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  1. MatthewJHanson

    Release The Runewild Campaign Setting for 5e - Beautiful and Cruel

    Beyond the kingdom of Aruanda, there is an untamed land. It is a place where witches walk, where goblins cavort, where the borders between the mortal and fey realms grow thin. For some, it is a place of unspeakable wonder; for others, only madness and death lie within its trackless depths. It is...
  2. MatthewJHanson

    D&D 5E (2014) Starting level

    I'd let your players decide and be okay with whatever they pick. Personally I'd rather start at level three.
  3. MatthewJHanson

    D&D 5E (2014) What level do you typically start at for a new campaign?

    My group has played several campaigns of 5e now, so we've been skipping the early levels. This current campaign started at 7, the one before started at 5.
  4. MatthewJHanson

    Kickstarter Abstract Dungeon Zine now on Kickstarter

    Sneak Attack Press is excited to announce our Kickstarter campaign for a zine supporting Abstract Dungeon. In 2014 we ran a successful Kickstarter campaign for Abstract Dungeon, a fast and story-focus roleplaying game where your character abilities are resources you spend instead bonuses to...
  5. MatthewJHanson

    Help finding the right "new" system (for us)

    If I can plug my own game, Abstract Dungeon is designed to be easy to learn. It also plays very fast since your dice are a resource you spend instead of rolling them for every action. It is light on published adventures. There's three in the core book and we're planning to Kickstart a Zine soon...
  6. MatthewJHanson

    D&D 5E (2014) Wand of the War Mage, Rod of the Pact Keeper, and Saving Throw DCs

    Can you elaborate? In addition to Rod of the Pact Keeper, there are a number of other items that also add to save DCs.
  7. MatthewJHanson

    D&D 5E (2014) Wand of the War Mage, Rod of the Pact Keeper, and Saving Throw DCs

    So the rod of the pact keeper grants a bonus to both spell attacks and spell DCs but only works for Warlocks. Wand of the war mage be attuned by any spell caster, but it only grants the bonus to attack. The two have the same rarities. Is there a clear design reason for this? Does anybody see...
  8. MatthewJHanson

    D&D General No Fixed Location -- dynamically rearranging items, monsters, and other game elements in the interests of storytelling

    I'd say I do something similar, but instead of saying things have no fixed location, I try to reward PCs with clues based on the actions they take. If information is critical to the adventure, I make sure they know it, usually by having an NPC just tell them. (i.e. there's a dragon living in...
  9. MatthewJHanson

    D&D General How Would You Do a Dragon Themed Campaign?

    I'm running a dragon-themed campaign right now (maybe to publish don the road?) heroes are professional dragon hunters, in a world filled with dragons. Adult dragons have clear territory and some govern actual kingdoms. Humanoids live in small kingdoms and city states scattered about...
  10. MatthewJHanson

    Survivor Dragons: BLACK DRAGON WINS!

    Black 6-2 = 4 Blue 12+1 = 13
  11. MatthewJHanson

    D&D General What Even Is The Deal With DnD Dragons?

    I'm actually running a whole campaign centered around slaying dragons at the moment. Some reasons I like the multiple colors of dragons: Adds some variety to multiple different adventures featuring dragons. Easy to delineate different factions of dragons scheming against each other. Dragon...
  12. MatthewJHanson

    D&D 5E (2014) Setting a game in the Astral Plane

    Things not aging on the plane would put a real damper on any flora and fauna. Things might stow away, but only the original be in the city without any reproduction. Though I could see the githyanki growing flowers on the material plane and then transporting them to the Tu'narath and creating...
  13. MatthewJHanson

    D&D 5E (2014) Wounds - when would you give them?

    My house rule is that when a character drops to 0, they make a Con save with a DC equal to half the damage from the hit that dropped them, and if they fail they roll on the lingering injury table. In the first adventure of the campaign, the breath weapon from a red dragon dropped 4 out of 6...
  14. MatthewJHanson

    D&D General Favorite Halloween One-Shots

    If I may also engage in some self-promotion: Title: Good Little Children Never Grow Up Edition: 4e or Pathfinder 1e Starting Level: 3-5 Link(s): Good Little Children Never Grow Up (4e) - Sneak Attack Press | DriveThruRPG.com Summary/Why it's Great: Probably one of my favorite adventures I've...
  15. MatthewJHanson

    D&D 5E (2014) Descent made publishers weekly top 5!

    I enjoy the fact that it's non-fiction.
  16. MatthewJHanson

    D&D 5E (2014) Any good sandbox modules published since 5E?

    If I can plug a book by my own company, we're clost to releasing a sandbox called the Runewild, which is a forest filled with fey, witches, and other strange creatures. The art is behind schedule, but as soon as it gets in, we'll put the PDF up on DriveThru with POD to follow. You can check...
  17. MatthewJHanson

    D&D 5E (2014) Ways to reduce an enemy saving throw?

    A bunch of conditions will hamper Dex and possible Str saves. Paralyzed, restrained, stunned, etc. So anything that can cause those.
  18. MatthewJHanson

    D&D 5E (2014) Arcana Domain

    Sword Coast Adventurer's Guide (SCAG)
  19. MatthewJHanson

    Broken Earth: The Falls (For Savage Worlds)

    Sneak Attack Press is excited to announce the latest location for our Post-Apocalyptic Broken Earth setting: The Falls. Money is power? Knowledge is power? Maybe where you come from, but around here, power is power. After the Great War, the twin cities of Niagara Falls, New York and Ontario...
  20. MatthewJHanson

    Have you ever written a standalone set of RPG rules?

    I've designed a couple and self-published. The first, Abstract Dungeon, was very much because I had an idea that I didn't see existing anywhere else. I wanted something that could handle conflicts fast to keep fights from bogging down the story, and I ended up using a resource spending...
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