten...Eberron?

    If you really want to get a good feel for Eberron as a world, I'd recommend picking up and reading a few of the novels. Any of the Keith Baker novels are good (Queen of Stone or City of Towers probably best for someone new to the setting), I've also enjoyed Storm Dragon by James Wyatt. They're...
  9. AngryMojo

    Tiefling babies

    Make him a swordmage on top of that, and focus on teleportation powers. Good times.
  10. AngryMojo

    DM's kit preview

    Correct on both accounts. It's possible that there's really no "edition warring" on the GW front because if you want to keep playing the game, you pretty much have to go with the new ruleset. If there's any company who would employ secret gaming-ninjas to smash your old stuff, it would be...
  11. AngryMojo

    Essentials - calling a spade a spade

    Can it also be a were-tarrasque? I've always wanted a weretarrasque.
  12. AngryMojo

    Castle Ravenloft board game preview

    It's a common occurrence. China is very cheap to produce in, but shipping is Hell. Most of the Savage Worlds stuff is printed there, and the company is very fuzzy on release dates because of the aforementioned slow boats.
  13. AngryMojo

    DM's kit preview

    No, I believe PHB II was an eggplant, and PHB III was a lovely summer squash.
  14. AngryMojo

    3.5 better for world building?

    By that rationale, every individual DM's game is a completely different game. You and I could use the exact same mechanics and the exact same setting with the exact same characters, and the two games will be different. That doesn't mean we're using different rulesets, just that our particular...
  15. AngryMojo

    3.5 better for world building?

    I honestly think this is a matter of perspective on world building. If you're doing a top-down view, drawing the entire world map and then filling in the details, it can easily be seen that a game like 3.5 could be easier, with it's game mechanics as physics attitude working for that type of...
  16. AngryMojo

    D&D Comic hits stores today!

    I hope so. Back when the Battlestar Galactica #0 came out, the guy who orders comics at my store ordered a whole bunch. The comic was only a quarter, but it took over a year to sell all of them.
  17. AngryMojo

    Alternative alignments

    Completely ignore them. That's my best advice. Alignment has absolutely no mechanical effect, and most RPG's simply don't have it. If you or any members of your group are struggling with the concept of alignment, just jot down "unaligned," roleplay everything as makes sense for the situation...
  18. AngryMojo

    Gamma World Box Set Sneak Peak on I09.com

    In addition, boosters are used in CCGs to give tools and play options to the character that owns the cards. By this model, the cards grant everyone equal chances due to them being drawn from the same deck. If it's like a CCG, it would be like everyone drawing from the same deck in Magic...
  19. AngryMojo

    Non-Square Minis?

    25mm Round Closed Bases | Games Workshop 25mm round bases https://store.privateerpress.com/index.asp?PageAction=VIEWPROD&ProdID=6206 30mm round bases https://store.privateerpress.com/index.asp?PageAction=VIEWPROD&ProdID=7540 40mm round bases...
  20. AngryMojo

    Compiled Skill Challege Advice

    One thing I try is to include skills in the challenge that have a spread of ability scores. Because most PC's have two good stats, even if they're untrained in a skill, they can still contribute. For example, including Athletics as a secondary skill means everyone who is playing a Strength...
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