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  1. Neurotic

    THE HEROES OF DYVERS CHAPTER 7: CLARE'S ERRAND

    "Easy, scout. Can it fit into these halls?" Kamen looks at the new arrival all serene, just like he accepted the fact that he was stuck in stone. "Describe it."
  2. Neurotic

    (IC) DND 3.5 Enter Planescape

    Luke was barely holding it together. He heard most of the conversation and thought he could join them. This lurking was getting boring. But having two other Xaositects behind him, he felt he owned to his clueless to try and sort it out. He still had the bolt locked onto a caster, but he was more...
  3. Neurotic

    Oread Fighter Jasper Jade 2026-03-05

    Heavily armored polearm fighter with granite skin and jade crystal growths
  4. Neurotic

    Kulan: Knightfall's Crisis in Bluffside Game [IC]

    "We can give you 24 hours instead of 12 and all the items back, but we get the spear too. Items, Khagrons shield and weapon plus wizards staff for one spear. And Maggs with her equipment intact. If she's willing. You're asking 6 hours for his life after you ignored my initial offer. I'll give...
  5. Neurotic

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    Team - Fusion "Or maybe we could not poke the nest and go around?" Lorent says "I don't have any fireballs lying around. Can we sneak past? Do we even have an idea what is behind them? Actually, Bjorn, can you talk to them and let them inside the complex to root out cultists? The confusion alone...
  6. Neurotic

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    "Warn us if you feel anything particularly evil, there is protection from evil spell that should block such control." Aasimar offers quietly
  7. Neurotic

    (IC) DND 3.5 Enter Planescape

    Just a reminder that we saw that 'flies are everywhere' guy who died seconds later. It might implicate us further or help that we had witnesses
  8. Neurotic

    Kulan: Knightfall's Crisis in Bluffside Game [IC]

    "Indeed? Troubling." Loremaster riffles through his head library while the group waits for this warrior of old. He still worries about giving them so much time, but right now they are outnumbered and probably with too little fire power to resolve this. "Be ready, my dear, you will go to your...
  9. Neurotic

    THE HEROES OF DYVERS CHAPTER 7: CLARE'S ERRAND

    Nodding to Kleborn and Thallok, Kamen offers "I heard there are trials to be had. Unfortunately, I only managed a short look in some kind of haze. Can you tell me about this place? How can I help? I can hit things, run very fast, hunt in silence, light or dark. I wield the power and elusivity of...
  10. Neurotic

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    Welcome back! Lorent lets the long held breath out. "I'll let the other know." He takes out the communication stones and sends out "Temporarily safe in caves under prison. Recovered one statue. Two groups merged. Taking a rest. Where can we find you? Do you need assistance?"
  11. Neurotic

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    temp hps go away with wild frenzy...so no, not anymore. Akos is once again civilized :)
  12. Neurotic

    (OOC) DND 3.5 Enter Planescape

    Wait couple of hours more. Luke waited to see what happens, but I missed the part where we have support. I will make a post in an hour or so. One action will be tomtake aom at the wizard and steal charm person of she troes to cast again
  13. Neurotic

    (OOC) DND 3.5 Enter Planescape

    Bleakers think there is no point to anything, and you should just live until you die without any cause. For some reason, they don't like Xaositects...and probably Sensates
  14. Neurotic

    Kulan: Knightfall's Crisis in Bluffside Game [IC]

    "That actually helps a lot, Maggs. You're great. He is lucky to have your loyalty even if he mistreats you in this and the next life." Akos looks over the assorted undead. "Kellam, you get Maggs back for the traitor, but for 12 hours reprieve, you give us that warrior from the Labyrinth. I...
  15. Neurotic

    (OOC) DND 3.5 Enter Planescape

    Sneak attack cannot be non-lethal, yet I cannot steal without sneak attack. I'm afraid if I attack we'll get blackmailed with Mr Blacks life. ( mail == life? ) And it is questionable if we can take 6 of them with the caster outside. Also, a bit meta, they might be just a quest givers :)
  16. Neurotic

    (IC) DND 3.5 Enter Planescape

    Round 3 means I get to act in the next one (round 4)? I rolled 3 rounds of travel time
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