Search results

  1. Kinematics

    D&D 5E (2024) Rogue, Thug. Homebrew subclass

    If I were to craft a Thug subclass... Subclass features for Rogue are at levels 3, 9, 13, and 17. 3 to 9 is a big gap, so you need something fundamental there that's going to carry the subclass through most common play levels. Treating all simple weapons as having Finesse achieves the goal of...
  2. Kinematics

    D&D 5E (2024) Homebrew Backgrounds

    Revolutionary Ability Scores: Strength, Intelligence, Charisma Feat: Alert (or a tweaked Musician for speeches rather than music) Skills: Athletics, Stealth (alt: Persuasion) Tool Proficiency: Alchemist's Supplies The people will rise up to overthrow their oppressors — through force if...
  3. Kinematics

    D&D 5E (2024) Enspelled items and marketing

    Very fun, although I feel a lot of these don't actually qualify to be enspelled items. The enspell options are for crafting armor, weapons, and staffs, but you've got gloves, boots, diadems, t-shirts, flasks, rings, etc — things that would fall under the "wondrous item" category. Not that I'd...
  4. Kinematics

    D&D 5E (2024) Uncommon items - actually common?

    Mostly agree. I do think the crafting rules are fairly generous, but only once you get past the barrier of the skills (and to a certain extent, time) needed. And that skills barrier is definitely troublesome. I put together a party of characters to play around with how the new system worked...
  5. Kinematics

    D&D 5E (2024) Uncommon items - actually common?

    Should point out that it's not merely the cost that matters, but the value, and the duration of that value. When you get hurt, you really, really want that healing potion. But how often do you get hurt? Or rather, how often do you get hurt badly enough that a healing potion becomes important...
  6. Kinematics

    D&D 5E (2024) Damage Threshold, the new "need a magic weapon"?

    Obviously a DT of 10 would be really high for a living creature. For a thick door, though, it seems perfectly reasonable. Using a dagger against a door isn't going to break through it no matter how many times you poke it, but an axe or a maul can manage with a few swings. For the peasant army...
  7. Kinematics

    D&D General wait what is arcane magic anyway?

    Personally, I would describe it as all based on "arcane energy". Or, in perhaps a very flawed analogy, "water". Divine magic is energy granted by the gods. It has been "purified" — water that's gone through a specialized filter to get rid of impurities, but still water. Makes it good for...
  8. Kinematics

    D&D 5E (2024) 2024 Impressions and Surprises from real play Experiences

    You/they didn't like how backgrounds were structured, or the limitation of only having the pre-genned ones in the PHB? If the latter, there's already a thread with a few dozen homebrewed backgrounds (here).
  9. Kinematics

    D&D 5E (2024) Homebrew Backgrounds

    A little bit sillier. Clumsy Maid Ability Scores: Constitution, Wisdom, Charisma Feat: Lucky Skills: Insight, Animal Handling Tool Proficiency: Weaver's Tools or Cook's Utensils You've always been considered a klutz, never able to do anything right. However your clumsiness has an endearing...
  10. Kinematics

    D&D 5E (2024) Homebrew Backgrounds

    That's closer to what I had for the Maid :) Also, I added the Gardener to my initial post, to consolidate all the ones I came up with. Also added descriptions for them.
  11. Kinematics

    D&D 5E (2024) Homebrew Backgrounds

    Gardener/Landscaper Ability Scores: Constitution, Intelligence, Wisdom Feat: Magic Initiate (Druid) Skills: Nature, Animal Handling Tool Proficiency: Herbalism Kit You have learned how tend to hedges, lawns, and gardens, and have picked up a few tricks along the way to keep the rodents and...
  12. Kinematics

    D&D 5E (2024) Homebrew Backgrounds

    A handful that I'd put together. Apprentice Craftsman Ability Scores: Strength, Constitution, Charisma Feat: Crafter Skills: Athletics, Insight Tool Proficiency: Any artisan tool You trained as an apprentice craftsman. That meant you did a lot of the grunt work to prepare you to learn the more...
  13. Kinematics

    D&D 5E (2024) 2024 Magic Items, Crafting, Etc

    Eh, I'm not sure. Casting a spell using a magic item uses a charge from the magic item rather than expending a spell slot. Using a magic item is listed as one of the ways of casting a spell without using spell slots (p235-236 PHB). But nothing suggests that anything else about casting a spell...
  14. Kinematics

    D&D 5E (2024) 2024 Magic Items, Crafting, Etc

    Minor quibble: You only need to have the spell prepared if you're creating an item that can be used to cast the spell. (see: 5:30 in Pack Tactics' video) If the item isn't being used to cast spells, then you only need Arcana and the tool proficiency.
  15. Kinematics

    D&D 5E (2024) 2024 Magic Items, Crafting, Etc

    According to the table Pack Tactics showed, no. It will take 250 days of crafting (or 2000 hours). The days per value ratio goes up with item rarity, making the crafting process viable even with exploding prices. For Common items, it's the same 10-to-1 as non-magical items (ie: takes 5 days to...
  16. Kinematics

    D&D 5E (2024) Rogues can now Sneak Attack with all thrown weapons - Tridents, Spears, Handaxes, they all work!

    All "Ranged Weapon"s are "Range Weapon"s. Not all "Range Weapon"s are "Ranged Weapon"s. And a side thought based on some other posts: Part of me is thinking that the idea that these pages were built by people is itself an incorrect assumption. For a content delivery system like this, I'd first...
  17. Kinematics

    D&D 5E (2024) Magic Items & Crafting In The New Dungeon Master's Guide

    They said that they put prices in the previous DMG, but the new one makes it easier to find, so my first thought is that it's still based on rarity. Also, from the pictures they showed during the video, the individual magic item entries do not appear to have individual prices. They list the...
  18. Kinematics

    D&D 5E (2024) Bastions in the 2024 DMs Guide

    Looks like the list of special facilities is identical to the playtest. What few details they gave about the facilities implied not much, if anything, has changed from the playtest. That's rather disappointing. While I like the broad concept of the Bastion system, I'm kinda inclined to rebuild it.
  19. Kinematics

    D&D 5E (2024) Dual Wielding

    There has been a default assumption about how Nick works that I think might not be true. If it is not, it opens up some interesting new approaches to dual wielding. First, the Nick rule, plus the Vex rule for a point of contrast: A default assumption on the use of Nick is that it has to be...
  20. Kinematics

    D&D 5E (2024) Dual Wielding

    A minor detail on attack ordering that I didn't have in my original post: The Light weapon rules do not mention attacking with the offhand weapon. I think this is deliberate. @UngeheuerLich already mentioned one use case that this helps with (getting Vex on the final attack), but I want to...
Top