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  1. aramis erak

    Osprey Games RPGs - What's that all about then?

    I've bought several released by Osprey... Jackals (Late Bronze Age fantasy Levant) Paleomythic (Stone age survival fantasy) Romance of the Perilous Land (Arthurian) I've skimmed: Righteous Blood, Ruthless Blades (Chinese historical) Those Dark Places ("Industrial SciFi Horror") I've run...
  2. aramis erak

    Daggerheart General Thread [+]

    Those exemplars are fine for Fate, where the negative aspect is compel-worthy, but never back down is something I'd challenge the player on in char gen/advancement, as being relatively irrelevant, given the lack of compels in general, even as reaction rolls. (the rest isn't at Zakael) The...
  3. aramis erak

    Is there a framework for pnp RPGs that allows you to compare the game mechanics between different editions of a game?

    some elements to add to Guardian Lurker's list of things to ID: Rules approach: One single mechanic used for all mechanical occasions. (Includes most PBTA and MegaTraveller) Two closely related mechanics (Houses of the Blooded: combat is a variation of the normal resolution, but adds an...
  4. aramis erak

    Acquisitions Inc. switching to Daggerheart

    That's just Amazon, and it's assorted included sellers. I bought from Books-A-Million. (not a good purchase experience. Apparently it sold out while I was in the checkout process. Then they lied to me.) There were other points of sale not included in Amazon's numbers, too. DTRPG, as of now...
  5. aramis erak

    “Really narrative D&D” - a new RPG genre?

    Yeah, I've talked to a few grogs in the 80's and early 90's who played that style in the 70s-90s... but it was one of a plethora of ways the game got played. When I started playing, it was AD&D 1e, summer 1981, TOTM supported by use of tokens on a chessboard, narrative push your luck...
  6. aramis erak

    Daggerheart General Thread [+]

    Because it's a violation of the conceptual basis of the rules. In other words, a d«bleep»-move. And if one is of that mindset where that doesn't matter, Daggerheart probably isn't the best game to use. Even using the PC's backstory against them is supposed to be nearly the last option... it's...
  7. aramis erak

    Daggerheart General Thread [+]

    Not particularly, theres a single column list of them. None of them actually allow invoking experiences negatively.
  8. aramis erak

    Describe your last rpg session in 5 words

    Sunday AoU+C Chasing the Temple (on Colossus).
  9. aramis erak

    RPGs webstores. How does it work?

    Non-hobby: the owner doesn't need a day job other than the shop.
  10. aramis erak

    Acquisitions Inc. switching to Daggerheart

    Layout and layout checking isn't really that easy. It's a technical skill. I'm out of practice, haven't been doing it since the 90's. Well, I did actually do one product since then... The real time sink is proofing. Both the initial proofreading, then post-edit second pass... None of this was...
  11. aramis erak

    “Really narrative D&D” - a new RPG genre?

    It's always darkly humorous. and a bit sad, to see some new would-be-designer think they've done something new to only be suddenly crushed when grogs list 3-30 different RPGs that did it 30 years prior... and tragic when they double down and ignore the advice to actually see what's changed in...
  12. aramis erak

    Daggerheart General Thread [+]

    No, they aren't. FATE aspects all have negative effects as well as positive; DH has no such negative use. That fundamental difference is a deep difference; the GM can't coerce you with them, and they don't regain you Hope.
  13. aramis erak

    Daggerheart General Thread [+]

    Some examples from my current sunday game (just the phrases, not all in use): Draconic Aspect. Forbidden Knowledge Life Will Go On. Reluctant Hero. Be Not Afraid. Not yet in play: Hold the line. Wolf in sheep's clothing. Draconic aspect is on a Drakona, who used to be half-elf. He's learned...
  14. aramis erak

    RPG Duets Best Practices and Pitfalls?

    While there is little role protection in the system, casters are a decidedly limited role. This means the character archetype should shape your choice of foes...
  15. aramis erak

    Acquisitions Inc. switching to Daggerheart

    it has valuation issues, and errata issues, both of which are important to a significant chunk. I suspect that the second run was just an "extend the run"; I bought just as things ran out, and had to wait for a new shipment to Amazon; this implies 2nd printing... but my book says "First printing."
  16. aramis erak

    RPGs webstores. How does it work?

    You're unlikely, especially in this current sociopolitical situation twixt the US and Canada, to be able to offer US made items at a reasonable cost if they come from US publishers printing in the US. Likewise, smaller overseas publishers may wind up priced uncompetitively high. That said, some...
  17. aramis erak

    What constitutes a "hit" in your mind?

    varies by game. Most of the time, I assume HP are physical injury, so a hit roll is actually connecting at least once. Often more than once.
  18. aramis erak

    Acquisitions Inc. switching to Daggerheart

    It can be played in a 5e manner, that is, players only responding by what they have their character attempt. That is not how it is written to be played. It has a very different character creation paradigm from D&D 5; it's more attribute driven, has a different selection of 6 attributes, a very...
  19. aramis erak

    Describe your last rpg session in 5 words

    Wed Daggerheart: Met young dragon mafia capo.
  20. aramis erak

    Why do RPGs have rules?

    We solved that with rubber bands in 4th grade... Yup, same, but for me, also to force me to not retell the same thing.
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