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    Level Up (A5E) Summary of major differences between A5E and O5E?

    Something that might have a bit of impact on the need for rests is the social and exploration features given to non-casters in A5e. This allows them to continue to contribute more significantly out of combat, so even on a day that's mostly exploration and social stuff without actual...
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    D&D 5E (2014) Aren't Short Rest classes *better* in "story-based" games rather than dungeon crawls?

    I limit them to 4 per day but keep them at an hour. The reason is that I don't fighters always being able to regenerate back to full with Second Wind. (I use the slow natural healing variant where you only recover half you HD and no how on a long rest, so everybody isn't healing up over night...
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    Level Up (A5E) Unreasonable Price

    Is it better than flight though? That was one of the OPs points that seems forgotten. It does have a pretty good range if viewed as movement. Compared to flight, it seems like it could be worth it if it always hit (no attack roll required), and only took a bonus action to completely use in a...
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    Level Up (A5E) Crazy fighter idea: Maneuver Specialization exertion cost reduction minimum 0

    I went ahead and took a look at the maneuvers with this in mind. Since the only place for issues should be if a zero Exertion 1st-degree maneuver is overpowered at 15th level, or if the three maneuvers (one 1st, one up to 2nd, one up to 3rd) that you get could have some interactions that make...
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    Level Up (A5E) Maneuvers (4th and 5th Tier) - Winners and Losers

    I‘m not sure I’d see that as ”pretty good”. More like “not absolutely useless“ in my estimation. ;) Heartseeker is another underwhelming one. If you have three attacks, do not take this. So let’s assume it‘s being taken by a ranger or barbarian with only two attacks. So if you just attacked...
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    Level Up (A5E) Which two Combat Traditions in A5e have you started with or will you be starting with for your character?

    Although, the idea of letting someone who gets two attacks with Two-Weapon Fighting sacrifice a single off-hand attack to activate a bonus action maneuver might be a good house rule. I don't see that fighting with two-weapons is so much more effective than other styles that it needs to...
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    Level Up (A5E) Strongholds and living expenses

    And now that I've started thinking about that, I've started thinking about the other side of it. While some strongholds make sense that they are self-supporting, for others they don't seem like they would inherently be able to even support their staff without some additional investment. Take...
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    Level Up (A5E) Which two Combat Traditions in A5e have you started with or will you be starting with for your character?

    One thing I'm noticing is that dual-wielders (with the Fighting Style) have a bit of a harder time, since they have such a good use for their bonus action already, especially once they get Extra Attack. If I were going that route I would be unlikely to take any bonus action maneuvers other than...
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    Dragonlance Champions of Krynn: A Free Adventure From Dragonlance Nexus

    But, but, but…those were part of the fun! One of my foundational experiences was a 5th-level magic user casting fireball (possibly for the first time) on the kobolds filling that cave. I think I took out like 49 of them. When I saw a player in a D&D group cast a fireball at a single target, I...
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    Level Up (A5E) Strongholds and living expenses

    The only stronghold that says it covers your living expenses is the farm (and this one specifies it applies while you are in the same region, so it might extend to more than being able to crash at your own place and have food). I don’t see any other rules specifying that your stronghold supports...
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    Gate Pass Gazette Timeline for first issue of Gate Pass Gazette and zeitgeist?

    Figured I'd put a bump here, because I noticed we're still at 372 of the 500 needed patrons to launch.
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    Level Up (A5E) Black powder dealing force damage; bug or design decision?

    Just make sure to convert any O5e content you bring in, because that‘s not how it does it. That‘s the issue here—it‘s doing something different without being clear about it.
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    Level Up (A5E) Black powder dealing force damage; bug or design decision?

    And that’s where the “debatable” part of it comes in. ;) I‘m personally going to house rule anything kinetic back to bludgeoning because I like the way O5e did it (dynamite does bludgeoning in the DMG if there is any doubt as to the O5e design intent), but if I know they are intentionally going...
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    Level Up (A5E) Black powder dealing force damage; bug or design decision?

    In O5e force damage never represents merely kinetic damage. While one can debate the extent to which it may or may not overlap with kinetic damage, it is always used only for magical damage. Clearly kinetic damage is represented in O5e as bludgeoning damage (even when part of a spell or other...
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    Level Up (A5E) Parrying Weapons & Duelist subclass.

    Personally I'm not going to allow the parry property to stack with two weapons because I think it's over-powered compared to other weapon properties. (I haven't worried about the Duelist yet.)
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    Level Up (A5E) Overpowered Scrolls? - Casting spells without slots

    I'm not sure it adds much though. It's already an O5e rule that you can make that tricky ability check to cast a scroll that is normally too high level for you. It's been that way in other editions too. I've even used it as a plot point, letting a low level wizard cast a wish from a scroll. The...
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    Level Up (A5E) Crazy fighter idea: Maneuver Specialization exertion cost reduction minimum 0

    Some good points all around. After some more thought I realized that there is a bigger concern I have, and my proposed fix would actually make that one a bit worse. The fighter is supposed to be super flexible. And they also get to specialize and be particularly good at certain things. These...
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    Level Up (A5E) Crazy fighter idea: Maneuver Specialization exertion cost reduction minimum 0

    [Edit: I've decided this solution isn't going to work for me, but it helped inspire a better one I'm really excited about, described in my next post in the thread] I like the fighter in A5e. It‘s cool. But now that I’ve reviewed all the classes more thoroughly, I think it feels a little...
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