Search results

  1. D

    D&D General For the Love of Greyhawk: Why People Still Fight to Preserve Greyhawk

    to be fair, that's the reaction of the people of Saltmarsh, overwhelmingly human, somewhat isolated... it's not a description of 'everyone in the WoG'... if WOTC was going to do a sourcebook on the WoG, they'd undoubtedly make it a lot more inclusive, to better fit the tone of 5E. The WoG...
  2. D

    D&D General For the Love of Greyhawk: Why People Still Fight to Preserve Greyhawk

    and don't forget "Skull Island in a pocket dimension"....
  3. D

    D&D General For the Love of Greyhawk: Why People Still Fight to Preserve Greyhawk

    As one of the old fogeys who started with 1E and when the WoG was the only setting around, the idea of a reboot distresses me... not in the least. At least partly because I'm long out of the gaming scene. Even if I wasn't... who cares? If a reboot introduces a new generation to the WoG...
  4. D

    D&D 5E (2014) All four Original Adventures Reincarnated!

    the original B4 was a flawed but interesting module. A neat idea (lost city with dreaming humans slowly being eaten by a god monster) marred by nonsensical monster placement (sprites? Owl bear? wolf?) and the bottom levels being barely sketched out random rooms populated by random critters...
  5. D

    D&D General Nerfing Wizards the Old Fashioned Way: Magic User in 1e

    technically, yeah, all those rules existed. But from what I remember, we house ruled away a lot of that. One of the basics was 'max HP at 1st level'. Another was letting the PC choose at least one spell (and sometimes all of them) instead of rolling randomly. And the PC can add some stuff to...
  6. D

    D&D General For the Love of Greyhawk: Why People Still Fight to Preserve Greyhawk

    I liked the first one too (partly for the superb music), but I agreed with EGG on the 'flower children of Doom' and the two guys slapping Conan around after he got captured.. both those scenes were really jarring...
  7. D

    D&D 5E (2014) The New D&D Book: Tasha's Cauldron of Everything!

    just in case... what spices go good with paper and ink?
  8. D

    D&D General For the Love of Greyhawk: Why People Still Fight to Preserve Greyhawk

    my interest in GH is mostly nostalgic... it was the big thing back in the early days, and I have a lot of fond memories of the setting. As for 'preserving it'... it pretty much already is, you can get PDFs or reprints of every WoG related publication out on the internet. Younger players these...
  9. D

    D&D General Rank these starting adventures

    depends a bit on how much work you want to put into them. B2 has a fine adventuring area, but the Keep base has to be fleshed out; the NPCs don't even have names! B4 Lost City needs to be reworked a lot... the layout is fine, but there is a LOT of nonsensical monster placement (particularly in...
  10. D

    OD&D Best Classic Adventures?

    it can be, but it really needs some DM work. Of course, you can say that about several of the classic modules. One 'did it, never used it' project of mine way back in the day was heavily reworking B4 and transplanting it to the WoG; had planned to use it as the start of a new campaign with new...
  11. D

    OD&D Best Classic Adventures?

    an idea I've tossed out before: get both the original Keep and the Return to the Keep modules... the latter has detailed the Keep with fully fleshed out NPCs, and you can still use the original Caves if you like...
  12. D

    D&D 5E (2014) Rename the Monster Manual

    we could call it 'the big book of statistics and descriptions'. That way, even in RPG people overlook it, it might sell well to the math majors...
  13. D

    D&D General An Appreciation of David "Zeb" Cook

    I had the opportunity of (briefly) talking to Cook at a convention in MT way back in the 80s sometime. I have mixed feelings about his work at TSR. He did a fine job on assorted things like OA and 2E. OTOH, I was not really impressed with Taladas, and he was the main idea guy behind the...
  14. D

    Spelljammer The 2e Setting Explosion: Spelljammer v. Athas, and the Multiverse as Single Settting (Part 3)

    I'd always thought the DS world was 'closed off' due to the really weird magic system it had there... doesn't really fit in well with the others. That said, it didn't stop the Ravenloft demiplane from entering it and stealing the population of a city to make another Island there...
  15. D

    TSR Jim Ward: Demons & Devils, NOT!

    …the very bar where your party is (where else would they be?) Roll for initiative...
  16. D

    TSR Jim Ward: Demons & Devils, NOT!

    I can remember some people confusing the 'role playing' part of the game with the role playing that psychologists use sometimes to alter behavior (the two really aren't related at all). Apart from the 'Satanic panic' group, there was another anti-D&D group that thought the game was dangerous...
  17. D

    TSR Jim Ward: Demons & Devils, NOT!

    ya know, growing up in rural MT, I always thought that the people there were pretty devout Christians.... but after comparing them to some of the stuff I've been reading here, they now look like a bunch of lackadaisical heathens. Yeesh.
  18. D

    D&D General Non-European Campaigns?

    that was EGGs' version, on that map that came out in one of the Dragon Annuals, showing the full map of Oerth (something I was less than impressed with). My attempt was long before that, and based on that expanded continental map of Oerik that appears in the WoG folio... there is a peninsula...
  19. D

    D&D General Non-European Campaigns?

    way back in 2E days, I had a part of the WoG that I intended to use as a pseudo-India, and drew up a set of rules for Indian-type NPCs, monsters, kingdoms, etc., based on much too little research. Sadly, the PCs never did make it to that part of the world...
  20. D

    D&D General Non-European Campaigns?

    sad to say, as much as I loved putting non-European cultures in my game worlds, I never really based any campaigns there.... they mostly existed for the sake of standard adventurers to go there and do stuff....
Top