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    PVP/Penny Arcade 4E Podcast from WotC

    If by similar you mean recordings of actual play sessions, I compile a weekly list of the various podcasts and post them in threads like this: http://www.enworld.org/showthread.php?t=228310 (See the Actual Play section). If you mean similar as in D&D 4E, none yet aside from what's posted by WotC.
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    Core Handbook Errors Discussion

    Sounds right. Based on the playtest report, I think this was originally roll 2d20s on the attack roll, pick highest then nerfed to Dex +4 vs AC and now the final version is Dex +2 vs AC. You're trading damage for accuracy. And +2 is a big bonus.
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    2008/5/29 Tabletop RPG Podcasts

    Tabletop RPG (Mostly) General Discussions/Reviews/Everything Else * Pulp Gamer episodes: Toledo (The Game Kennel). * Geek Radio Daily episodes: May 22, 23, 27, 28; Balticon Panel: End of a Podcasting Era (GRD Bonus Episode), Balticon (GRD Weekly). * Fell Calls!, a podcast on the Iron Kingdoms...
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    A few comments from a playtester

    You gain flexibility outside of your niche/role. It's not a lucrative choice for everyone all the time but it's there.
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    A few comments from a playtester

    You're not just burning up a feat. You're trading one special power for another. Remember that uber-cool technique I was going to learn from my master? Well, I studied a different technique instead from this Wizard... And if it bothers you so much, your character can always learn a lower-level...
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    2008/5/22 Tabletop RPG Podcasts

    Tabletop RPG (Mostly) General Discussions/Reviews/Everything Else * Pulp Gamer episodes: Catan Dice Game (The Game Kennel), Arizona Explosion (Out of Character), Replayability (Family Night). * Geek Radio Daily episodes: May 15, 16, 19, 20, 21; Geeky Music (GRD Weekly). * Fist Full of Comics...
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    Minions and fixed damage

    It's cinematic logic. PCs aren't the same as minions/mooks/stormtroopers. The former are heroes, the latter aren't. This kind of mechanic can be seen in other RPGs. In Savage Worlds, it's the Wild Die mechanic (not everyone has them) and/or fate chips. In L5R, it could be the lack of void...
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    Excerpt: You and Your Magic Items

    Inserting "If the DM allows it" every other page or so can be redundant. And no to ambiguous rules of playing the game. D&D isn't trying to be a generic roleplaying system. There is a specific, common ground to play it (i.e. kill monsters, get loot) and gaming groups transition from there (i.e...
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    2008/5/15 Tabletop RPG Podcasts

    Tabletop RPG (Mostly) General Discussions/Reviews/Everything Else * Pulp Gamer episodes: La Strada (The Game Kennel). * Geek Radio Daily episodes: May 8, 9, 12, 13, 14; Bring on The Bad Guys. * Fist Full of Comics and Games episodes: This Week in Geek 05/05/2008, Cesshern (The Inner Circle)...
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    2008/5/8 Tabletop RPG Podcasts

    Tabletop RPG (Mostly) General Discussions/Reviews/Everything Else * Pulp Gamer episodes: Finding Good Homes for Great Games (The Game Kennel), GTS 2008 (Out of Character). * Geek Radio Daily episodes: May 2, 5, 6, 7; Iron Man. * Fist Full of Comics and Games episodes: An Episode of Lordly...
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    Excerpt: skill challenges

    If as a player, I saw the GM's notes, that may be very well true. But as a player, what's probably going through my mind is what skills can I use to help in this encounter? Sure, the group might think "hey, let's use Diplomacy" at the outset and keep at it. But if the DC is too high, they...
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    Excerpt: skill challenges

    It's not in the stated rules but I think the suggested applicable skills are a suggestion (i.e. you're playing from a module) rather than a hard-and-fast definitive skill set. As for your Acrobat/History question, I'd probably call it that you can make a History roll and success opens up the...
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    Excerpt: skill challenges

    Most likely yes to both (challenges scale with party level and dictate how much XP it's worth). Basically how "difficult" it is, or how many success vs failures is involved in the challenge. There's probably a chart in the book. There'll most likely be mechanics for it, something along the...
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    2008/5/1 Tabletop RPG Podcasts

    Lifted from my blog, Bibliophile Stalker. Tabletop RPG (Mostly) General Discussions/Reviews/Everything Else * Pulp Gamer episodes: Comprehension (Family Night), Entdecker: Exploring New Horizons (The Game Kennel). * Geek Radio Daily episodes: April 24, 25, 28, 29, 30; GRD Weekly. * Fist Full...
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    2008/4/24 Tabletop RPG Podcasts

    No problem. =) Also suffering from the same dilemmas. =) But better good problems (choices, choices) than bad problems (lack of choice).
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    2008/4/24 Tabletop RPG Podcasts

    Lifted from my blog, Bibliophile Stalker. Tabletop RPG (Mostly) General Discussions/Reviews/Everything Else *Pulp Gamer episodes: Network Overview (Out of Character). *Geek Radio Daily episodes: April 17, 18, 21, 22, 23; Summer Movie Preview. *Fist Full of Comics and Games episodes: This...
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    Pathfinder 1E New Pathfinder Is Up

    The latest Pathfinder is up. (Basically you have to redownload the whole thing again.) New classes include the Paladin (d8 hp now) and the Sorcerer (d6 hp).
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    New GSL Announcement

    Yes, that's true. Especially the consequences of their decision part. But as for the decision making process itself, they're not obligated to share it with the rest of us. At least not NOW, several weeks before the license is publicly released. You can scream, complain, praise WotC when the...
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    New GSL Announcement

    First off, to those who want to know about the GSL now--honestly, WotC is not bound to share its information publicly. If you want to give them feedback (and they are reading the boards), there's the respective threads here at ENWorld. The public, or even the publishers themselves, are entitled...
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    New GSL Announcement

    Those with the conspiracy theories. Unfortunately, not everyone is as understanding.
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