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  1. Gryph

    Should Power Source have greater meaning?

    I think they missed an opportunity to have a pool of powers that available to all classes that shared a power source. The last rule of three column says as much, IIIRC. On the other hand, I like classes as fictional/mythological archtypes and I'm not convinced that power source is an...
  2. Gryph

    Warden L6 Utility "Bears Endurance"

    Yeah, with going to zero and its effects part of the attack resolution as implied by your rule quote, an interrupt at drop to zero could affect the attack, it just isn't required to. I still say order of operation is in play, cause the heal doesn't have to happen before the attack, just before...
  3. Gryph

    Warden L6 Utility "Bears Endurance"

    Thank you. I agree this rule implies a strong connection between attack resolution and dropping below zero. It doesn't quite reach the point of by definition, but then neither did my logic chain that death and dying aren't part of the attack resolution rules. I still think your order of...
  4. Gryph

    Warden L6 Utility "Bears Endurance"

    I never said that an action is totally resolved when damage is calculated and applied. In fact I specifically quoted the rule that stated other conditions and effects specified in the power description were also applied as part of the action resolution. You didn't do a very good job of...
  5. Gryph

    Warden L6 Utility "Bears Endurance"

    :lol: I guess that counters the fact that I rarely disagree with you on a rules question.
  6. Gryph

    Warden L6 Utility "Bears Endurance"

    In none of those cases to I prevent anything. In all three cases, the event happens, triggers an interrupt so the we, temporarily stop the resolution of the event until after the interrupt is finished, and then finish the resolution of the triggering event, if it is still valid to do so. You...
  7. Gryph

    Warden L6 Utility "Bears Endurance"

    Now you are just making stuff up. In essence, I believe that is pretty much what happens and you haven't given rules that support your whole "binary condition" vs "triggered event" nonsense. It goes, Attack Declared, Attack Hits, Attack Hit Section Resolves applying damage and effects...
  8. Gryph

    Warden L6 Utility "Bears Endurance"

    The effect of Bear's Endurance clearly changed the trigger. After it fires, by my ruling, the character is no longer below zero hit points. Not very impossible after all. Not in English it doesn't But not before he starts the shift by declaring the move action. But not before there has...
  9. Gryph

    Warden L6 Utility "Bears Endurance"

    :):):):):):):):). Strawman argument, and you know it. The rule I quoted specifically references that the effects of being hit are described by the power used. The rules for the power are part of the attack resolution by specific rules inclusion. You lose polints from the judges for this line...
  10. Gryph

    Warden L6 Utility "Bears Endurance"

    Since my ruling is that you apply a healing surge starting from zero hit points leaving the player with his surge value in hit points, how is the trigger condition not negated? He was below zero triggering the interrupt and after the immediate he is at say 16 hit points so the conditions that...
  11. Gryph

    Move and then charge, or *only* charge in a round?

    In practice it is possible, when charger and target are in a straight line for the charger to instead take a path that forms 2 sides of the triangle by choosing to always move diagonally closer. That's what I meant by straitish, it can be pretty dogleggy sometimes.
  12. Gryph

    Move and then charge, or *only* charge in a round?

    but as long as you meet this requirement, you do not have to move in a straight (or straightish) line.
  13. Gryph

    Warden L6 Utility "Bears Endurance"

    Top of Page 276 under the header Attack Results You resolve an attack by comparing the total of your attack roll to the appropriate defense score. If your roll is higher than or equal to the defense score, you hit. Otherwise you miss. When you hit, you usually deal damage and sometimes produce...
  14. Gryph

    If WotC Released D&D 3.75 Tomorrow....

    No I wouldn't. I stopped playing 3.5 a good year before 4e was announced. A 3.75 release would not have brought me back and I have no interest in one today.
  15. Gryph

    Replacing regeneration?

    I like this, buit I would sub in, Weakened until end of the lycan's next turn when hit with Silver.
  16. Gryph

    Can't live without them

    The classes that have shown up the most through several 4e campaigns over the last 3 years are: Fighter Ranger Warlock Followed by Rogue Cleric These classes have been played once or twice out of a few dozen PCs Warlord Bard Monk Barbarian Druid Assassin Shaman Warden Paladin Invoker...
  17. Gryph

    As a DM, what is your default answer to player requests?

    My prefered response is Yes and consequence. I try to give them a meaningful description of the consequence, it at all possible for the game situation, so they can decide if they want to follow through with the request.
  18. Gryph

    Essentials - warden ?

    RangerWickett, your E-monk would be kind of awesome. I think the stance switch should be a Minor rather than wrapped in with the move action. I think you should do the full write up, pretty please?
  19. Gryph

    Warden L6 Utility "Bears Endurance"

    The rules for making an attack specifically end at your step 7 this step also includes applying explicit conditions (Target is Stunned, etc.) and other riders (pushed, defense penalties, etc.). The rest of the steps are consequences of the attacks damage but not part of the attack. Your step 9...
  20. Gryph

    Warden L6 Utility "Bears Endurance"

    From a design standpoint I completely agree with this. I think the mechanics of Immediate Interrupts are fine in a game like Magic, but are a pain in the rump in an rpg. Unfortunately, I think the rules as written for interrupts require that you dissect the action into tiny pieces to resolve...
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