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  1. Jeremy

    [D&D 5e] The Wild Bunch in Galyria

    1/1/22 The rest of the party awakens to the sounds of the festival. Gribitz rushes out to party. There are people mostly discussing parties later that night but some are getting their pregame on and dancing in the streets. Gribitz does what he can to get sloshed dancing along with them...
  2. Jeremy

    [D&D 5e] The Wild Bunch in Galyria

    12/18/21 Gribitz is awoken in the night by the sole survivor of the snake swarms that escaped the Yuan-Ti lair. It seeks guidance from his dark master. Gribitz hasn’t the foggiest idea what to advise and stalls, making coffee for them both. An odd sight. Afterwards he tells him to go eat and...
  3. Jeremy

    Scales of War - Battle Maps

    https://imgur.com/gallery/scales-of-war-WEdN3
  4. Jeremy

    [D&D 5e] The Wild Bunch in Galyria

    12/4/21 Gribitz dodges away from the baby wyvern as Rhoseth steps in together with Grath to try and grab it. Rho pins it to the ground while Grath calls back for rope. Veldra provides it immediately but even as she does so she questions the others what exactly they plan to do with it. If they...
  5. Jeremy

    [D&D 5e] The Wild Bunch in Galyria

    11/27/21 The party each has vivid dreams and awakens with one day remaining until Clorox will contact them. Grath is troubled by what he remembers of his dream and the possible danger his flumph acquaintance may be in if his dream is prophetic and not simply symptomatic of his worry-wart...
  6. Jeremy

    [D&D 5e] The Wild Bunch in Galyria

    11/20/21 Moving further south Grath triggers the boulder trap to smash open the door and any defenders potentially protecting it. Beyond that are some rusted over mechanisms and a very long tunnel and pipe that leads to some more cultists. The cultists hear our approach and two of them are...
  7. Jeremy

    [D&D 5e] The Wild Bunch in Galyria

    11/13/21 Metaphysical discussions about whether doors are truly locked or not or if the true locks are only in our hearts confuse Rho as Gribitz assures the others that the southern door is not indeed locked. There are whispers from up ahead. Grath rushes down the hallway in time to see...
  8. Jeremy

    [D&D 5e] The Wild Bunch in Galyria

    10/30/21 The party sets forth for the abandoned treatment plant still discussing which of the prospective entrances to use and opt to drop right in on the plant rather than take the sewer entrance Clorox knew of. It’s late morning by the time the party arrives. Oddly many of the doors on the...
  9. Jeremy

    [D&D 5e] The Wild Bunch in Galyria

    10/16/21 Five days have passed, the party discusses what to do next and while Gribitz is in favor of mucking about since they have so much time left, Rho cautions that it might take multiple days to clear out the sewers and Grath wants to head to city hall to obtain plans or a map of the sewers...
  10. Jeremy

    [D&D 5e] The Wild Bunch in Galyria

    9/25/21 As the party emerges into the waning light, Rho asks if he can keep an emerald found among the various jewelry the cultists collected. When asked why he just shrugs and says he likes the color. Gribitz asks Grath if he’s caught the “lepersy” because he keeps looking at his hand. The...
  11. Jeremy

    [D&D 5e] The Wild Bunch in Galyria

    9/18/21 Veldra feels tougher and full of energy after her struggle. Rho explores around and finds some writing in elvish. Unsatisfied, he tosses the armory about and finds a clue leading him and Grath to a bookcase in an adjacent room. Grath is dissatisfied with how apparent the clue is...
  12. Jeremy

    [D&D 5e] The Wild Bunch in Galyria

    9/11/21 After having signed the contract with Clorox, the guild master of the Silver Dagger, we were ejected magically back to the Fresh Food. Three Cult safe houses are clearly marked, the closest of which being an abandoned mausoleum, but the rest of the contract is written in a foreign...
  13. Jeremy

    [D&D 5e] The Wild Bunch in Galyria

    I'll start first where I switch to writing things out as something other than outline bullet points. The party is in the capital of the kingdom of Galyria. In many ways the thread that assembled the party and continues throughout the campaign is stopping the Cult of Zehir which has been behind...
  14. Jeremy

    [D&D 5e] The Wild Bunch in Galyria

    I started playing in this Roll20 game on Discord back in 2021, we're probably coming up on 300 sessions now and while I have notes from the first 30 sessions I started writing up what happened after that. I don't know how I could sell my poor prose when you have some of the incredible word...
  15. Jeremy

    Lucubration and Bewitching Gaze

    I'm probably going to allow the domination that lasts until the end of your next turn to last until the end of the encounter, but not the recurring damage as a free action. Incredibly epic on the edge of broken powerful, but surmountable with Dispel effects, save even if it doesn't allow a save...
  16. Jeremy

    Lucubration and Bewitching Gaze

    Any thoughts on how these two would interact? Daily Arcane Minor Action Personal Effect: Until the end of the encounter or until you become unconscious, your arcane powers that can be sustained instead last until the end of the encounter. Daily Arcane, Charm, Enchantment...
  17. Jeremy

    D&D 4E Running player commentary on PCat's 4E Campaign - Paragon Tier

    So I'm reading through the 4e post and I come to: http://www.enworld.org/forum/showthread.php?451866-Who-s-still-playing-4E&p=6710221&viewfull=1#post6710221 It says, 'Hey! Make sure you read...
  18. Jeremy

    What's All This About Third Party 5E Stuff?

    Thanks for the concise and easy to understand explanation!
  19. Jeremy

    Anyone try fixing Scales of War

    We're starting Throne of the Stone-Skinned King and the wealth of backstory with the help of that Wiki and additions based on my individual character backgrounds and choices they've made in the game has made our campaign very rich. And as the scope increases in scale the payoffs are only going...
  20. Jeremy

    Scales of War - Battle Maps

    Been a few months, updated with all the mayhem we've been up to. Airship to dragon combat, airship to airship combat, airship smashing into fort combat, you know, the usual... http://imgur.com/a/0fXUa I changed the sort of the images to reverse chronological. Was a pain to drag each new...
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