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  1. Zardnaar

    D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.

    Cant please everyone. Eventually 5E will run out of steam and they'll have to do something different. I woukd at least do some polling around big directions to take. Vs ENworlds approach of declear yourself correct and insult everyone who disagrees. Some of those things are diametrically...
  2. Zardnaar

    Fighting the Gray Tide (Miniature Painting)

    I have 2 and experimented. Looked terrible. I dont have a great paint selection but became a member at a model/game store and I can use their set up and they'll teach you. I'm at wash 101 stage just started using them.
  3. Zardnaar

    D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.

    Beastmaster ranger was a dude. Saw sone nasty hunter rangers with sharpshooter. Relative to what they were fighting 5E ranger was a better striker in terms of foe being dead. Beastmaster was crap though. Pet classes need to go bye bye imho. They're generally OP or crap.
  4. Zardnaar

    Fighting the Gray Tide (Miniature Painting)

    Ive started to learn. Idk how to use a wash or how to use speedpaints. Found a box of 20+ years old lotr minis with black undercoat oops.
  5. Zardnaar

    D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.

    Sure theres not really a critical mass of people screaming about 5.5. Not everyone loves it fair enough. It hasn't provoked mass outrage is the main point. No one really knows how its doing atm. No one's super passionate about defending it or putting the boot in. I like it but would have...
  6. Zardnaar

    Star Wars prequel questions

    Solos not bad snd holds up better on rewatches. Its probably comparable to RoTS or a bit better ymmv.
  7. Zardnaar

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    They seem somewhat ambiguous to me. Ok then the previous "bedt" rogue is a crossbow using assassin with the CBE feat, true strike. New rogue hotness is the Zhentarim feats. Youll be using your reaction a lot and dealing more damage. Opportunity cost. Comparing it to the new dead 3 rogues...
  8. Zardnaar

    D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.

    High level 5E casters cant outright kill stuff as easily as 3E. Ir the oops I win factor even if 3E players aren't power gamers/newbies. Saves are kinda worse in 5E though. Even without spell DC buffing 3E cheese you might actually flunked saves more often in 5E than 3E. -1 to +1 vs DC17-27...
  9. Zardnaar

    D&D 5E (2024) Wizard vs Sorcerer (a Campaign Experience)

    Forgot that ability. One of your pets can also turn invisible. High lvl tomelock eh high level bladelock isnt worth it imho play a Paladin instead
  10. Zardnaar

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    Read the new crafting rules? Wand of magic missile is 400gp iirc. This new ability isnt free as such it requires your reaction. If you know what you're doing you can use that every round almost to get a full steak attack.
  11. Zardnaar

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    Read the new Zhent feats? Rogues have hit dice use them. I'll start going skirmishes once I run out. Also tanking damage cia the half damage reaction ability. With group heaps eg new prayer of healing and aura of vitality I dont care about taking damage as such. You're better off spreading...
  12. Zardnaar

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    That's actually the key ability imho. I'll buff you with bless give me a lvl 2 slot back.
  13. Zardnaar

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    O That's kinda key. Warlocks and Sorcerers can be built simply. The knowledge to do so however.... I normally do this with newbies in character creation. Ask them what their concept is and suggest ways to enable it. Skills, spells or weapons. Pick one to excel in or two and be good at it
  14. Zardnaar

    D&D 5E (2024) Multi-Cantrip Build: 3 / round with BS Extra Attack, EK War Magic and Haste? (5 with Action Surge?)

    You can only use it once per round. I doubt they will let this through as it. Atm I think the record is 7 spells a round. If this gets through UA as is its now 9 spells a round. This ones more theorcraft though. Other builds actually playable.
  15. Zardnaar

    D&D 5E (2024) Wizard vs Sorcerer (a Campaign Experience)

    PouC warlocks really giid initially. The pet does t scale well though. Gets worse every level over 5. Combos well with summon spells though.
  16. Zardnaar

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    Big difference between a 3rd lvl spell vs a 1st level one though. A hald caster though. And eats your reaction. I've seen rogues in action where other players are feeding them reaction attacks. Way better than this ability. You only get 1 reaction. A full sneak attack is better...
  17. Zardnaar

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    Assassin and thief might have words. It also eats your reaction. If im a rogue i would be looking at the Zhentarim feats and Sentinel which eats your reaction. Assassin crossbowbuser potentially. Its also limited further by having no control over when to use it. Youre reliant on party...
  18. Zardnaar

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    Youll have spellcasters to leech off but there a difference between half caters and a single full caster. At 5th lvl for example its 3d6 damage twice if you have 1 primary caster, 6d6 potentially if you have 2. And you can use this ability 2-5 times per day generally realistically 2 or 3...
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