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  1. Maxperson

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    You need to back that up with some facts, because I've taught a bunch of folks who came to D&D from video games and zero of them were like that. 🤷‍♂️ It's almost as if they understood the difference between a sit down roleplaying game and a video game. I blame both Critical Role and their...
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  3. Maxperson

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    If the players have agreed to play their character in a roleplaying version of the game, then they will not ignore narrative consequences. For example, a good party isn't going to rest and let the princess die just because they aren't at 100% resources. That would be bad faith play for a good...
  4. Maxperson

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Yes, and it's not the only board game with narratives. Runebound is another one where it's both a board game and a narrative is happening. And Arkham Horror.
  5. Maxperson

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    It wasn't empty. It was open ended deliberately. Unless the group has agreed to play a boardgame instead of a roleplaying game when they play D&D, narrative consequences will almost always matter in some way. How will depend on the party and the details of the scenario. The consequences...
  6. Maxperson

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    I have a few of those. The Stormlight Archives one and another that I can't remember. They were fun, but not so much fun that I wouldn't rather play D&D or a better board game.
  7. Maxperson

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    I really don't know how you got there from "a few tweaks," but okay.
  8. Maxperson

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    There were supposed to be two, but my morning brain forgot to type in Lords of Waterdeep. :p
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  10. Maxperson

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    I rarely reply twice to the same post, but since you've already seen my other response... There are two exceptions to the D&D adjacent board games that I forgot about. Tyrants of the Underdark and Lords of Waterdeep. They don't play in anything like a D&D like manner, the way Gloomhaven and...
  11. Maxperson

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    D&D actually does a really good job at that with a few minor tweaks. You also need a really good DM, though, because a DM who doesn't know how to set up and run political intrigue is going to bring down any game set around it.
  12. Maxperson

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Gloomhaven and more. Personally, I don't go in for the Heroquest/Gloomhaven types, because if I want to get that D&D adjacent, I'm going to take one more step and play D&D. Right now my friends and I mainly play, The Lost Ruins of Arnak, Terraforming Mars, SETI, Ark Nova, and Apiary.
  13. Maxperson

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    There is no ability that the game gives to the players to rest unbothered and in a time stop, so it can't be railroading to say no to something they don't have as part of the game. The game provides that you can long rest with the possibility of interruptions, time passing outside the rest...
  14. Maxperson

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Unless the party is evil, it's going to matter to them some way, some how. If the party is evil, the hero(not villain) getting away is going to matter to them in a different way, because an evil party has different priorities.
  15. Maxperson

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Sure, you can play D&D like a boardgame, but of all the playstyles you can engage with D&D, boardgame is the one D&D is the worst at. It's just not good. If I want to play a boardgame, I'm going to pull out a real boardgame that is designed to be a lot of fun, not D&D.
  16. Maxperson

    D&D 5E (2024) Does Innate Sorcery grant True Strike advantage?

    Except no. From True Strike. "The attack uses your spellcasting ability for the attack and damage rolls instead of using Strength or Dexterity." This is what I mean. You need to read everything and stop trying to use things in isolation to win the internet. That sentence sets the context...
  17. Maxperson

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    I remember. I also remember them telling us that they were radical and would likely fail.
  18. Maxperson

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Yes, but my point is that they are only adjusting a small portion of it. Most of the work is set in stone before it ever gets to us. Basically, they're building the car and we are picking what color we want and whether we want air conditioning or navigation.
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