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  1. FrogReaver

    What is "railroading" to you (as a player)?

    I agree here but I think in context of my reply to your post and your post I replied to that your shifting what ‘1 solution means’ when you answer me here. Original Quote: Rephrasing your current reply, ‘it’s now about whether there’s a specific path instead of a single solution.’
  2. FrogReaver

    What is "railroading" to you (as a player)?

    I think about it a bit differently. In the extreme cases we all agree what is railroading. One way of resolving term ambiguity is to anything that even slightly has some element of the extreme cases is a railroad. I understand why that would be appealing, but it defeats the purpose of...
  3. FrogReaver

    What is "railroading" to you (as a player)?

    How does that jive with challenges that really only should have 1 solution?
  4. FrogReaver

    D&D 5E (2024) Cleave+GWM Feat

    @Zardnaar It’s probably more balanced with other styles to not let GWM damage bonus apply to the cleave attack. However it’s probably more fun and closer to player expectations to have it apply. The rules are a bit ambiguous but seems to me that 2024 explicitly notes anything done as part of...
  5. FrogReaver

    D&D 5E (2024) Cleave+GWM Feat

    OA can occur during attack actions as well, that doesn’t make them part of the attack action. Reaction to move after being hit against a multi attacking opponent.
  6. FrogReaver

    What is "railroading" to you (as a player)?

    I think those that conflate linear and railroad aren’t typically consistent with their meaning.
  7. FrogReaver

    What is "railroading" to you (as a player)?

    IMO. One cannot have player agency at all without the possibility of a choice now to restrict choices in a later moment. If it’s impossible for your choices to do that then those aren’t meaningful choices.
  8. FrogReaver

    Let's talk about "plot", "story", and "play to find out."

    Pushing back a bit here regarding how you play it vs what I perceive as the intended purpose of the rule structure. I thought the whole point of BitD clarifying position and effect after a ‘declared action’ was so a player could say oh, I didn’t realize the effect would be so little so im going...
  9. FrogReaver

    What is "railroading" to you (as a player)?

    1. Not a railroad. 2. Generally I don’t. For me a railroad is more of an extreme thought experiment construct than a term describing actual reality. For me the quintessential railroad is when a PC with nearly unlimited options does things and no matter what the PC does the DM responds in...
  10. FrogReaver

    Let's talk about "plot", "story", and "play to find out."

    Instead of pitting it as stakes vs no stakes OR diegetic vs non-diegetic perhaps we should break that into 4 categories. Stakes and diegetic. Stakes and non-diegetic. No stakes and diegetic. No stakes and non-diegetic. That may aid in clarity?
  11. FrogReaver

    Let's talk about "plot", "story", and "play to find out."

    I agree with your take but anytime one with quasi police powers weighs in it can have a bit of a chilling effect on the side that disagrees. I don’t get the impression that everyone here agrees with your take and now it’s less likely we get to see the root cause as opposed to just silence and...
  12. FrogReaver

    Let's talk about "plot", "story", and "play to find out."

    Wait, the only substantial disagreement from the last exchange was about the term immersionist? Couldn’t you have just said, yea but I wouldn’t call that immersionist? I mistakenly thought there was real substance there.
  13. FrogReaver

    Let's talk about "plot", "story", and "play to find out."

    I have. I don’t think it’s silly at all.
  14. FrogReaver

    Let's talk about "plot", "story", and "play to find out."

    I struggle to reconcile that take on clocks. The effects of filled clocks are fiction facing, but going from 2 to 3 ticks on a 6 tick clock… what’s that tick mean in setting?
  15. FrogReaver

    Let's talk about "plot", "story", and "play to find out."

    Sorry, was saying that about 70% in jest. So that’s fair.
  16. FrogReaver

    Let's talk about "plot", "story", and "play to find out."

    You’re right. It seems they only are when it’s D&D ;)
  17. FrogReaver

    Let's talk about "plot", "story", and "play to find out."

    I kind of agree about traditional style RPGs. But they don’t pretend they are not doing that do they?
  18. FrogReaver

    Pineapple Express: Someone Is Wrong on the Internet?

    Fun story - It’s actually ‘objects in mirror are closer than they appear’. Welcome to the rabbit hole.
  19. FrogReaver

    Pineapple Express: Someone Is Wrong on the Internet?

    Are you from the universe where it was always “Objects in mirror May be closer than they appear”? Because reading that headline as if it had any capitalization makes me think we must be from alternate universes.
  20. FrogReaver

    Pineapple Express: Someone Is Wrong on the Internet?

    I mean your not wrong, but priorities…
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