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  1. Muso

    Dragonlance 5E Survivor - Deities (Part 3: Dragonlance) Takhisis Advances!

    Paladine 22 Branchala 9 Majere 17 Mishakal 22 Solinari 15 Gilean 22 Chislev 20 Reorx 15 + 1 = 16 Shinare 21 Sirrion 20 Zivilyn 17 Lunitari 20 Takhisis 20 Hiddukel 16 Morgion 20 Sargonnas 3 - 2 = 1 Kill him!
  2. Muso

    Dragonlance 5E Survivor - Deities (Part 3: Dragonlance) Takhisis Advances!

    Paladine 21 Branchala 20 Habbakuk 3 + 1 = 4 Majere 18 Mishakal 24 Solinari 18 Gilean 22 Chislev 20 Reorx 19 Shinare 21 Sirrion 20 Zivilyn 18 Lunitari 20 Takhisis 18 Chemosh 8 - 2 = 6 Hiddukel 18 Morgion 18 Sargonnas 15
  3. Muso

    Dragonlance 5E Survivor - Deities (Part 3: Dragonlance) Takhisis Advances!

    Paladine 20 Branchala 20 Habbakuk 6 Kiri-Jolith 2 Majere 18 Mishakal 24 + 1 = 25 Solinari 18 Gilean 22 Chislev 20 Reorx 21 Shinare 21 Sirrion 20 Zivilyn 20 Lunitari 21 Takhisis 21 Chemosh 13 - 2 = 11 Hiddukel 18 Morgion 18 Sargonnas 16 Nuitari 7
  4. Muso

    Dragonlance 5E Survivor - Deities (Part 3: Dragonlance) Takhisis Advances!

    Paladine 19 + 1 = 20 Branchala 20 Habbakuk 15 Kiri-Jolith 13 Majere 18 Mishakal 21 Solinari 20 Gilean 21 Chislev 20 Reorx 21 Shinare 20 Sirrion 20 Zivilyn 20 Lunitari 18 Takhisis 19 Chemosh 17 Hiddukel 20 - 2 = 18 Morgion 20 Sargonnas 16 Zeboim 3 Nuitari 15
  5. Muso

    Dragonlance 5E Survivor - Deities (Part 3: Dragonlance) Takhisis Advances!

    Paladine 19 + 1 = 20 Branchala 20 Habbakuk 17 Kiri-Jolith 18 Majere 18 Mishakal 21 Solinari 20 Gilean 20 Chislev 20 Reorx 20 Shinare 20 Sirrion 20 Zivilyn 20 Lunitari 19 Takhisis 18 - 2 = 16 Chemosh 19 Hiddukel 20 Morgion 20 Sargonnas 18 Zeboim 15 Nuitari 20
  6. Muso

    D&D 5E (2014) 5E Survivor - Deities (Part 2: Greyhawk) Boccob Advances!

    Beory 3 - 2 = 1 Boccob 5 Heironeous 9 Pelor 1 + 1 = 2
  7. Muso

    D&D 5E (2014) 5E Survivor - Deities (Part 2: Greyhawk) Boccob Advances!

    Beory 8 Boccob 10 Celestian 9 - 2 = 7 Heironeous 8 Pelor 8 + 1 = 9
  8. Muso

    D&D 5E (2014) 5E Survivor - Deities (Part 2: Greyhawk) Boccob Advances!

    Beory 13 Boccob 14 Celestian 11 Heironeous 15 Obad-Hai 7 - 2 = 5 Pelor 7 + 1 = 8
  9. Muso

    What is the most detailed setting available?

    I would say 1. Warhammer 40000 2. Forgotten Realms 3. Golarion
  10. Muso

    D&D 5E (2014) What 3 Settings did you pick in the Survey

    I lost count of how many survey I compiled with the request of the old settings... what a waste of time for what? They never listen to us... Ravenloft came out only this year and we are still waiting for Planescape and others. Uff
  11. Muso

    D&D 5E (2014) WotC Announces New Critical Role Hardcover Adventure

    Another book that I won't buy together with the magic crossover. Saved money :)
  12. Muso

    Congratulations to the 2021 ENnie Award Winners

    Congratulations to Brancalonia! To my knowledge it is the first time that an Italian product reach a so good result.
  13. Muso

    New D&D Monsters and More in Guildmasters’ Guide to Ravnica

    Wow, I am into the lion's den surrounded by enemies :) OK, D&D team cannot copletely focus on that small market, but they should almost partially focus on it because their fan-base asked for old settings. And Mearls&Co continued to talk about the old settings from the Next's play-test times...
  14. Muso

    New D&D Monsters and More in Guildmasters’ Guide to Ravnica

    OK, probably they never explicitly promised the old settings. But, come on, there is from the play-test at the very begin of the 5E that the designers talk about this or that setting of old. They created a lot of hipe and now they cannot say that it was just a joke.
  15. Muso

    New D&D Monsters and More in Guildmasters’ Guide to Ravnica

    Obviously TSR wanted to make money (as WotC/Hasbro now). They are not here for our pleasure, but to make money. That's pretty clear to everyone. On the other hand, some books were clearly just an intent to squeeze money from the D&D fans (and a lot of people at that time was not really happy...
  16. Muso

    New D&D Monsters and More in Guildmasters’ Guide to Ravnica

    OK, you're talking about TSR but it's now clear to me that you don't know what you're talking about. At that time there was some commercial operations (some manuals containing options to expand the game, for example) and some pubblications that were really experimental for the period (Dark Sun...
  17. Muso

    New D&D Monsters and More in Guildmasters’ Guide to Ravnica

    I am glad you have the time for develop you own setting and homebrew material. Unfortunately I don't have so much time, so I need the official settings. I can use FR o Eberron (after the play-test that will last for some time), but I prefer other settings and those settings were promised a long...
  18. Muso

    New D&D Monsters and More in Guildmasters’ Guide to Ravnica

    OK, so why don't make another survey to ask to the D&D fan-base its opinion about innovative settings or settings from another game and so on. They never did it and in my opinion this was a mistake. Regarding the old settings in 2019: OK, and also for this year let's wait for the next year. D&D...
  19. Muso

    New D&D Monsters and More in Guildmasters’ Guide to Ravnica

    I don't know if this is true for you, but I was already a D&D player back to the T$R times. I remember them and their commercial operations. And also the terrific number of manuals of the 3.x and 4E. But in those settings there was also something very brilliant (Dark Sun and Planescape for example).
  20. Muso

    New D&D Monsters and More in Guildmasters’ Guide to Ravnica

    Thank you for the explanation, I learned something about the conceiving of the D&D/Magic cross-over. That said, it is impossible that the D&D team was not aware of the ideas of James Wyatt and probably they spent a lot of time on the Ravnica project instead of thinking about the realization of...
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