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  1. GobHag

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Have you even seen a TTRPG depicted in another media that doesn't look like their playing DnD?
  2. GobHag

    D&D General 5e System Redesign through New Classes and Setting. A Thought Experiment.

    I'm just giving an example. Using power source as design boxes for classes doesn't seem to do anything, and even seem limiting with how subclasses work. Hell, you might even have a 'Divine' subclass for wizard where their spells can't do friendly fire as their gimmick/leavy patches of sacred...
  3. GobHag

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    I have simply accepted that if I want my playstyle to be better supported in D&D then certain other playstyles are going to be oppressed, not 'helped' by those playstyles being something that I only a tolerate a whiff off. I have no desire to compromise in espousing what I want DnD to be because...
  4. GobHag

    D&D General 5e System Redesign through New Classes and Setting. A Thought Experiment.

    Honstly I think you're getting a bit stuck on the flavour deciding the format of the classes themselves. There's no need to be so strict with power sources like that, make it more of a trend that Divine classes gets good(and the Cleric having the best) healing, but if Swordmage is a single...
  5. GobHag

    D&D 5E (2024) Better Monster Design. 6E/BG3 Ideas

    As a modern player let me tell you right away: NO
  6. GobHag

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    As someone who think about game designs, the current 'meta' of 1-2 fight novas is atrocious. As a player, I'd take this meta over resource attrition any day of the week. It's better designed I agree, but I don't want a better design like that.
  7. GobHag

    D&D General Weapons should break left and right

    This is good actually
  8. GobHag

    D&D General Weapons should break left and right

    I don't have a clear specific on the spell system--maybe it's Weird Wizard style where classes have access to specific schools of magic that they can mix and match within those selections, maybe each caster is a different school, maybe it's 4e/ICON style where they're just combat roles. I just...
  9. GobHag

    D&D General Weapons should break left and right

    I'm imagining the social classes would be something like 'Zealot' where it's all about standing and spreading your beliefs, or a 'Noble' class where it's about ingratiating yourself and using the social structure of society, or a 'Meek' where it's all about spying and eavesdropping by being...
  10. GobHag

    D&D General Weapons should break left and right

    Yes, and the fact that its the only caster designed like that is a tragedy
  11. GobHag

    D&D General Weapons should break left and right

    I want to cast mid spells all day long with one or two big flashy reality bending spells. The fact that I can cast them more than 3 times per day is atrocious.
  12. GobHag

    D&D General Weapons should break left and right

    A combat and social focused game with more relational/narrative mechanic built-in. I want a fun punch-up game where classes can do cool naughty word as early as possible, completely skipping the 'early game nobody' part to just be something that's optional with mechanics for either relationships or...
  13. GobHag

    D&D General Weapons should break left and right

    Hotter take but vancian is bad. Yes, but they are speaking to people like me who despise OSR sensibilities.
  14. GobHag

    D&D General Weapons should break left and right

    Sorry, that's how new editions come about Micah.
  15. GobHag

    D&D General Weapons should break left and right

    Because who else is going to support my desire for the game. Time, taste, and corporate meddling and other considerations by WotC will inevitably sand it off from compromise with other playstyles and reality so I should advocate the style I want as much as I can.
  16. GobHag

    D&D General Weapons should break left and right

    Exactly, so my wishes and dislikes will continue to be spew out by me--one of them is to advocate for D&D to shed more of it's legacy systems.
  17. GobHag

    D&D General Weapons should break left and right

    Lanefan also wants to change modern D&D by making it return to old D&D, I have the right and desire to want it to change too.
  18. GobHag

    D&D General Weapons should break left and right

    Sorry @Hussar I don't want 'more interesting supply tracking', I want no supply tracking period.
  19. GobHag

    D&D General Weapons should break left and right

    Because Lanefan believes in the idea that it's easier to remove than add in houserules, so any kind of old rule shouldn't be abandoned or removed--good or bad for the customer base's play experience. Especially since he's a fan of the old-style I however, am an anti-fan, so I want those stuff...
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