Search results

  1. J

    PHB2: Melee Weapon Mastery - am I missing something?

    You can dispute all you like, but it won't change my opinion. Yes, I think fighters needed help. You want evidence? Ok. Fighters rely on feat choices to remain competitive with the other classes...that is ALL they get for class abilities. Using only the PHB, their feat choices, frankly, are...
  2. J

    PHB2: Melee Weapon Mastery - am I missing something?

    Yeah, I think fighters should consistenly outdamage paladins. Not all the time, but most of the time. IME, Paladins are only used when a player roles GREAT ability scores, due to the fact that paladins need high scores in many abilities to be effective. Couple that with their high saves and...
  3. J

    Defending on both ends of a two-headed weapon?

    I don't know an official answer, but I created a wizard's staff (quarterstaff) for a player in my campaign, and it has defending on both ends. I don't see any balance problem here. It's an expensive investment if you want a +5/+5 quarterstaff with defending properties on both ends, JUST for...
  4. J

    PHB2: Melee Weapon Mastery - am I missing something?

    So you think this feat by itself makes fighters more powerful than wizards and clerics? Have you used it? I did, and all it did was put me on level ground at high levels with the spell casters. The paladin was a little jealous because I was consistently outdamaging him, but that's how it...
  5. J

    PHB2: Melee Weapon Mastery - am I missing something?

    The quick fix for this is to add a prerequisite of Greater Weapon Focus. This feat was intended, I believe, to bolster the fighter's ability to damage and even the playing field a bit with the wizards and clerics. Now, fighter is actually a valid choice for all 20 levels because there are that...
  6. J

    Fast Healing stackable?

    Hmm, and you don't have any problems with this? I can't recall off hand what the FH rate is on those auras...what is it FH 2? For a total of FH 4? I'm just a little leery of allowing the whole party to have double fast healing. Compounding the problem for my campaign is that the dragon...
  7. J

    A wizard in melee?

    Let me think back to what my dwarven fighter was doing at that level...let's see, he was probably around +27 to hit and did 1d10+18 or so damage per attack (3 attacks/round on full attack). Just going from memory here...plus power attack and the occasional leap attack. True, you'd be much...
  8. J

    A wizard in melee?

    I don't know how your wizard achieved such amazing heights, but if I was DM, I would tip the scale back towards the fighter. My 23rd level dwarven fighter with the ax of the dwarvish lords could BARELY do damage like that, and ONLY if he crit at least once and hit with 4 attacks, which I don't...
  9. J

    A wizard in melee?

    That is nothing at 14th level. Most melee monsters of that CR will laugh at you. How many hit points do you have? If you're a straight wizard, you have no business even thinking about engaging foes in melee, other than maybe pulling off a touch spell (and then quickly getting away from...
  10. J

    Fast Healing stackable?

    I wouldn't allow the same two dragon shaman auras to stack (and I happen to have 1 in my game). I see that as being the same thing as casting the same spell, like Haste, and allowing that to stack. It may be an unnamed bonus, but it is from the same source. The Evolved Undead template is...
  11. J

    Undead Grafts

    That's what I thought. I'd go one step further (since I'm the DM ;) ) and say that undead creatures can get these grafts as well, as long as it is something they don't already have. A Mohrg can't get a second tongue, but COULD get a mummified hand, for instance. To me, this makes a lot more...
  12. J

    Fast Healing stackable?

    Hello, If you gain Fast Healing from multiple sources (specifically, let's say the Unholy Scion template and the Evolved Undead template), do they stack? These are from Heroes of Horror and Libris Mortis. The Evolved Undead template I know stacks with itself, as it specifically says so in the...
  13. J

    Undead Grafts

    Hello, Do Undead Grafts work after you become undead? For example, if a wizard grafted a Bodak's Eye, an Enervating Arm and a Mohrg's Tongue onto his body, and THEN became a lich...would they all function normally? The lich description specifically says that they creature's eyes are...
  14. J

    How to Escape from a Portable Hole

    I dunno if there's an actual ruling on this, but I'm pretty sure you can't use extra-dimensional travel, like teleport. I'd say as long as you were conscious, that you could just open it up yourself. Reading the portable hole description, it seems very obvious that occupants can pull...
  15. J

    Adventures in Elsir Vale before Red Hand of Doom starts? - please no RHoD spoilers

    I just used the suggestion in the adventure that the players find a map of the tower that hints at treasure. I'm hoping the players of good alignment will make them stick around to help out. Eventually, they meet the G-Lord, who is the bbeg for my whole campaign...he's too powerful for them...
  16. J

    Battlefield Combat

    I don't have HoB, so I don't know if it's the same mechanic. They did a bang-up job imo on this adventure. I also don't know if there are more adventures like this one, or using the mechanic from HoB.
  17. J

    Battlefield Combat

    SPOILER ALERT for Red Hand of Doom: Yes, that's how RHoD does it. Basically, you have to accomplish tasks or goals to stem the tide of battle. For example, you defeat the group of hill giants that are throwing rocks and trying to break down the city walls. If you fail, then they break...
  18. J

    Battlefield Combat

    I don't know about a game mechanic, except how they pull it off in Red Hand of Doom. Part of this adventure is a battle of armies. The pcs have different encounters, each a separate combat with different creatures to mix it up. The pcs are on a time crunch, as they are defending a city...
  19. J

    Fighter's shouldn't have to suck

    Fighters do not suck. Your feats are fine, except Toughness...at least take Improved Toughness if you want more hit points (oddly enough, it doesn't have Toughness as a prereq. and gives 1/level). Iron Will and Endurance are AWESOME feats that every fighter should have. Why? Because they are...
  20. J

    Half-orc Scout spearfighter needs feats

    There's also deft oppurtunist (I think that's the name) that gives you +4 to AoO's. One of my players just took this feat. :\
Top