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  1. touc

    D&D 5E (2014) 5E Survivor - Deities Final Round: Anubis Wins!

    Anubis 53 Athena 56 Boccob 50 Lugh Lámfada 43 Odin 56 Olladra 44 Sehanine 29 - 2 = 27 Selune 53 Takhisis 7 + 1 = 8 Yondalla 46 It may be a losing proposition, but I'm partial to Dragonlance and giving the Queen of Darkness her chance at the top that folks like Huma and Raistlin and Tasselhoff...
  2. touc

    D&D 5E (2014) Is Rime of the Frostmaiden the deadliest 5e campaign (probable spoilers)?

    Welp, add me to the "things you've been doing wrong in 5E" list as to saving throws. Haven't run Rime, but in Curse of Strahd, if the DM runs Strahd as the super-genius with centuries of wisdom and a former lifetime of being a general that he is, he should be near-invincible with his "hit...
  3. touc

    D&D 5E (2014) 5E Survivor - Deities Final Round: Anubis Wins!

    Anubis 55 Athena 53 Boccob 50 Lugh Lámfada 44 Odin 55 Olladra 45 Sehanine 38 - 2 = 36 Selune 51 Takhisis 31 + 1 = 32 Yondalla 48
  4. touc

    D&D 5E (2014) 5E Survivor - Deities Final Round: Anubis Wins!

    Anubis 52 Athena 51 Boccob 51 Lugh Lámfada 50 - 2 = 48 Odin 51 Olladra 50 Sehanine 45 Selune 51 Takhisis 42 + 1 = 43 Yondalla 50 Some Queen of Darkness haters out of the gates? Is this going to be another "everyone ignores the halflings" event and then they take over?
  5. touc

    D&D 5E (2014) What House / 3rd Party / Optional Rule changed your game the most?

    Only 1 initiative roll, whatever is the worst (slowest) die. You never reroll initiative in a single round, though you can be bumped to last. For the monk, unarmed strikes are d4. If a monk wanted to reserve the option to use a staff (d8) with their attacks, they'd declare they're "using a...
  6. touc

    D&D 5E (2014) What House / 3rd Party / Optional Rule changed your game the most?

    Attached is what we use. It's been subjected to years of game sessions, so it's become habit for my gamers, who don't need a reference sheet anymore. I attached the "handout" as I have a custom DM screen where I can put inserts for players to see in the front 4 slots. The primary purpose was to...
  7. touc

    D&D 5E (2014) What House / 3rd Party / Optional Rule changed your game the most?

    Initiative based off a declared action. It's revolutionized our battles through (now) two groups over a 5-year-and-counting span.
  8. touc

    D&D 5E (2014) Dark Sun Conversion: Campaign Guide & Monster Manual

    I moved everything to the Resources section on Enworld. I haven't updated since more recent books were put out, but that's because we've moved worlds for a bit in my gaming group. Someday we'll be back to the Tablelands.
  9. touc

    D&D General [+]APs, Railroads and Other Linear Adventures

    Customized characters. I've gamed with all types including many who prefer a linear adventure design as they can create characters specifically tailored for that campaign and immerse even more. In Curse of Strahd, we immersed in gothic Transylvania style art, music, and characters (e.g. no...
  10. touc

    D&D 5E (2014) Above and beyond the printed text, OR how 5E monsters don't need new abilities, just a dynamic battlefield

    Just got my books delivered yesterday! And even after decades I still work to transform my game. Look forward to digging in for some new ideas.
  11. touc

    D&D 5E (2014) Above and beyond the printed text, OR how 5E monsters don't need new abilities, just a dynamic battlefield

    This came up in last session's game, so thought I'd share a bit of DM advice. There's been much debate over how few abilities many monsters have in the Monster Manual. While that may be true, if you're not keen on re-writing your MM, just spruce up your battles on the fly with a dynamic...
  12. touc

    D&D 5E (2014) Converting from PF1

    It's the same as 3rd edition conversions. As a cheat sheet: Skill Checks = 1/2 + 5. Use your best judgment what ability score or skill fits the situation best as per 5E rules. Monsters = bosses find a comparable CR from any D&D book (and make them interesting with lair, legendary, bonus or...
  13. touc

    D&D 5E (2014) 5E Survivor - Deities (Part 9: Norse Deities) Odin Advances!

    Odin 24 + 1 = 25 Aegir 5 Balder 25 Frey 16 Freya 10 - 2 = 8 Frigga 13 Heimdall 21 Hel 11 Njord 10 Sif 25 Skadi 12 Thor 26 Tyr 23
  14. touc

    D&D 5E (2014) 5E Survivor - Deities (Part 9: Norse Deities) Odin Advances!

    Odin 25 + 1 = 26 Aegir 20 Balder 22 Forseti 16 Frey 20 - 2 = 18 Freya 21 Frigga 20 Heimdall 20 Hel 20 Loki 18 Njord 19 Odur 2 Sif 24 Skadi 22 Surtur 17 Thor 23 Thrym 11 Tyr 20 I couldn't take out Odur knowing that @Uni-the-Unicorn! is out there...
  15. touc

    Dragonlance Read The Beginning Of Dragonlance: Dragons of Deceit!

    My name is Novel Readbooks. I am a scholar with a totally cool name that is totally coincidental with how my life has turned out. My companions are the minotaur kender Lak o' Newideas, and the silver dragon Nostalgia. I don't know she's a silver dragon and only know her by her elven form: Weve...
  16. touc

    D&D 5E (2014) Clone as Character

    Sounds like the plot line of Azure Bonds and a cool idea. No need to invent a spell. Just work with the player on a plot (I find it's more enjoyable if the player plays along and helps make the story, including acting dumb that they're a clone until the reveal, assuming the rest of the players...
  17. touc

    D&D General Dungeon Magazine's Top 30 Adventures: Do they hold up?

    What qualified these adventures was largely originality (of story, new monsters, and dungeon design). We take much of D&D today for granted, but many of these adventures paved the way for the ideas we have today. Also, many were designed originally for timed tournament play and were meant to...
  18. touc

    D&D 5E (2014) 5E Survivor - Deities (Part 7: Greek Deities) - Athena Advances!

    Aphrodite 15 + 1 = 16 Artemis 23 Athena 27 Hephaestus 14 Hermes 3 - 2 = 1
  19. touc

    D&D 5E (2014) Professional Spectator D&D: 3.5 Minutes per PC, per Round

    I keep thinking, as the turn drags on, and as I hope character advancement is not based off solely combat encounters for their sakes...
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