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  1. Savage Wombat

    D&D 5E (2014) Curse of Strahd spoiler-filled general discussion

    I'd say (a) Lucky turning roll, or he locked him down there before he finished vamping, and (b) vampires don't have a tunneling speed.
  2. Savage Wombat

    Unearthed Arcana Unearthed Arcana: Starter Spells; Plus UA Returning To Monthly & Sage Advice Returning

    Pretty good spell list - not a game changer or anything, though. I like the idea of Sorcerer-only spells. More, please.
  3. Savage Wombat

    D&D 5E (2014) Let's Talk About Yawning Portal

    Excellent point. Does the Yawning Portal version of Tomb of Horrors contain the JOUST game?
  4. Savage Wombat

    D&D 5E (2014) CoS: frequency of going to the Castle (minor spoilers)

    Did we ever do a thread suggesting what the "best placements" would be for the items?
  5. Savage Wombat

    D&D 5E (2014) CoS: My players defeated Fate

    Wasn't it established that the "vampires burn to death in sunlight" trope originated in the movie Nosferatu? I always thought it interesting that it wasn't actually in Dracula, at least explicitly.
  6. Savage Wombat

    D&D 5E (2014) CoS: My players defeated Fate

    I made him immune to sunlight damage (not radiant damage) as long as the heart was intact. Didn't save him, though. I like Quickleaf's idea of replacing the lord of the castle. For example, Escher the vampire spawn is upgraded to full vamp status - and, due to the nature of the plane, gets...
  7. Savage Wombat

    D&D 5E (2014) CoS: frequency of going to the Castle (minor spoilers)

    An invitation with a specific date, in fact. So it's not a "drop by when you're ready" but a "Your presence is expected at".
  8. Savage Wombat

    Yawning Portal's Disclaimer; Plus New Monsters

    Tecuziztecatl sounds like a proper (Aztec) name to me.
  9. Savage Wombat

    D&D 5E (2014) CoS: frequency of going to the Castle (minor spoilers)

    If you play the module "as written" the party will be unable to just leave the castle without difficulty. Keep this in mind.
  10. Savage Wombat

    D&D 5E (2014) Curse of Strahd help

    In my game Strahd used the third gem to make the Heart. (Because I didn't feel terribly inspired.) Not that the party ever went that direction.
  11. Savage Wombat

    D&D 5E (2014) The New Campaign

    So our group is starting a new campaign, and for the first time in ages I'm not the DM. Yay! The campaign premise was that we were basically adventurer-athletes, competing in dungeons for contracts, exposure, and the glory of the Emperor. We just completed our second dungeon and made 3rd...
  12. Savage Wombat

    D&D 5E (2014) CoS: light on magic treasure? (spoilers)

    I also felt that the greater concentrations of magic items aren't (apart from the castle) where the PCs are going to automatically go. They're in spots off the main plot line - Baba L's, the Amber Temple. So the party needs levels before getting swag. And yes, there's a problem with coin. Of...
  13. Savage Wombat

    D&D 5E (2014) Curse of Strahd help

    Strahd needs Greenflame blade for sword-fighting revenants. Otherwise they regenerate unless he pulls out the big guns.
  14. Savage Wombat

    D&D 5E (2014) Military food in dnd

    Ages and ages ago there was a whole Dragon magazine article about provisioning an army - namely, that no-one could afford to feed an army by buying iron rations for everyone. So yeah, you provisioned armies by looting the countryside and foraging as best as possible, for the most part...
  15. Savage Wombat

    Unearthed Arcana 5E Psionics Alert! The Mystic Is Back In Unearthed Arcana

    I don't like the Far Realm connection for psionics because 5e has already established that as being warlockry. It's similar to the question of whether demon-worshippers get warlock or cleric powers. This is, of course, something the individual DM can happily tailor - but we are talking about...
  16. Savage Wombat

    D&D 5E (2014) Curse of Strahd help

    Yeah, basically. I fully support deciding not to randomize the adventure, but once you've decided to randomize what's the point of changing it to suit players' whims?
  17. Savage Wombat

    D&D 5E (2014) DM: I think my players WANT me to fudge my dice roles!

    Death Tyrants don't get legendary saves? Too bad for him.
  18. Savage Wombat

    D&D 5E (2014) Curse of Strahd help

    I'm betting the party can take Wintersplinter if they apply themselves. I'm constantly surprised by my party in that regard. Go for it! If they start to lose, well, Wintersplinter's not particularly fast, and he'll take time destroying the winery if they run for it. I wouldn't move the Holy...
  19. Savage Wombat

    Unearthed Arcana 5E Psionics Alert! The Mystic Is Back In Unearthed Arcana

    I'm pretty sure that's their attempt to divorce the "psionics" system from the science-fiction "psionics" concept, and see if the player base will go for it. The fluff, you notice, is based around "you're a mystic, a weird hermit-like figure who learns weird magic powers outside of a formal...
  20. Savage Wombat

    Unearthed Arcana 5E Psionics Alert! The Mystic Is Back In Unearthed Arcana

    Well, you just modify Magic Initiate - let's see, one talent, one discipline, and two PSP. Does that seem a little more powerful than the original though?
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