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  1. Kinematics

    D&D General What ever happened to the Cavalier?

    OK, so for mounts... Mounts should primarily be treated as equipment. This means: Mounts should be available as built-in starting equipment for some backgrounds. I'd pick Folk Hero, Noble, Outlander, and Soldier. I'd limit this to the draft horse or pony/mastiff (for small characters). A...
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    D&D 5E (2024) How did I miss this about the Half races/ancestries

    To me, that's not reflecting reality. A story reflecting reality would be commenting on Ukraine, or Brexit, or Trump (or veiled references to such). Commenting on the human condition is something much more nebulous, less bound by time or events or reality. The Iliad and Odyssey, which you...
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    D&D 5E (2024) How did I miss this about the Half races/ancestries

    A lot of people are arguing from either a mechanical or social justice perspective. I would posit that these are, if not exactly wrong, missing a certain fundamental point. Namely, races are about character and story. Personally, I don't like nitpicky character building in my D&D. I don't mind...
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    D&D 5E (2024) How did I miss this about the Half races/ancestries

    Saying the word "half" is an insult is like saying the word "gamer" is an insult. Sure, if someone comes up and calls you a "gamer", dripping with condescension and disdain, that's most definitely an insult, but that doesn't make the term itself an insult, nor does it require that every person...
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    D&D 5E (2024) 1d&d needs to do better with weapon math than we are seeing.

    I'd say that Flex is a pretty nice mastery ability. It allows you to get the full damage of a weapon like a longsword even if using sword+shield. You can also combine it with the Dueling fighting style to get a base average damage of 7.5 (rather than the 6.5 you mentioned in a later post, which...
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    D&D 5E (2024) 1d&d needs to do better with weapon math than we are seeing.

    Your calculations aren't correct, here. Rerolling 1s and 2s does not remove 1s and 2s from the potential result. Whatever you roll the second time around, you keep. Here's a function that does that, and shows the results for the different weapon die sizes: link It remains roughly +1 to the...
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    D&D Movie/TV DADHAT hits $80,856,963 box office

    For the countries with data, that only applies to Slovakia, and it only made $138,298, so that's not a major factor in this update. The top 5 non-US markets (with gross sales over $2 million each: China, UK, Mexico, Australia, and Germany) add up to $18,686,210, which is almost exactly half of...
  8. Kinematics

    D&D 5E (2024) D&D's Upcoming Digital Tabletop

    The static graphics look nice. The movement, with the wobbling minis when they attack, looked goofy. The UI looked very much like the "sell it to the CEO" demo level, where it looks really nice for the one thing you're running in this particular demo, but is going to be an absolute pain to get...
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    Level Up (A5E) Which electronic version of character storage/sheet do you use for A5E characters?

    Currently I'm playing A5E in Fantasy Grounds, so my character is kept there. However I've also rebuilt the default PDF into a form that I find more usable. It's uploaded here in one of the homebrew character sheet threads (here). When I use PDFs to track characters (both my own and others), I...
  10. Kinematics

    D&D 5E (2024) New Wild Shape

    Had a couple ideas for the plant template. Reach: Your reach is 10'. This increases by 5' at druid levels 5, 10, 15, and 20. (Will end up with a 30' reach at level 20. This balances against their low move speed.) Augments: Overgrowth: You may use an action to designate the area within your...
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    D&D 5E (2024) New Wild Shape

    I wasn't sure how it should interact with normal temp hit points, so I kept it separate for the time being. For example, if you have temp HP on the main character, and wildshape, what happens to those temp HP? Do you get them back when you shift back? Do they stack with the Wild Shape HP? Would...
  12. Kinematics

    D&D 5E (2024) New Wild Shape

    Here's an attempt at a rewritten Wild Shape. It certainly needs more refinement, but I think it's in decent shape to experiment with. Spoilered for length.
  13. Kinematics

    D&D 5E (2024) Barbarian brainstorm

    Which, honestly, is how Frenzy really ought to work. Not sure it would fit as well with the new exhaustion rules, though.
  14. Kinematics

    D&D 5E (2024) New Wild Shape

    I was pondering how the mechanics of the "metamagic" would work, and realized that in a lot of ways it could literally be the same thing as sorcerer's metamagic, at least at the conceptual level. Druid magic is as unexplained as sorcerer magic (compared to the other magic classes), though there...
  15. Kinematics

    D&D 5E (2024) New Wild Shape

    OK, I've been reading this thread off and on, so I've seen a lot of the discussion, but far from all of it. Still, this idea occurred to me, and I thought I'd share and see what people's thoughts were. 1) Keep the basic template idea. I'm not sure which features to base the template on, but...
  16. Kinematics

    D&D 5E (2014) Dark Sun, problematic content, and 5E…

    You can go on Reddit and find enough horrific stories of both players and GMs to spend days reading and weeks lying awake in bed with no hope left in humanity. None of them need a particular setting or setting element to inform their awfulness. Some people will be awful, and being afraid of a...
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    Level Up (A5E) Belt of Hill Giant Strength

    Hmm. So the hill giant's strength changed from O5E, thus the belt strength value changed. Just changes the question, I suppose, but it at least explains the item. I find a change in the monster's stats less confusing, since they're likely built off of some mathematical balance calculation. On...
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    Level Up (A5E) Belt of Hill Giant Strength

    OK, this is a trivial-level question, but: Is there a reason that the Belt of Hill Giant Strength grants 20 Str instead of 21? All the other giant strength belts give odd values corresponding to their equivalents from O5E (23/25/27/29). It makes no difference for the strength bonus granted...
  19. Kinematics

    We Still Need ORC

    We don't know what's going to be in ORC yet, so saying we do or don't need it is a bit premature. Still, while I'm not a publisher (so I haven't gotten involved in the creation process), there are certainly things I hope they are considering, and I think will be beneficial for them to work on...
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    D&D 5E (2014) Some thoughts on skills.

    30 still makes sense as "nearly impossible", as long as expertise is excluded. A +5 from a stat, plus a +5 from proficiency bonus (level 13+) only succeeds on a nat 20. That definitely strikes me as "nearly impossible". Something "easy", I'd put as something that an average commoner (or...
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