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  1. Charles Dunwoody

    D&D General Dark Places & Demogorgons for OSE: An Interview with Eric Bloat

    Demogorgon is on my mine (standard) in full color and with two heads and tentacle arms. I really like the art. Or just get both eventually I suppose.
  2. Charles Dunwoody

    RPG Print News – Chaosium, Ghostfire, and More

    The world of Glorantha gets a book on cults that also works with the various Cults of RuneQuest books. Additional domain building is available for Pathfinder. Dungeons & Dragons 5E sees a lot of support: NPCs, pawns, GM screen, dice, art and lore book, mug and coasters, and more. Finally, lots...
  3. Charles Dunwoody

    When the Wolf Comes: An Interview with Ian Stuart Sharpe

    When the Wolf Comes is an new RPG written by Ian Stuart Sharpe, creator of the Vikingverse. His RPG uses the Shadow of the Demon Lord rules and mixes Norse myth and magic with technology. Ian was kind enough to talk to me about his new RPG. Charles Dunwoody (CD): Thanks for talking with me...
  4. Charles Dunwoody

    RPG Print News – Free League, Columbia Games, Chaosium, and More

    HârnWorld and Basic Roleplaying are both in print again in full color hardbacks. Combine both for a setting and fantasy rules that provide fantastic magical elements with an edge of realism. The Chronicle of the Throne of Thorns gets its final sixth adventure. Dungeons & Dragons 5E gets more...
  5. Charles Dunwoody

    GMing with Joy: Long Term Gamemastering

    If you use milestones I'd highly recommend you tie them to the PCs' goals or if they don't have any then use the driving purpose of the adventure. The players are more likely to go after those things that generate XP and the more specific you are the easier it will be for them to see the best...
  6. Charles Dunwoody

    RPG Print News – Exalted Funeral, Goodman Games, and More

    I thought the same thing about Rifts. And Lilliputian does look interesting. Exalted Funeral puts out some interesting books.
  7. Charles Dunwoody

    GMing with Joy: Long Term Gamemastering

    I'm going to assume you're playing D&D 5E which awards XP for killing monsters. You can change this by awarding very little XP for killing monsters. This assumes the players are open to a game about more than killing monsters of course. In TSR D&D the PCs got 1 XP for each gold piece hauled...
  8. Charles Dunwoody

    RPG Print News – Exalted Funeral, Goodman Games, and More

    Dungeons & Dragons 5E gets a hardcover adventure path and more movie settings for Everyday Heroes. Dungeon Crawl Classics RPG gets massive character sheets and there is a new sci-fi setting for the Year Zero System. Players can travel the universe as dinosaur rangers or explore a massive ocean...
  9. Charles Dunwoody

    HârnWorld: An Interview with Grant Dalgliesh

    @patrakis I hope you post here about how the campaign goes.
  10. Charles Dunwoody

    GMing with Joy: Long Term Gamemastering

    I'd need some more details on what that mindset means to you. But I have seen players struggle with the idea that they can do more than what is on the character sheet. I've seen players look down at the character sheet looking for a solution to any problem and not getting into the character and...
  11. Charles Dunwoody

    HârnWorld: An Interview with Grant Dalgliesh

    Have you decided where in Hârn you are going to start?
  12. Charles Dunwoody

    GMing with Joy: Long Term Gamemastering

    @Thomas Shey Sorry to hear how tough things got.
  13. Charles Dunwoody

    GMing with Joy: Long Term Gamemastering

    You are correct that needing to stop gaming with someone is difficult. I think anyone who has GMed for any length of time has had to part ways with other people. I also agree with the adage that no gaming is better than bad gaming. I do think you have some possible solutions presented as well...
  14. Charles Dunwoody

    GMing with Joy: Long Term Gamemastering

    Another good topic here. Players don't really care about the GM. I don't mean the human being players don't care about the human being GM. The people around the table don't want me to come to harm and they want me to stay well. I mean the roles alone. If I have players who are not GMs...
  15. Charles Dunwoody

    GMing with Joy: Long Term Gamemastering

    That makes sense to me. I think what helps me is to try to do more than just game with my group. Which can be difficult when the group is together only to game and really doesn't want to do other things like board games or movies or go out to dinner. However, if you are in a space that allows...
  16. Charles Dunwoody

    GMing with Joy: Long Term Gamemastering

    Both of you bring up excellent real-world examples and points of view. This type of discussion is critical to enable long-term campaigns. I've read thousands of pages of rules but only a small handful of pages dedicated to actually navigating working together as players and actually making...
  17. Charles Dunwoody

    GMing with Joy: Long Term Gamemastering

    You bring up an interesting point and one I might discuss if I can put a positive spin on various options. I too have had some emotional ups and downs GMing sometimes with group dynamics. The last time this happened to me, before breaking up the group, I tried one other option first. I focused...
  18. Charles Dunwoody

    GMing with Joy: Long Term Gamemastering

    @lyle.spade I'm really glad you enjoyed the article. It is an experiment I wanted to do to put some RPG topics out that I don't see quite so much discussion on, keep the conversation positive, and extol the virtues of being a GM. If this one is well received, I have more RPG topics I'm...
  19. Charles Dunwoody

    GMing with Joy: Long Term Gamemastering

    If you pick up a core RPG book you will likely find a section on what is an RPG, how to roll dice, and hopefully some advice on running the actual RPG you are reading and maybe even a starting adventure. But what do you do to keep going month after month, decade after decade? How do you...
  20. Charles Dunwoody

    RPG Print News – Arc Dream Publishing, Goodman Games, and More

    Dungeon Crawl Classics RPG celebrates the 100th module with a box set adventure of awesome. There is also a new character class and an encounter available. Delta Green goes back to its origins with an adventure set in the 90s. Runecairn is a one GM/one PC RPG of Viking adventure with plenty of...
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