Search results

  1. Leatherhead

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    "Just put all the pressure on me then!" Copper moves to the winch and lowers the Portcullis. As a loud crash of metal hitting the floor, he feels the sands of time slipping through an hourglass. Frantically the rogue pulls apart gears and springs, in a few scant seconds the enemy will be upon...
  2. Leatherhead

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    To be honest, my plan (so much as it is) was to send the ox team charging at the mercenaries in the darkness.
  3. Leatherhead

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    "Right, time to leave." Copper agrees with the drow. "Well, here goes nothing then." The goliath tosses his waterskin into the brazer, with the intention of exinguishing the flame (or at least producing a good steam cover), then retreats into the storage room. Tossin the waterskin into the...
  4. Leatherhead

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    So I have a follow up question, how far can you throw a waterskin?
  5. Leatherhead

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    Sorry for being a ghost recently. I had stuff to deal with. Anyway, a quick question, are these cultists and mercs humans?
  6. Leatherhead

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    OK team, are we retreating to throw ourselves into the well up north? Or are we fighting? Cause we can't do both.
  7. Leatherhead

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    "I'll get when the getting is good!" Copper calls back to Lorent before missing the nearest fannatic with an arrow. Using aim action to give sneak attack with the shortbow. aiming sneak attack shortbow : 2D20.HIGH(1)+6 = [5, 1]+6 = 11 3D6+4 = [3, 2, 1]+4 = 10 oof, a miss even with advantage.
  8. Leatherhead

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    OK team, I have a request: Whenever you can, stand next to an enemy, it makes it so much easier to sneak attack them. I know it's a bit dangerous, but it opens up so many options! Also: Sorry for posting in the wrong thread about the nick thing!
  9. Leatherhead

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    It just occured to me, that I am confused as exactly to how the Nick property works. Is the Primary weapon or the Off-hand weapon that needs the property to trigger the "free action" attack?
  10. Leatherhead

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    "Well, that was nice while that lasted." Copper quips before quickly unleashing an arrow into a cultist and his sack of ball berrings onto the ground near him. I'm gonna take you up on having opened the cage already. Attacking cultist 2 Shortbow Sneak Attack from the shadows!: 2D20.HIGH(1)+4 =...
  11. Leatherhead

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    So anyway, we have to guards and three cultists to deal with right now (if the sleep works) which is a significant change in our combat capability. @Neurotic , is Lorent going to try and recruit the drow to our side? Copper can try, but I don't want to be hogging the spotlight.
  12. Leatherhead

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    I forgot they had nerfed Sleep.
  13. Leatherhead

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    "Can you belive the nerve on that guy?" Copper asks indignatly. "Who trys to sabatoge a new recruit like that? It's almost like they want this place to fall apart!" While bending over to pick up and split the pot of ill-gotten gambling gains, Copper adjusts himself slightly to the left, and...
  14. Leatherhead

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    Right right, time for some sticky fingers.
  15. Leatherhead

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    Copper gumbles and hands over some of his 'tribute' to the 'winning' cultist, but also sneakily slips in a few high value cards from the deck into the pile, that way the cultist suddenly has more cards on his side of the table. Well, provided things don't explode for Terrin, everything is set...
  16. Leatherhead

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    Copper beams a big smile as he joins in the table, and covertly begins to stack the deck for the team's plans. Belive in the heart of the cards, team! slight of hand + cards: 2D20.HIGH(1)+8 = [14, 4]+8 = 22
  17. Leatherhead

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    Also there was the perception check here : (5.24 PBP) Vault of the Dracolich (IC) Redux That I think was missed somehow. Would be handy to get the key into that Drow's Cell somehow, if it exists of course.
  18. Leatherhead

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    Proficency with cards gives advantage on checks with cards, right? Or did I read that wrong?
  19. Leatherhead

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    Copper grumply gets back to unloading but not before giving the table and the players a once-over masked as a longing look. "I will have my place at the table, you know. Maybe not today, but soon!" Copper is mostly looking for the keys to the cell, but also easy marks to set up for taking the...
Top