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    The Upcoming Adventures thread

    I'd love to bring Graven - Level 2 hybrid Swordmage/Wizard. It's my third pc, other 2 are both in adventures, so I'll gladly step aside if there's enough other people who want to go that aren't on their third pc.
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    Catastrophe!

    Sha'kar looks toward Corrigan and enchants his allies armor, causing a lightning bolt to lance out and strike the queen.Standard: Thundering Armor on Corrigan - he receives +1 AC TENT. Attack vs queen hits for 8 damage and pushes her 1 square.Sha'kar Menoth Male Genasi Artificer Initiative...
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    Catastrophe!

    As the queen charges Corrigan, Sha'kar quickly looses a bolt that buries itself in her side and throws her just slightly off balance, causing her attack to be less effective than it would have been otherwise.Immediate Interrupt: Shocking Feedback. Trigger: Queen hits corrigan - hit queen for 16...
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    Adventure: Three Queens in Allaria (DM: BenBrown, Judge: Covaithe)

    Tyris glares at Spider and shakes his head in exasperation as he slips out from under his arm.
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    [Adventure] Leader of the Pack ( DM: Velmont, Judge: ??? )

    Right, endurance checks, that's what I meant to say...totally...anyway, thanks :)
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    Adventure: Three Queens in Allaria (DM: BenBrown, Judge: Covaithe)

    Tyris stabs the ant next to him again, killing it. He gestures to the far side of the bridge, and the cart drivers get to work shoring up that end of the bridge.Standard: MBA vs BMA4 - 1d20+9=20 hit for 14 damage. No Action: Assassin's Strike on BMA 4 - 1d10=7 damage. Should be just enough to...
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    L4W Discussion Thread V

    Sent you a friend request, not that I've had a ton of time for multiplayer (almost done with SP, then I can actually get back to multi). Played more multiplayer on PC than I have on xbox (friend wanted to be able to play MP with me so he bought me the pc version :P)
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    L4W Discussion Thread V

    God I wish I had that kinda time. I did that with the first two when they came out. Now I have a baby. Far less play time...
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    Adventure: Three Queens in Allaria (DM: BenBrown, Judge: Covaithe)

    Gotcha. I see it now, I was just looking at the Forced Movement and Hindering Terrain stuff since that's what was being mentioned. I didn't read all the way through teleportation, just saw that it said it wasn't forced movement.
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    Adventure: Three Queens in Allaria (DM: BenBrown, Judge: Covaithe)

    The quote I posed saying that being teleported does NOT count as forced movement was directly from the online compendium. Under teleportation it actually specifically says that being teleported against your will does not count as forced movement.
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    Adventure: Three Queens in Allaria (DM: BenBrown, Judge: Covaithe)

    Tyris runs past the ant in the middle of the bridge ahead of him toward the ones further along, slashing at the nearby ant on his way by, missing in his rush to get past. He then attempts to tie off some of the ropes that were chewed apart by the ants, but fumbles them and can't get them...
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    Adventure: Three Queens in Allaria (DM: BenBrown, Judge: Covaithe)

    I don't think the ant would get a save if it's a teleport. You get a save if forced movement would move you into hindering terrain or off an edge, but teleporting someone doesn't fall under forced movement according to the compendium:
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    [Adventure] Leader of the Pack ( DM: Velmont, Judge: ??? )

    Vander limps back to the gallows and sits on the ground leaning up against one of the supporting beams to rest from the fight.Two healing surges to get back to 32/35 hp, 2 surges remaining. When do I have to make saving throws for moon frenzy?
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    Adventure: Three Queens in Allaria (DM: BenBrown, Judge: Covaithe)

    Haha, totally missed that you'd updated with the ants' turn with all the stuff about the ki focus.... Tyris shifts into the spot recently vacated by Sound of Stone and stabs at the large ant at the side of the bridge.Move: shift to I22 Standard: MBA vs BMA3 - 1d20+9=17 hit for 15 damage (same...
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    Adventure: Three Queens in Allaria (DM: BenBrown, Judge: Covaithe)

    As I said, I'll probably keep the item itself, I still benefit from having the magic ki focus and the magical effects, just not the superior implement properties, and if I understand correctly I can still use the superior ki focus without the feat, I just don't get the superior properties...
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    Adventure: Three Queens in Allaria (DM: BenBrown, Judge: Covaithe)

    Huh, hadn't seen that before. That's sad :(. In that case BenBrown, yah, just have me end in J22 instead. Yah, executioners don't have ANY implement powers, so I guess I'll be retraining that feat next level...at least the ki focus itself can still be useful cause I can apply the enhancements...
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    Adventure: Three Queens in Allaria (DM: BenBrown, Judge: Covaithe)

    That's just how a lot of the properties on superior implements are worded. For example, on a fluid ki focus: Mobile (When you hit with an attack using a mobile implement, you can shift as a minor action before the end of your turn.). Shielding (Whenever you hit at least one target with an attack...
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    Adventure: Three Queens in Allaria (DM: BenBrown, Judge: Covaithe)

    Nope. Transcendent Ki Focus increases reach with melee attacks using the Ki Focus by 1. Ki Focuses can be used to enhance weapon attacks instead of using a magic weapon. Therefore, MBA from 2 squares away. You're really gonna love it when I get to use my garrote with it :devil:
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    [Adventure] Leader of the Pack ( DM: Velmont, Judge: ??? )

    Velmont: Updated my turn with new actions/rolls
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