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  1. Lanefan

    D&D General Why Enworld should liberate D&D from Hasbro

    We're using Blades in the Dark rules for this heist, right?
  2. Lanefan

    D&D General Why Enworld should liberate D&D from Hasbro

    No. Not in the slightest. We assume creatures speak their racial language and after that it's random what if anything else each one might speak. That would be up to the players running mages that happened to have the spell in their books. That said, devices of translation are and always have...
  3. Lanefan

    D&D General Combat Against Player Engagement: A Systemic Challenge

    My concern is more one of preventing the loudest or most enthusiastic (or, at some tables, most competitive) player(s) from just taking over. The flip side is that something like this, if uncodified, leaves the door wide open for DM favouritism. No DM will ever admit they play favourites. And...
  4. Lanefan

    D&D General Why Enworld should liberate D&D from Hasbro

    Really depends on the adventure. For some of them, particularly at low level, what you say is true. For others, a lot depends on party makeup, party numbers, and how much magic they have in items and spells: a well-rounded well-equipped party can punch way above their pay grade.
  5. Lanefan

    D&D General Why Enworld should liberate D&D from Hasbro

    I think that's a table-by-table thing, and even maybe player-by-player. Some just want to fight everything that moves. Others will do anything to avoid fighting (which in a 1e-like game can sometimes be the wiser play). Others are a mix and can - and will - go either way, depending on a host...
  6. Lanefan

    D&D General Why Enworld should liberate D&D from Hasbro

    I think you've just identified the primary overarching problem with modern society in a single sentence. People forget how to play, beyond just D&D, and for some stupid reason they equate this with "growing up".
  7. Lanefan

    D&D General Why Enworld should liberate D&D from Hasbro

    I'd argue the same, and it's a huge difference. A game marketed to 20-somethings can include adult or off-colour content and doesn't have to be sanitized for the kids, and 70s era D&D was all of this - and was better for it. During the 80s the marketing focus got steadily younger, or so it...
  8. Lanefan

    D&D General Combat Against Player Engagement: A Systemic Challenge

    This still raise more questions than it answers, though: --- "the GM offers [someone the option to act immediately]". It's completely GM-controlled, then? I ask because active, engaged players will very quckly start jumping in and asking for - or outright claiming - the chance to react at...
  9. Lanefan

    D&D General Why Enworld should liberate D&D from Hasbro

    I parsed "a game dying" or "a game being lost" to mean an individual table or group ceasing play and disbanding. Which, worldwide, probably happens a few thousand times a week anyway. Meanwhile and at the same time, just as many new groups or tables coalesce and begin play. Where the OP's...
  10. Lanefan

    D&D General Why Enworld should liberate D&D from Hasbro

    There was a lot of the bolded going around in the late 1990s-early 2000s as people thought back on their 1e days in the early 80s. WotC was able to use that nostalgia in their 3e marketing, and it worked.
  11. Lanefan

    D&D General 5e System Redesign through New Classes and Setting. A Thought Experiment.

    The problem isn't balance in itself, the problem is that the balance was achieved through same-ness. When one class looks mechanically very much like all the other classes, yes they're balanced but it's at cost of mechanical difference, and it's that difference that provides that flexibility...
  12. Lanefan

    D&D General 5e System Redesign through New Classes and Setting. A Thought Experiment.

    If these are all intended to be PC-playable, what drawbacks or penalties do the non-Humans get in trade-off for their extra abilitles, so as to keep them the least bit balanced with Humans?
  13. Lanefan

    D&D General 5e System Redesign through New Classes and Setting. A Thought Experiment.

    Problem with having several small (actually, medium-size) companies each publishing and promoting their own systems is that inevitably two things will happen: --- the hobby will fracture into camps each supporting their preferred system --- some of the disputes between those camps will get ugly...
  14. Lanefan

    D&D General Combat Against Player Engagement: A Systemic Challenge

    That the foes can and will use the same tricks as the PCs (assuming all else is equal) is a given. Context? What's that? "There's six Ogres approaching, here's their positions. What do you do?" is all this player needs. Other people can worry about the whys and wherefores. Yep - seen that...
  15. Lanefan

    D&D General Weapons should break left and right

    That's fairly easy to deal with: whoever last flew it counts as the current "owner". Like as if flying it achieves instant small-a attunement but just carrying it around does not. Less reputable characters could take shameless advantage of this - sell the broom to someone, take the money...
  16. Lanefan

    D&D General Weapons should break left and right

    Being able to fly over the front line in a tight passage in order to get to the back-line casters is huge. Also, if a foe is otherwise surrounded you can attack it from above unless there's no room between the foe's head and the ceiling. And best of all, terrain becomes a non-factor. The...
  17. Lanefan

    D&D General What's your view on a pirate-driven campaign?

    Depending, of course, how deep the water is. Most of the Mediterranean is relatively shallow, as are most coastal waters*. The open Atlantic or Pacific, not so much; and while Water Breathing lets you breathe down there it doesn't solve the pressure problem... * but not all - there's places...
  18. Lanefan

    D&D General Weapons should break left and right

    Of course they wouldn't; and neither would I, given that a simple Dispel Magic at the wrong moment would kill me outright. The Saddlebag has some good and cool magic items but that, I'm afraid, is not one of them.
  19. Lanefan

    D&D General Weapons should break left and right

    The bolded is, to me, rather shocking. Next to invisibility, always-available flight is the best individual ability a character can have! So useful in so many situations, even including combat.
  20. Lanefan

    D&D General Weapons should break left and right

    Huh. I must have nerfed the remote-action piece without even realizing it, as I've never let brooms do anything without a rider on board. That said, I see I wasn't misremembering about there being a weight limit, namely 182 + (14 x 30) or 602 lbs. after which it has a move rate of 0. I guess...
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