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  1. Z

    Modules: Made to Read vs Made to Run?

    I mean, this is the joy of a properly hyperlinked PDF.
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    GMs: What is your prep to play ratio?

    Yeah, having to do VTT map selection for Draw Steel! has changed my prep time and requirement a lot recently. I didn't miss that, but at least the combats are fun to make up for it.
  3. Z

    Modules: Made to Read vs Made to Run?

    I was just reading some reviews of the newer Enemy Within modules where the reviewer was lamenting the lack of flow-charts showing expected party progression and where events trigger others etc. Even if you dont want to drop down to dungeon-key style writing, modules with complex parts should...
  4. Z

    Modules: Made to Read vs Made to Run?

    Seriously. Have you read through any of the modules some of us have pointed out in this thread? When I ran Winter's Daughter for my 5e group, the entirety of prep was uploading the maps to the VTT and lightly reworking the backstory and a couple of names to fit the setting I was using. The...
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    Critical Role Tell me the selling points of Tal'Dorei / Wildemount, without mentioning Critical Role, Matt Mercer, etc.

    The default of the setting is "War Has Broken Out, here's the ramifications and how players can get involved." To do otherwise is presented with "if your players don't want to deal with that, here's some thoughts." It's very much not how the setting is built. The War permeates the entire gazette.
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    Daggerheart General Thread [+]

    Ok, so using a level 7 PC with leather and nothing else special going on, vs the basic damage spread of a T3 enemy (3d8+3), 68% of the time Zone of Protection does literally nothing (the overall damage output is already at the Minor threshold and thus -1 to -6 does nothing). This is even worse...
  7. Z

    Modules: Made to Read vs Made to Run?

    I run a large number of games where there's basically no prep required for deeply engaging and exciting gameplay. One thing I really like about a lot of the better OSR stuff is you can skim through the rooms / NPCs / tables and go "whoa" and immediately start getting excited about seeing how...
  8. Z

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    It's a WOTC published setting, especially where the Wildemount book has been added on to and fleshed out for publication. Mercer may have started that, but there's a lot more contributing authors on it. Yes, the pantheon comes from 4e (this is good?), but the world itself as you'll play in it...
  9. Z

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    Again, Exandria does this, especially Wildemount. It’s why I think it’s the most “5e” of extant WOTC published stuff.
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    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    @Reynard you asked about Exandria, there was a thread about that recently. I think it's the most 5e / current play culture WOTC official setting to come out, and the Wildemount book in particular is actually quite good. My specific bulletized list walking through some strong points is here.
  11. Z

    Modules: Made to Read vs Made to Run?

    Questing Beasts' review of the FR campaign setting's little encounters suggested this as well, yeah.
  12. Z

    Modules: Made to Read vs Made to Run?

    That’s more likely going to be caused by images than page count. FWIW, the 302 page PDF spread of Stonetop’s Book 2 is 26mb inclusive of plenty of simple black and white images. I’ve run ~170 hours of gaming directly from fractions of the total content in there with occasional jotted notes; and...
  13. Z

    Modules: Made to Read vs Made to Run?

    Red Hand of Doom is basically a Front in D&D before AW even released. It’s a wordy in places and needs a little work but is so much better in overall format and usability then basically everything I’ve seen for 5e, while providing more meat then most 4e adventures.
  14. Z

    Modules: Made to Read vs Made to Run?

    You don't present the long form background prose within the like keyed location / at-the-table content though. You do a hyperlink, page number reference, etc that brings you back to the longer stuff. Or you have a section of "stuff the PCs can research/learn" that's separate again. It's funny...
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    Daggerheart General Thread [+]

    Just for giggles, here's the current Miro board for my Tuesday game 5 sessions in. I love how well this tool works for online gaming from an organizational and transparency perspective.
  16. Z

    Daggerheart General Thread [+]

    Hm. I made new stuff for my DH frames to make sure they worked well with its core design and intentions.
  17. Z

    Daggerheart General Thread [+]

    Sure, but the base spread (before you add in your level) of Leather Armor is 11 -> 27 or 16. So there's a lot of numbers in there you could roll on a dice which don't affect the incoming damage's effect at all as far as how much HP you're marking. It's entirely possible that you could have...
  18. Z

    Modules: Made to Read vs Made to Run?

    So can I! Just like @BruceWright though I don't want to have to read very fast at the table, I want to read the bare minimum to springboard off of; and then be able to rapidly reference the hidden -> secret info when players start declaring actions in accordance with the procedures of the game...
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    Modules: Made to Read vs Made to Run?

    Sure, this is a You thing. That's valid, but I have a way easier time running NG's products then anything I've ever touched that does the long form annoyance like you typed out. I'd rather let my imagination grab the short pithy bits and spin out the words on the fly - that way I can improvise...
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    Daggerheart General Thread [+]

    Is it just me or is the 6th level splendor ability "Zone of Protection" really underwhelming? Thinking about adjusting it to just reducing the HP allies in the zone must mark by 1 if they would mark at least Major damage or something.
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