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  1. Knightfall

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    Note to @MetaVoid: Vitus is up in the guard house. He isn't flying. It is Falen who is flying. I don't believe Falen is wearing heavy armour, so he should be able to fly 60 ft.
  2. Knightfall

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    I'm going a major update to the maps, but I need to take a break. I'm not going to note movement on these two maps because there was way too much movement to draw the lines and arrows on it this time.
  3. Knightfall

    Kulan: Knightfall's Crisis in Bluffside Game [IC]

    While chaos reigns in the corridor, the undead creature that was once Imninon follows the power controlling it. It takes a step and brings its powerful eyes upon two more of the fallen Loyalists. They shudder painfully into unlife. The newly formed wight pulls itself off the ground and rushes...
  4. Knightfall

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    Knightfall Request: 1d20-6 Roll: [5] = -1 (failed) Request: 1d20-8 Roll: [6] = -2 (failed) Reason: Tuck DC 10 Rope Skill check with Aid Another from guard Nope!
  5. Knightfall

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    Kefax willing enters the ring of blades (5-ft. step) and attacks the Undead Priest from above on the stairs. Knightfall Request: 1d20+18 Roll: [3] = 21 (miss) Request: 1d20+13 Roll: [9] = 22 (miss) 🤬 🤬 🤬
  6. Knightfall

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    Knightfall Dice Maiden Request: 1d20+1 Roll: [10] = 11 Reason: Autar's Will save (failed; he dies) Request: 1d20+6 Roll: [3] = 9 Reason: Isaiah (confused/prone) Will save (failed) Request: 1d20+6 Roll: [15] = 21 Reason: Kefax's Will save (saved) Request: 1d20+12 Roll: [6] = 18 Reason: Kellam's...
  7. Knightfall

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    @Aust Thale, roll a Will save for Falen. On a failed save, he takes 15 points of damage. On a successful save, it is on 7 points.
  8. Knightfall

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    Knightfall Request: 1d8+10 Roll: [5] = 15 Reason: Undead Priest casts Mass Inflict Light Wounds Targets Kefax, Loyalist Spellcaster, itself, Xix, confused/prone Loyalist, Kellam, Brelish archer, Wight Enchanter, Falen, and Maggs. Will saves for half damage. After it finishes its spell, it...
  9. Knightfall

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    Knightfall Request: 1d20+8 Roll: [17] = 25 (hit) Request: 1d4+1 Roll: [2] = 3 Reason: Wight Enchanter AoO (Slam plus energy drain) vs. Viscardi - Viscardi suffer 1 negative level
  10. Knightfall

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    Maggs doesn't get an AoO because she sheathed her cold iron longsword, so Akos wouldn't see it. She isn't charmed enough to try to punch a vampire.
  11. Knightfall

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    @Tellerian Hawke, make an AoO vs. Khagron.
  12. Knightfall

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    Rolling on Discord with Dice Maiden from now on... Knightfall Request: 1d20+9 Roll: [4] = 13 (miss) Request: 1d6+5 Roll: [6] = 11 Reason: Viscardi's AoO vs. Wight Enchanter
  13. Knightfall

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    So, Khagron gains 5 ft. of altitude to fly over the wight after it moves into the corridor in front of it then descends to avoid Falen. It cannot avoid AoOs from Maggs or Big Tim.
  14. Knightfall

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    Soul Stolen [Imninon]: Uses its eye rays as a full-round action to raise Parch and one of the Brelish thugs as undead. It takes a 5-ft. step before hand. The two new undead start prone and it takes a full round for them to enter combat. Their initiative counts canot be higher than the Imninon's...
  15. Knightfall

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    All of the undead (and Viscardi) are next. It's about to get nasty!
  16. Knightfall

    Kulan: Knightfall's Crisis in Bluffside Game [IC]

    "Your words are meaningless, infidel! All shall fall to the glory of the Soulkeeper!" She nods her head in reply. But, she doesn't seem to understand Akos'... subtle inuendo. Pulling her along with Akos requires, at least, a Strength check. And, it would probably be at half-movement. I'll...
  17. Knightfall

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    Roughly half way through Round seven. I had forgotten to add in the guard captain in the Gate of Scales guard house. Unfortunately, I rolled a 2 for her initiative. Akos is up next. Then, a bunch of NPCs until it gets down to Tuck and Vitus. Tuck is using this round to tie up Lithia so she can...
  18. Knightfall

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    Katja Walther (Captain) - Initiative Roll: 1D20+1 = [1]+1 = 2
  19. Knightfall

    Kulan: Knightfall's Crisis in Bluffside Game [IC]

    In the Guard House: Mr. Masson ruses to the guard house's double doors and bangs on them with his fist. "The Exemplars have returned! There are Loyalists! Go get the lord commander! He should be at Tribunal!" He bangs on the door again. "And one of you go tell the Sectarians there are undead. We...
  20. Knightfall

    Kulan: Knightfall's Crisis in Bluffside Game [IC]

    Rockhorn moves out of the labyrinth and places himself on the other side of the one open door and prepares to pull it shut once everyone is through. He looks back and is glad to see that Tim is huffing it through the corridor. But, Falen is still floating too far away. "Falen! Get your floating...
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