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    ZEITGEIST Tizbiz Zeitgeist Campaign

    Politics and Prayers After the surprising Brave New world proposal, the discussion goes back and forth again. Bit by bit, another group begins to form around Dame Constance who seems to be keen on reaching yet another compromise with other factions. She, too, bases her idea on Miller's Pyre...
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    D&D 5E (2014) About the artwork...

    By that logic, these must be made by naughty word artists who could not even get basic perspective or anatomy right... ...and yet this is straight from the era which many better than thou oldschoole grognards so vehemently defend to base their realism upon ;)
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    ZEITGEIST Tizbiz Zeitgeist Campaign

    Session 45 Crossroads, part 2: Change the world~BNW To be able to actually implement whatever kind of plan we might choose, we'd need more backup forces as four agents won't be able to bring all the Obs at once to Risur, pacified or not. Therefore, we send a message to Delft and ask...
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    ZEITGEIST Tizbiz Zeitgeist Campaign

    Yeah, I also think that Nic genuinely believed that a majority voting for Miller's Pyre was a non-question, which is why he was back at his optimistic self. But the way I interpret him is that he's really bad at predicting how other people might react to different choices and situations. And...
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    ZEITGEIST Tizbiz Zeitgeist Campaign

    Footsteps in the sand (or Prelude to the Crossroads) We then venture to the portal gallery to experience the effects of the planar configurations firsthand. While we're not sure how they managed to duplicate Giovanni's art of creating pocket dimensions in portals, we still guess that this...
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    ZEITGEIST Zeitvice: one GM's guide to the best AP

    Also, decide on how to run the adventures. You can either use 12 or 13 as the last one or split both up and run them side by side. The latter version seems to be the suggested path, but it leads to player-character dissonance, and possibly a bit of frustration. I'll go more into our "problems"...
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    ZEITGEIST Discoveries from the playtest of the ZEITGEIST setting book intro adventure

    That #5... totally happened in our ZG campaign! But for us, it only made sense before the events on Ascetia and the great rebirth. #6 is totally a Shahalesti descendant... or maybe the player got inspired by Voltron's Allura ;) #7 oooh yes baby <3
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    Worlds of Design: Escaping Tolkien

    Regarding RP religions, I always love to point at the complex and very different religious systems of the Warcraft setting. It ranges from worship of the Light (basically a philosophy based upon a cosmic principle) to the Earthmother to the cthulhuesque Old Gods and their elemental servants to...
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    ZEITGEIST Tizbiz Zeitgeist Campaign

    Oh, the madness hasn't even started. Tiz warned us that we wouldn't have too much of a chance to make a change here, but we... umm... ignored it and tried anyway? I mean, why do you make socially apt and influential characters after all? And yep, planar protection and Av were our main foci as...
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    Is there life on Maaaaaaars! (er, Venus)

    Ah yep, just looked it up :) This is intriguing indeed
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    Is there life on Maaaaaaars! (er, Venus)

    Question is... does that level of phosphine require the microbes to be still existent today? Maybe they existed back in the days and Venus was a more habitable planet for microbial life in these times? I mean, life on earth neraly extinguished itself when these cyano-algae started exhaling...
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    WotBS Song of Forms influences?

    yah, no, 100+ is probably over the top. If I were to design a really long-lived elf people, I'd let them physically mature slower than humans, orcs and halflings (half the rate?) and let them reach adulthood at 40-60. Which would be the mental equivalent of a 30-something human. Because...
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    WotBS Song of Forms influences?

    Yeah, there was :D It is quite good IMO. Even though the idea that Shalosha might be a 20-something elf creeps me out. (She was 100+ in my campaign)
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    WotBS Artwork of Castle Korstull

    FOR THE HONOR OF KORSTULL! No seriously, why haven't I thought of this before? Also, the "Ragesian Castle" picture from the art page might work. It is fiery enough.
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    Playtest (A5E) Level Up Playtest Document #1: Origins

    Totally depends on the campaign. In my campaigns (both as player and DM), my PCs are really rarely downed, and if they are, their teammates will heal/stabilize them in a round. In a gritty campaign, both traits can be really useful, especially Radical Perseverance. F&F is really niche and not...
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    ZEITGEIST Zeitvice: one GM's guide to the best AP

    Uhm, at the risk of getting some flak from the "guns have to be special" lovers out there... Why don't you simply reskin crossbows for the gun rules? I know, PF2 puts a lot of effort into different weapon groups and their effects, but if it is specific gun rules that keep you from converting it...
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    Playtest (A5E) Level Up Playtest Document #1: Origins

    Oh, I didn't mean to say that telepathy is overpowered. I wanted to use it as an example of an ability that's almost universally useful and compare that to the seemingly lackluster abilities of humans. Because I've never been in a situation where being able to travel a bit more than twice the...
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    Playtest (A5E) Level Up Playtest Document #1: Origins

    Not if you play in a more thematic campaign and have everyone take it. We finished a campaign earlier this year and one character had two-way telepathy. We focused heavily on stealth and espionage, where it is pure gold. Plus using it for potent intimidation is always an option... just think...
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    Playtest (A5E) Level Up Playtest Document #1: Origins

    Fair enough :) that's why I pointed it out, because this is one of the cultures that I'd houserule immediately to be more open in terms of options.
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    Playtest (A5E) Level Up Playtest Document #1: Origins

    I skimmed through the human section and thought that they were pretty weak and lackluster compared to the other heritages. The reason why humans are a trong choice in 5e is because they either provide more ability boni than other heritages or because you get an extra feat and skill. And then...
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