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  1. PeelSeel2

    Halving Hitpoints

    Here is what I do. For minions, I divide a standard monster by 4 for HP, for something with a little more staying power, I dived by three or two. For the Boss monster I keep them stock or beef them up a little more. Works great. PC's love the chance to wade through tons of monsters, but they...
  2. PeelSeel2

    Eliminating the Vancian Wizard altogether

    I think it is stupid that if they have an encounter or daily in their spell book, it just disappears and is replaced by another if they choose a different one. So I kept everything the same except that wizards powers belong to no spell book. The get to choose between the two encounter or two...
  3. PeelSeel2

    The Red Dragon's Interview is up!

    Hilarious video!! I do not like how they displayed the conflict between the Democraps and Republicant's, however. They should stay out of election year politics. Remember. The Hasselhoff is ALWAYS watching.
  4. PeelSeel2

    To stack effects or not to Stack effects.

    Hyp, that is interesting. It is also very inconsistent, as you pointed out. According to various sections of the rules, it should be 5 saves. The rules never state you roll effects into each other. It states that effects stack. It states that you make saves versus each effect. It also...
  5. PeelSeel2

    My OD&D 4th Edition Project

    Go back to old school hit points for monster and characters. 1d6 per level. Or if that is too hard go to 8 hp per level.
  6. PeelSeel2

    To stack effects or not to Stack effects.

    This was discussed very recently here. I want a recap. This is my understanding: Saving throws are made vs. effects and conditions. Effects can have conditions which they apply. If an effect deals ongoing damage of a type, only the effect with the highest damage of that type applies. A...
  7. PeelSeel2

    My thoughts on 4e Dragon magazine

    I too am liking 4e Dragon so far. I bought the magazine from issue 54 to 112, and then quit. It just was not interesting anymore. I have perused it since, but it never really had those 'must have' articles. 4e Dragon so far has interesting articles. I like how they profile different fluff...
  8. PeelSeel2

    Rain of steel - too powerful?

    You are right. p.57 Some powers add modifiers to attack rolls or damage rolls. These modifiers apply to any roll of the dice. Rain of steel is a good power. I do not think it is overpowered, however.
  9. PeelSeel2

    Rain of steel - too powerful?

    Furious smash is pretty explicit in that it is only str modifier damage, so 5 points. It has nothing do with weapon damage. p.145 Hit: Deal damage equal to your Strength modifier, and then choose one ally adjacent to either you or the target.
  10. PeelSeel2

    4E DCC Covers?

    I like the 1e covers of Goodman. I like the new covers of Goodman.
  11. PeelSeel2

    Rain of steel - too powerful?

    I think it is only supposed to do 1(W) damage and no bonuses apply. The rules are real ambiguous on this point, but here is my justification: I would tend to think that 'other bonuses' would not apply where it says just 1(w). If it had the 1(w)+(whatever), I would tend to think that all...
  12. PeelSeel2

    How did pre-3E D&D "play"?

    My experience is totally different on that accord. I feel that fighters where far more effective in 3.x than in any previous edition. In my campaigns, they where always a 'main' character. All the other players would run like weenies if they felt the enemy could take down the fighter. The...
  13. PeelSeel2

    Humanocentrism

    In our new 4e campaign we decided to have everyone roll for race on a 2d6 bell curve, with Humans coming up on a 6-8, and various other races coming on different rolls. That way playing certain races is special. Works great.
  14. PeelSeel2

    Too Few Minions (4E)

    IMO, minions as written are too weak. If I want a minion of a particular race, I take one of the existing monsters and drop it to 1 HP. Keep the random damage, the chance of critical, etc. Sometimes even making 2 hit minions. Works great
  15. PeelSeel2

    Recharging when the tank is empty: Gaining encounter powers back on natural 20's

    I have been toying with letting them burn surges to regain encounter and daily powers. 2 for an encounter, 3 for a daily. Also, give some heavy incentive to go on after they are weak. Experience doubles for any encounter.
  16. PeelSeel2

    What is PEACH?

    Thanks!
  17. PeelSeel2

    What is PEACH?

    What does PEACH stand for?
  18. PeelSeel2

    GSL updates

    Ha! I prefer rumors and innuendo. Facts?? Bah!!
  19. PeelSeel2

    Best D&D Adventures

    Keep on the Borderlands Temple of Elemental Evil Horror on the Hill Those are the only ones that stick out in my head.
  20. PeelSeel2

    Gleemax is Dead

    Good riddance to Gleemax!! YEAH!!!
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