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  1. M

    Adventure: Into the Wild

    Why does Haruka have +2 racial to both Constitution and Charisma? She's human, it should be only one +2, right? For the rest, I'll just trust you until they update the compendium. You got a good track record.
  2. M

    Adventure: Into the Wild

    Renau1g: I am confused about your equipment. When you transformed Ashir into a mage, did you basically retire Ashir 1.0 and then create Ashir 2.0 with standard rules for new characers (including new equiment)?
  3. M

    Adventure: Protection (Mal Malenkirk)

    You can't brace in a doorway. There isn't really a five feet gap in the wall going all the way to the roof. For that matter, the walls aren't really five feet thick! Limits of the medium... Shocked by Adean's vicious attack, the Archer turns around and doesn't see the rogue. But with only...
  4. Round6-1.jpg

    Round6-1.jpg

  5. M

    Adv: The Path of Light; DM: ScorpiusRisk; Judge: Ozymandias79

    I am pretty sure he used to be run as if he was another PC. He would have needed an extended rest after every single encounter otherwise... But if he isn't as powerful as the rest of us, he damn welll better not factor as a full additional PC when we divide XP! Also, I would not have wasted...
  6. M

    Adventure: Into the Wild

    If you got it, just convert her right now.
  7. M

    Adv: The Path of Light; DM: ScorpiusRisk; Judge: Ozymandias79

    -''And I bet you are thinking the fight is going your way, right?'' says Hadrak, unfazed by the Vortex that dragged him back next to swordmage. Hadrak performs a quick blessing and then divive radiance washes over the battlefield. In a moment, every one is fighting fit. Minor: Second Wind...
  8. M

    Adventure: Protection (Mal Malenkirk)

    Errr... My bad. Aedan was not up. He already acted this round and can't act again before the archers. The fact the archer had not yet acted since Aedan's last attack should have clued you in... But really it's my responsibility to have the 'Who is up' list be correct so it's really my fault...
  9. M

    Adventure: Into the Wild

    Why aren't you levelling up, THB?
  10. M

    Adventure: Into the Wild

    Those bracers should be +2 item bonus to damage for basic melee attacks (level 2 item worth 520gp). If you read +4, it's probably because you are looking at the paragon level bracers of mighty striking (level 12, worth 13 000gp!)
  11. M

    Adventure: Into the Wild

    I'll start taking a peek at updated sheet soon. Hey renau1g, what the heck happened to the Charaqcter Generator? They no longer update the CB and now we got to go online? I can't make a library of my PCs or what? And am I the only one who feels that having both the essentials and the...
  12. M

    Adventure: Protection (Mal Malenkirk)

    Oh, I figured you would have simply attacked the boss instead (and missed with that roll) which is why you are adjacent right now.
  13. Round5-2.jpg

    Round5-2.jpg

  14. M

    Adventure: Protection (Mal Malenkirk)

    Owen, Dante, Queen, Aedan and Vishim are up Big Boss: 141/185 immobilized, -4 attack TENT, marked (Dante) Swordman Q25: 23/40 Archer I22: 16/32 slowed, cursed (Art.) Archer K20: 23/32 slowed Archer V25: 12/32 Aedan: 17/27 AP spent, hidden 27 Artemis Hark: 3/24 -1H Dante: 8/27 Gilgamesh...
  15. M

    Adventure: Protection (Mal Malenkirk)

    Sorry, can't update tonight. Every thursday I finish work at 8 and sometime, like tonight, a bunch of work friends and I go to the sport bar to watch a game immediately after closing shop. Just got back. Yes, it's true, I have a life outside of the internet and it sometimes interfere. I know...
  16. M

    Adv: The Path of Light; DM: ScorpiusRisk; Judge: Ozymandias79

    A bit tired for fluff but Here are Hadrak's action: Standard: Searing Light vs Reflex Agent Grey (1d20+11=23, 2d6+10=17) target is blinded on a hit. If I can't actually see Agent Grey (can't quite tell), I'll target Genasi instead. Minor: If I have LOS on the Warden, Bastion of Health (He...
  17. M

    Adventure: Protection (Mal Malenkirk)

    Well, no time to update tonight. A friend left late and I am very tired. My sister broke her feet and I am 'chauffeuring' at unholy hours. Tomorrow I work very late (every thursday) but I should still update late in the evening. Unless it kills someone, whatever mistake I may have made will...
  18. M

    Adventure: Lord Byron's Lost Silver (DM: Tenchuu, Judge: H.M.Gimlord)

    Hergunna Move: G18 Standard: Chilling Wind vs Fort 1:B15 2:C17 (1d20+9=10, 1d20+9=20, 1d6+1=7) slide C17 to C16 Wolf Instinctive: Wolf vs Wand (1d20+9=28, 1d6+5=9)
  19. M

    Adventure: Into the Wild

    Yeah right, a 20 PC fight. Who is mad enough for that? ... :hmm:
  20. M

    Adventure: Protection (Mal Malenkirk)

    As Yishim retreats, he is by some elementals. Well, that's his problem, now. And also the janitor's. In the back street they hear the archer who fell cursing violently. -''Broke my ankle. Arrrgh!'' Hopefully he's gonna limp out of here. The dragon is more persistent. He wildly rakes...
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