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  1. GrimCo

    D&D 5E (2014) Why Do Higher Levels Get Less Play?

    As an option, that would be cool. But not everyone want's to play fantasy simcity. Some people still want to kick ass and chew bubble gum. And they want to do it at grand scale. Domain management fundamentally changes game play unless it's something that is done via few rolls between sessions...
  2. GrimCo

    D&D 5E (2014) Why Do Higher Levels Get Less Play?

    This is pure anecdotal and just based on feeling. But i think that high levels were always meant to be endgame content. You hit them few session before the big epic finale of campaign, you enjoy your moment of glory, epilogue rolls, campaign ends and that's it. Avengers assembled, fought...
  3. GrimCo

    D&D 5E (2014) Why Do Higher Levels Get Less Play?

    Well, WoTC had 10 years to do it during 5e run, so it's not likely that they'll do it with 5.5.
  4. GrimCo

    D&D 5E (2014) Why Do Higher Levels Get Less Play?

    High level play requires decent amount of system mastery on both DM and player side. On the player side, people need to know what their characters are capable and what tools are at their disposal, otherwise, turns can take forever. Classes in 5e generally have more stuff they can do compared to...
  5. GrimCo

    D&D 5E (2014) Why Do Higher Levels Get Less Play?

    Did WoTC ever give official stats for Elminster, Simbul and characters like that? Cause if i'm not mistaken, PC and NPC/Monsters aren't following same creation rules in 5e. And while they did cap levels at 20 by not having concrete rules for epic level games and advancement, beside epic boons...
  6. GrimCo

    D&D 5E (2014) Why Do Higher Levels Get Less Play?

    You play in person or online? Cause, in person, over work week, with relatively young kids, it's out of the question, at least on regular basis, at least for our group. I personally, don't play online. If i can't play in person, i would rather not play at all.
  7. GrimCo

    D&D 5E (2014) Why Do Higher Levels Get Less Play?

    Oh, we try to do that. Every Sunday, 9:30-12:30/13. If at least 4/6 of us can make it, we play (unless DM is one of those that can't). But we have hiatus for winter school holidays (2 weeks Christmas till Epiphany plus week in late February) and when we have national holidays that connect with...
  8. GrimCo

    D&D 5E (2014) Why Do Higher Levels Get Less Play?

    Life gets in the way. Death by inactivity. From personal experience, you get excited, play 2-3 weekly sessions in the row, then you get couple of week where someone can't play, then you play session or two, then again couple of weeks of no play. Before you know, that 6 sessions was spread over...
  9. GrimCo

    D&D 5E (2014) Why Do Higher Levels Get Less Play?

    Sure. But 5e high level characters ( tier 4) are powerhouses. Now, depending on the type of setting you run, those kind of characters can be so exceptionally rare that everyone knows about them (think Hercules level) and only very brave and very stupid try to mess with them. In a setting a la...
  10. GrimCo

    D&D 5E (2014) Why Do Higher Levels Get Less Play?

    I ran decent amount of 5e high level adventures. First off, characters are powerful. Real powerful. Creating chalenging encounters starts to be problem. If you throw one or two high CR monsters, if party is decently optimized, they can wipe it first round, eventually 2 rounds. What usually...
  11. GrimCo

    D&D 5E (2014) What could 5E do to make wealth worthwhile?

    Depends on type of campaign and type of players. In casual h&s game, unless they can buy stuff that directly impacts their character performance, most players don't bother with other money sinks, cause it doesn't add anything to their play. In my personal experience, beyond level 3-4, gold...
  12. GrimCo

    Spoilers Star Trek: Deep Space Nine

    Started rewatching DS9 after rewatching TNG. Skipped straight to S5 when Dominion War starts. Not that early seasons are not fun, it's just that Dominion war is most interesting part of DS9 for me. Pissed off, bald and bearded Sisko is best Sisko. It's only ST that depicts full scale war from...
  13. GrimCo

    General star wars talk/discussion/complaining

    But it has to have iconic whistling tune. :D Star Wars universe is great scenery for war movies. Be it big battles, be it commandos behind lines, be it regular people resisting corrupt and oppressive regime. So much opportunity to remove story from Skywalkers, Emperor, jedi & sith conflict and...
  14. GrimCo

    General star wars talk/discussion/complaining

    Rogue One is in it's essence partisan war movie set in Star Wars universe. Bad guy is the Empire as a system. That's part of what makes Andor also good. Struggle against oppressive regime.
  15. GrimCo

    General star wars talk/discussion/complaining

    Well, i try not to look to deep into stuff. Boba Fett got 6.5 minutes of screen time and 3 spoken lines in original trology. All that implied subtext that you are debating is something maybe attentive adult watcher will catch. But for kids, teens and casual watchers that didn't think too deeply...
  16. GrimCo

    General star wars talk/discussion/complaining

    Boba was popular cause he looked cool. That's it. Great visual design of character. Captain Chrome, well, she just looked like shiny stormtrooper, with so much missed opportunity to develop her character, especially since Gwendolin Christie is great actress.
  17. GrimCo

    D&D General What does "This adventure is for mid-level adventurers" mean to you?

    6-10. Low-1-5 - novice levels, by the end, your wizard gets it's iconic 3rd level spell slot and fighter his second attack Mid 6-10 - journeyman levels, characters are competent and start to establish themselves as someone of notice, casters get 4th and 5th level spells, 2/4 archetype features...
  18. GrimCo

    General star wars talk/discussion/complaining

    And most of that potential is thrown down the drain by The rise of Skywalker.
  19. GrimCo

    D&D 5E (2014) 2024 D&D is 2014 D&D with 4E sprinkled on top

    Rulings over rules. 2ed was way less codified and had more DMs rulings involved. 3e and 4e had very heavily codifed rules. 5e relaxes that to a degree. They did throw in some sprinkles from 4e. Core of what makes 4e 4e is AEDU system, unified resource system across all classes.
  20. GrimCo

    D&D 5E (2024) Why are you still playing D&D?

    One reason i forgot to add. It's easy to house rule things. After a decade of playing and running it, i think i have pretty solid grasp of mechanics so i can tweak it when i need to.
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