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  1. hirou

    ZEITGEIST My party's Zeitgeist characters

    I also started almost 5 years ago, had 1.5 years hiatus and we're in the middle of adventure 8. You're kinda inspiring me to finally start my own regular journal!
  2. hirou

    ZEITGEIST Is this 5E feat for Technologist reasonable?

    My knowledge of 5e is limited to one-shots and reading through playtests and PHB, so take this with a grain of salt. Feats in 5e are very rigidly defined in their value, they must have an equal value to ability score improvement, e.g. +1 modifier to a specific field of tasks. If you look through...
  3. hirou

    ZEITGEIST Adventure 12 Question [Spoilers, natch]

    IIRC there are very limited ways of teleporting into uknown location, but plenty of ways to teleport to a known magic circle. As Lanjyr is (presumably) no longer cut from the multiverse, there should be no problems in casting a reverse portal spell and just popping back to Flint... right, guys...
  4. hirou

    ZEITGEIST Saxby big bad adv. 5

    For me that would be difficult from the point of motivation, both for Margaret and for Ob. Saxby is "slightly corrupt cop boss" character, who's covering some shady stuff in hope of promotion. Among Cauldron Hill personnel only Leone Quital seems to doubt that Born is being created as secret...
  5. hirou

    ZEITGEIST Quittal's quarters in Adv 5

    My party visited the Cauldron Hill a total of four times over three adventures (blowing it up twice in the process), so I had to invent some benefits of doing this to give them. Disregarding all the stuff that I added to the campaign myself, they spoke to memory-blanked Kasvarina long before the...
  6. hirou

    ZEITGEIST Trying To Understand Eladrin and Elves in this Setting

    Elves and eladrin are two completely different races with maybe common anscestry. In case of ZG specifically, read the Player's Guide section about Risur, I believe that is the only canonical description of elven culture and nation in Lanjyr. In short, primitive elves lived in Risur before...
  7. hirou

    ZEITGEIST Printing Error in PDF for Act II, Schism: Missing Player Handout Train Schedule for Pathfinder

    Sent you a PM with a screengrab of my copy, cause I'm not sure if it's OK to post it in the open.
  8. hirou

    ZEITGEIST [ZEITGEIST] We now return you to your regularly scheduled Srasama's Fall

    This is a pretty minor question, which was actually hanging at the back of my head for years. As my party is finally starting their Around-The-Lanjyr tour of Kasvarina's Not Proudest Moments, I have to finally decide whether it's just a overlooked joke or a part of canon in my campaign. So...
  9. hirou

    ZEITGEIST list of monarchs of Risur?

    To be exact, Queen Zidi Wheatling defeated Granny Allswell in the year 218 A.O.V., and Queen Hibiscus of the Argent Rampant provoked the First Yerasol War around 350 A.O.V. I believe, no other canonical names are mentioned. Edit: Catherine Romana is mentioned to be a descendant of one of the...
  10. hirou

    ZEITGEIST Campaign Finished!

    This... is a very particular combination of personality traits.
  11. hirou

    ZEITGEIST Lanjyr maps

    Fully expressing my gratitude :D
  12. hirou

    ZEITGEIST Lanjyr maps

    I can't upvote/exp up you enough. I was thinking about last big tactical meeting before the party gets into all-over-the-world trip with Kasvarina, this is perfect to print in high quality.
  13. hirou

    ZEITGEIST [ZEITGEIST] The Continuing Adventures of Korrigan & Co.

    Lost Riders are Dethklok? Mind = blown, I want to skip forward 2 adventures solely for this.
  14. hirou

    ZEITGEIST [Spoilers] Possession in book #7

    Oops, terribly sorry, confused you with another DM here. There seems to be a surge in 4e popularity recently :D Mooks have Str-Dex-Con around 12-16 actually, best I can see is Dex 20, which can patch Reflex save of Wis/Cha based character, but not by much. But seriously, hijacking even a body...
  15. hirou

    ZEITGEIST [Spoilers] Possession in book #7

    Honestly, I fail to see any suitable "bad guys to kill", which may interest PCs from the stat point and do not come with significant complications. Glancing through adventures 7-9: frost giants (Str 24, low Dex-Con) - problematic from the public viepoint, snow giant in RHC, hard to conceal...
  16. hirou

    ZEITGEIST [Spoilers] Possession in book #7

    Rules of magic are changed after adventure 9. If you see that your players are abusing this ritual, you can break it after that point. I guess the morality is supposed to be the greatest block here
  17. hirou

    ZEITGEIST Question about Technologist benefit rulings in D&D 4e

    From what you're saying I strongly recommend you to run Asrabey Varal at the end of Adventure 1 as lvl2 solo instead of lvl19 soldier. Otherwise your party may make a conclusion that they're supposed to minmax themselves into fighting enemies 18 levels ahead... Note that while regular damage...
  18. hirou

    ZEITGEIST Question about Technologist benefit rulings in D&D 4e

    I feel you. Some general advice on running ZG in 4e (I'm currently on adventure 8): there is a danger of "5-minute day" in many of the adventures; beware of players going nova every other combat and totally obliterating the opposition, if they pay attention to min-maxing. Artificier by himself...
  19. hirou

    ZEITGEIST [Spoilers] Handling the urn

    It is an open-ended item. I made it a seed of Gidim Hivemind, lost in Lanjyr before the Axis seal closed. Consider it a plot McGuffin for an unnamed plot, I don't think you have to focus on such minute details.
  20. hirou

    ZEITGEIST [Spoilers] On duplicants

    If your party is seeking ways of long-distance communication, look at sending stones. Lvl 11, 9k gold +4.5k per additional stone after initial pair, and can relay messages across the world. I think dublicants are much more expensive
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