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  1. Ancalagon

    D&D 5E (2024) Agathys forever

    Not sure indeed... same way I'm not sure they considered all the implications of the changes to the timing of damage infliction for spells like spirit guardians.
  2. Ancalagon

    D&D 5E (2024) Agathys forever

    So in a way, polymorphe would be like shape change, except you don't get to use an action to change your shape and get another boat-load of temp HP (if the new shape is tough). Thank you.
  3. Ancalagon

    D&D 5E (2024) Ranger: is Horde Breaker a bit too good for level 3?

    I disagree. if you get a reaction, you get to do something during someone's else turn (unless the reaction-triggering thing occurred during your turn). It is your "turn" to act in the common parlance meaning of "turn", but it is not your turn in the game meaning of turn.
  4. Ancalagon

    D&D 5E (2024) Agathys forever

    You are correct, it would indeed take a multi class. The fiending vigor is more of a low level combo, and shapeshange is a very high level one. At somewhat lower but still quite high level, power word fortify would do. Tenser's transformation is another option. Heroism would work at lower...
  5. Ancalagon

    D&D 5E (2024) Agathys forever

    So armor of agathys is an interesting spell. It's both offence and defense in one, so it can't be too good at either or it's overpowered. It's always been best when comboed with something else which allows you to "stretch" the spell, to inflict more damage with it - have the spell "fire"...
  6. Ancalagon

    D&D General Multiclassing Shouldn't be Treated as the Default

    That is objectively incorrect. say a class has an acceptable "power level" (you strongly imply this by using the terms "classes are too weak". Let us assign this "power level" a value of 5-7. The actual value of these numbers are purely arbitrary. Stay with me. Your argument is...
  7. Ancalagon

    D&D General Multiclassing Shouldn't be Treated as the Default

    The GLOG has, last time I looked over a year ago, over a thousand classes. It helps that it's a 4 level system, so creating an entire class is easy. And anything goes - fighters, summoners, gun priests, monkey dads, muscle mages, petty sell swords...
  8. Ancalagon

    D&D General Multiclassing Shouldn't be Treated as the Default

    I haven't read the entire thread, but an important point (credit to Monty from the Dungeon Dudes for making me realize this): People say that multiclassing allows more choice. This is true... but it also takes choices away from the game! Say I'm a game designer, and think of this amazing...
  9. Ancalagon

    Hasbro CEO Chris Cocks Talks AI Usage in D&D [UPDATED!]

    you're kinder than I am. I would put it as "he's lying".
  10. Ancalagon

    Hasbro CEO Chris Cocks Talks AI Usage in D&D [UPDATED!]

    I don't believe him, period. Play with 30-40 people regularly? And he's a a CEO?
  11. Ancalagon

    D&D General Multiclassing Shouldn't be Treated as the Default

    ... but does that choice/lack of choice even matter? It does, if you play D&D as "the character builder game". And don't get me wrong - a lot of people really enjoy character building. If you have fun this way, good for you! But ultimately, D&D is not a character building game. It's a...
  12. Ancalagon

    D&D General D&D AI Fail

    on the AI is hype: the stock market is starting to catch on https://www.ctvnews.ca/business/has-the-ai-bubble-burst-wall-street-wonders-if-artificial-intelligence-will-ever-make-money-1.6987513
  13. Ancalagon

    D&D 5E (2024) What happened to proficiency bonus times per day?

    I don't fully agree with you, but you aren't entirely wrong
  14. Ancalagon

    D&D 5E (2014) Hasbro CEO Chris Cocks Would Like To Explore Kara-Tur

    I hear Hiroyuki Sanada is pretty good
  15. Ancalagon

    D&D General How Do You Handle Falling Damage?

    I use the regular rules, but I very frequently adjust on the fly. Very large creatures use a bigger dice (a giant falling is bad). Flying tripped creatures take less (1d6/20 feet, as I rule they can slow down their fall somewhat). Landing on snow, granite? that will influence damage too.
  16. Ancalagon

    D&D General Reasons a haunted fallen technomage tower is still intact?

    there was a sideways tower in the kingmaker adventure...
  17. Ancalagon

    D&D General Getting The Gold Out of the Dungeon

    correct! https://en.wikipedia.org/wiki/Oxhide_ingot
  18. Ancalagon

    D&D 5E (2014) The Dungeon Dudes Notch Up Another Million Dollar Kickstarter

    I've sung high praise of the Dungeon of Drakkenheim adventure , but I should note that elements of the 2nd books are also remarkable. They created a new class (the apothecary) which is sort of their take on an artificer. It's a short-rest int based "warlock style" spell caster, with a few...
  19. Ancalagon

    D&D General Getting The Gold Out of the Dungeon

    In another adventure, the party found tons of copper in oxide ingots. It worked out for the party as said party was looting the tomb of a city founder - on the city's behalf and the city minted all that copper into fat copper coins... (the recap, if anyone cares: "4: Grave Hunt: The scribe...
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