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  1. FarBeyondC

    D&D General Should a low level character know to burn a troll?

    Should any character (low level or otherwise) know to burn a troll? Depends on how common and well known trolls are in the area/region/world in question. Honestly, if I was trying to kill something (i.e. running away isn't an option) that mundane / standard weaponry is obviously not dealing...
  2. FarBeyondC

    D&D 5E (2014) The "Bonus" Turn for high Initiative

    If I ever decide to get a homebrew game off the ground, I was going to do something similar. In my case, anyone with an initiative of at least 30 would get two turns every round (a full turn on their initiative count and a reduced turn (half speed + action or full speed + bonus action) on their...
  3. FarBeyondC

    D&D 5E (2014) Does a Beholder need to "see" you to use it rays on you?

    Technically speaking: The Eye Rays action (for both Beholders and Death Tyrants) specifies it can only affect targets it can see. So a Beholder / Death Tyrant does need to see you to target you with rays using that action. The funny / evil thing is that, because the none of the rays...
  4. FarBeyondC

    D&D 5E (2014) Double Dash

    I allow as many Dashes as a given character can possibly take, because the game by default doesn't put a restriction on it. So if someone showed up with a hasted rogue fighter and wanted to Quadruple Dash (Cunning Action Bonus Action Dash, Normal Standard Action Dash, Haste Standard Action...
  5. FarBeyondC

    D&D 5E (2014) Warlock Spell Slots and Multiclassing

    Pact Magic spell slots are different from normal Spellcasting spell slots, and thus the multiclass into wizard has no effect on the spell slot gained from warlock. A multiclassed 1st level warlock / 1st level wizard would have a total of three 1st level spell slots (two from the Spellcasting...
  6. FarBeyondC

    D&D 5E (2014) Why the Druid Metal Restriction is Poorly Implemented

    I know there's a principle thing going on here (one I don't agree with), but I'm thoroughly confused as to why people keep trying to get the druid to get into the metal armor to sneak into the castle. Like, why not turn into a rat or some other innocuous little creature and ride in another...
  7. FarBeyondC

    D&D 5E (2014) Why the Druid Metal Restriction is Poorly Implemented

    Assuming the druid fails their save, they put on the armor. And then, immediately after they put on the armor (and the Suggestion ends), they take the armor right back off. You know, since they're no longer under the effect of something that subverts their will.
  8. FarBeyondC

    Missing Battle Master Manuevers

    I wouldn't mind seeing a ranged version of sweeping attack, for starters.
  9. FarBeyondC

    D&D 5E (2014) Let's list the "broken" spells

    Also, why the widen spell metamagic (which is what you would actually use to alter the size of those aoes) doesn't exist in 5e.
  10. FarBeyondC

    D&D 5E (2014) Wizard archetype needed!

    I never got it off the idea stage (because I'm lazy and going through each and every spell to find its appropriate domain(s) sounds too much like work), but I've thought about doing a Wizard archetype called the Divine Scholar / Domain Scholar which worked along the same vein as the original 8...
  11. Spell Point Charts.png

    Spell Point Charts.png

  12. FarBeyondC

    D&D 5E (2014) Using Spell Point Variant Rule?

    Going from bottom to top: I've been allowed to use a variant on spell points for a couple characters in some games I've run. While it wasn't overpowered in the particular game I ended up using them in, they do make spellcasters simultaneously more versatile and more predictable. Assuming the...
  13. FarBeyondC

    Season 9 Adventure changes

    The rules prevent "season hopping", which affects story awards (some of which are nice) and acquisition of untradeable items from the seasons. However, all other items are still available to off-season characters through trading or DM Quests, so people will still game the system for those...
  14. FarBeyondC

    Season 9 Adventure changes

    This literally does nothing to stop people from gaming the system in any meaningful sense. In simplest terms, the rules changes don't actually achieve what they've been stated to exist for, which given the hassle to properly implement them is inexcusable.
  15. FarBeyondC

    Season 9 Adventure changes

    I feel like people are going to stick with the seasons that they like the best (which is going to be an uphill battle for seasons 9+ until all of their content is released at least), and use CCC adventures to fill in the gaps. Or, as I do, run only CCC adventures and ignore season content entirely.
  16. FarBeyondC

    Critical Role Critical Role Kickstarter Predition Game: Guess the Funding Outcome (GTFO)

    Hmm... Let's go with $12,345,678.90. Probably won't win, but the bid just has to be made, you know.
  17. FarBeyondC

    D&D 5E (2014) Polymorph is a bad de-buff spell

    Speaking personally, if someone said this at a table I'm running (or is merely simply at), I'd be perfectly fine with it as it's a perfectly good declaration. If the frog ends up dying through some hazard in the area or another creature's reaction, the frog dies and the spells ends earlier than...
  18. FarBeyondC

    D&D 5E (2014) Does Rope Trick Heal?

    Last I checked, Catnip doesn't give you hit dice to spend. So, if you don't have any hit dice to spend before said spell is cast on you, you can't heal. In my opinion at least, something only counts as a healing spell if all the resources (actions are not a resource in this case) required for...
  19. FarBeyondC

    Cantrip Auto-Scaling - A 5e Critique

    True. And if this were always the case in 5e, that would be a problem worth trying to solve. This is currently not the case, however. And while never having a reason to use a resource limited ability because a resource unlimited ability is just better is something I can see as a problem (even...
  20. FarBeyondC

    Breaking Bounded Accuracy: Proposed Fix

    Does this non-stacking also apply to penalties?
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