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    1768322105909.jpeg

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    1768322154320.jpeg

  3. Ruin Explorer

    Star Wars prequel questions

    Right? Like, I don't know Naboo's exact geology, but they did just establish that so it only made it more confusing.
  4. Ruin Explorer

    Divinity video game from Larian - may use AI trained on own assets and to help development

    Yeah I saw this at work recently - colleague showed me an GenAI-driven workflow that basically went to a website, looked stuff up, and reported back. Three problems though: 1) It was incredibly slow. A human could do the same task in literally 30 seconds. Literally. This GenAI-driven bot took...
  5. Ruin Explorer

    Star Wars prequel questions

    This is a really good question and I remember wondering about the mysterious infinite hole even in the original - it's not like they're on a spaceship, where the whole location would make more sense! Let's see if Wookiepedia has an answer - oh god it does...
  6. Ruin Explorer

    Crows, James Introcasos MCDM Dungeon Crawler RPG

    Yeah @Morrus correctly points out we'll no doubt hear more when the KS is ready (or before that), but I'm surprised they announced this when it's just a name and very vague genre. Like, unusually vague, because "dungeon crawler" tells you almost nothing about the mechanic or even the vibe -...
  7. Ruin Explorer

    Crows, James Introcasos MCDM Dungeon Crawler RPG

    No, I get it, but it requires a lot of ignoring, and I don't know why exactly they decided to make the default setting so strange apart from the whims of Matt Colville (which I honestly got the vibe most of the team were not super-keen on, but YMMV on that interpretation). Again though do we...
  8. Ruin Explorer

    Upcoming AAA/AA CRPGs or story-based RPGs (updated 15/12/2025 following The Game Awards)

    Bah Switch 2 only. I'd be excited if it was coming out for anything more, but I don't have £400+ to drop on that, esp. given the expensive games which often go many years without significant price cuts. That said, it might still be a "killer app" if we could be sure the in-between mission stuff...
  9. Ruin Explorer

    Crows, James Introcasos MCDM Dungeon Crawler RPG

    I think this assertion that it's all "on the periphery" when we're talking about default playable races and backgrounds and so on is a bit well, completely factually wrong lol. Not much nuance there. It's obviously not just "on the periphery". Plus, like 50% of the monster book is weird-as-hell...
  10. Ruin Explorer

    Divinity video game from Larian - may use AI trained on own assets and to help development

    And many times it's become horrific and nightmarish, but you seem to be discounting that. For the last 60 years we've been a few button presses away from the world very much not continuing in any sense that matters. Again I note you haven't addressed the environmental destruction/climate...
  11. Ruin Explorer

    Crows, James Introcasos MCDM Dungeon Crawler RPG

    I definitely don't agree with that at all lol but YMMV. I don't think Colville would agree at all either, in fact, he stressed that it wasn't. Yet they all work just fine with a D&D and many other RPGs. Hmmm. I guess my issue here is DS! seemed to be intentionally designed not to be compatible...
  12. Ruin Explorer

    Crows, James Introcasos MCDM Dungeon Crawler RPG

    Yeah I did too. If you're going to make a setting like that, you need to go for it adventure-wise, and they did.
  13. Ruin Explorer

    Crows, James Introcasos MCDM Dungeon Crawler RPG

    I politely but strongly disagree, and I think your comparison illustrates it well, actually. Daggerheart is very easy, because races are essentially pick two abilities (one top line, one bottom line), combine at will, and the classes map directly to D&D classes, and the monsters are all fairly...
  14. Ruin Explorer

    Crows, James Introcasos MCDM Dungeon Crawler RPG

    I've only ever seen Kickstarter-type communication as poor and limited as we got with Draw Steel! with two kinds of product: 1) Products having serious production issues, which Draw Steel! was not. 2) Products with a single creator or extremely small team, which are small-money, and are not...
  15. Ruin Explorer

    Crows, James Introcasos MCDM Dungeon Crawler RPG

    Yeah this is what intrigues me, because I'm not sure there's really much unoccupied design space for this, given it's starting from the basis that Draw Steel! isn't a dungeon crawler, which implies a very narrow and specific definition of dungeon crawler, one which is extremely well-served...
  16. Ruin Explorer

    Maintaining your secret identity

    That's not compatible with: Which is one of the starting points of the thread. If you just didn't use your powers, sure, and didn't actually deal with major issues, sure, it'd be very easy to keep your secret identity.
  17. Ruin Explorer

    Divinity video game from Larian - may use AI trained on own assets and to help development

    I don't think so mate. Unless there's some kind of huge and obviously AI-looking issue with Divinity (like, the art is really bland and overdetailed, and the dialogue is really space-y and odd), I don't think people will blame AI. Using AI openly like they are does lead to the risk that people...
  18. Ruin Explorer

    Maintaining your secret identity

    To quote the great drag queen Mistress - "Have a blessed night, as will I!"
  19. Ruin Explorer

    Maintaining your secret identity

    No, you didn't. You said: Which is not supported by your quotes from me at all. You're skipping the entire functional part. Also, you're ignoring any kind of nuance in a topic that's all about nuance. There's a difference between them knowing you could do something, and fearing you would...
  20. Ruin Explorer

    Maintaining your secret identity

    No, and I don't think that's a reasonable read of what I said. What I said was: So explain to me how that's "murdering millions" lol? My point is, all their avenues of blackmail and arm-twisting terminate in harming your friends and family. They can't imprison you. They can't kill you. So...
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