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  1. K

    D&D 5E (2024) Enspelled items and marketing

    Back to utility items Alchemists Apron - heavy leather protective item, usually lots of burn marks - Absorb Elements Hunter's Tassel - a tassel on a foot long ribbon attached to a stick - Animal Friendship Huntsman's horn/Falconer's Gauntlet/Cavalry Bridle - Beast Bond - useful for hunting...
  2. K

    D&D 5E (2024) Enspelled items and marketing

    I agree that there should be a non-trivial number of enspelled weapons. They are relatively easy to make and will likely be thematic or purpose built for their source. Like a priest of Pelor would have Sacred Flame/Word of Radiance items, while dwarves who live near Salamanders would search...
  3. K

    D&D 5E (2024) Uncommon items - actually common?

    That is plausible, if you assume that all gem cutting is less about "sparkly" and more about "purity". If a gem cutter is doing the equivalent of removing non-gem mass (quartz, granite, other impurities) that corrupt the stone and make it less useful for magic (think "negative value" material)...
  4. K

    D&D 5E (2024) Enspelled items and marketing

    I like the utility stuff. Things that could be found on a ship, in a caravan, or as part of a noble's traveling supplies. Noble Glue Pot - Mending - sometimes used by thieves who had to damage a door Third Hand Glove - Mage Hand (Lightfingered Glove to a rogue) Rake of Leveling - Mold Earth -...
  5. K

    D&D 5E (2024) Uncommon items - actually common?

    Gems, historically, were a (mostly) durable item. That's why they were a good proxy for money. They also required sheer luck followed by low-production mining to produce. In d&d, gems are a consumable material. More accurately, they are a form of fuel or ammunition. The primary consumers are...
  6. K

    D&D 5E (2024) Uncommon items - actually common?

    Alternately....what if color, cut and clarity have nothing to do with the value in d&d? What if it is simple mass relationship? Much like not needing to know the quality of copper, I see no merit in caring about the yardstick that sets value, unless there is a game impact. If gemcutting as...
  7. K

    D&D 5E (2024) Uncommon items - actually common?

    As a player, changing from gp-measured amounts doesn't make a material improvement. "So I need to have the jeweler not only value the gem, but also give me its rubiosity value. Then I decide if I can burn this gem in my spell or sell it at a discount as "non-magical grade" to buy a higher...
  8. K

    D&D 5E (2024) Uncommon items - actually common?

    There are other ways gold could work in a settinf Let's say for something needing ruby dust that if it's clear, sparkling ruby dust you could use an ounce or so because it has high "rubiosity." For cloudy ruby dust with low rubiosity you need a pound of thr stuff. Magically, that ratio of...
  9. K

    D&D 5E (2014) Have a new player that I will be DMing, got some questions.

    Depends on your source books. I wouldn't multiclass as it makes life complicated for a new person. Plus there are already multiple chassis you can use Fighter-Eldritch knight is mostly fighter, a smidgen wizard (only 5 spell slots) Paladin is warrior with spells, Auras and smites. Might be...
  10. K

    D&D 5E (2024) Making and Selling Potions for Fun and Profit?

    This all presumes the existing locale has a potion maker, let alone a guild. For Saltmarsh, it's likely a sketchy tiefling of dubious origin. I doubt there'd be much pushback from the village council unless the druid is of an even less acceptable background to those of Keoish culture. While...
  11. K

    D&D General How do you use giants in your game?

    I have a couple of giant approaches. some kind of spontaneously occurring variant of a smaller creature (the way orogs are born to orcs) that are in small number and don't breed true. Maybe goblin->hobgoblin->bugbear->troll->hill giant. Works out for goblinoid armies to wind up with a couple...
  12. K

    D&D 5E (2024) DMG 5.5 - the return of bespoke magical items?

    Casters got significantly nerfed in 5e. Justifiably I will add. They were ridiculous. Let's start simple with magic missile. Od&d casters got 1 missile at first but autoscale, 5e get 3 and only 3 without upcasting. Let's assume the 5e will upcast through career.... Let's consider a prime...
  13. K

    D&D 5E (2024) Teamwork tier list

    5Ft of Illusion is plenty for gnomes, dwarves, halflings, shorter humans & elves or anyone willing to crouch. Have it be a cloud of black smoke and touch doesn't immediately disprove it. Silent Image does an excellent job emulating the Fog Cloud spell while letting you see right through it...
  14. K

    Trying to Describe "Narrative-Style Gameplay" to a Current Player in Real-World Terms

    This. Right here. It actually causes a visceral negative reaction. Making it "look good" feels like the worst kind of dishonesty. If failure isn't an option, nothing has any weight. Its like the Star Trek film where Shatner leaves the rift because he realizes there's no risk, no consequence...
  15. K

    D&D 5E (2024) Uncommon items - actually common?

    Commoner doesn't mean pauper. Unskilled laborers live at the ragged edge, but skilled workers earn 2gp/day, so the 50gp items are 1 month wages. They only need 1gp/day to live, so if they save 2-3 months they can afford these things, which save them more money in the long run, meaning they can...
  16. K

    D&D 5E (2024) Uncommon items - actually common?

    Just a note, in 1993 Earthdawn had a setting with flying ships, cities with glowing crystal street lamps, cooking food in magical slow cookers and keeping their leftovers edible in cold chests. They had "targeting eyes" that replaced your meat-eye with a sniper crystal. Crystal limbs, armor...
  17. K

    D&D 5E (2024) Uncommon items - actually common?

    50gp is the cost of Continual Flame or Clothes of Mending Is it an elf, dwarf or gnome who knows they would spend more than 1,000gp on candles/oil/torches or hundreds of gold on clothes over their lifespan? How about all the people who have long winter nights? Or the polar lands where night can...
  18. K

    D&D 5E (2024) Uncommon items - actually common?

    Pretty sure there's a typo in the 2024 edition. Look at 2014 text: This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet... While 2024...
  19. K

    D&D 5E (2024) Uncommon items - actually common?

    You know, I wish they had taken a page from 3e and had a class/level demographic. I don't even care what the numbers are, just that it provides a baseline for people to use for "low/normal/high" magic. E.g. in a city of 10,000 it would be typical to have wizards of 9th, 8th, 7th x2, 6th x2...
  20. K

    D&D 5E (2024) Uncommon items - actually common?

    Gold was fairly plentiful in pre-medieval times, it just wasn't the basis for commercial transactions, silver was. Gold was traded between kings and emperors, not by common merchants. Crassus was said to have removed 320,000lbs of gold from the temple in Jerusalem (8,000 talents, assuming the...
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