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  1. Upper_Krust

    Help for the Environment rules for a Black Hole 3.5E/PF1

    It's hypothetically possible you could be immune to fire, radiant and also even force which would make you immune to an exploding Supernova. However, that's a rare combination plus each Immunity comes with a paired Vulnerability: So that character would be Vulnerable to Cold, Necrotic and...
  2. Upper_Krust

    GOD RULES: Player's Guide (5e) Previews/Discussion

    Hey amigo - thanks for the feedback (just back from the eye clinic - all good but likely taking a good month to fully heal). Yes I just think I will go with clarity and ease of use rather than consistency in this case. Using 1/2 and even 1/10th is easier than decimals. But for everything else...
  3. Upper_Krust

    GOD RULES: Player's Guide (5e) Previews/Discussion

    A year or two ago I remember seeing some crazy robot art ad thinking that would make a cool "Master Force Organiser" (a type of Eventuator, and normally I save cool images into an epic reference folder for future inspiration, but for whatever reason I didn't this time. So I have the visual in my...
  4. Upper_Krust

    GOD RULES: Player's Guide (5e) Previews/Discussion

    That said here is the sort of example that's wanting me to use a fraction: To me in the above context 1/2 makes more sense than "= x0.5 your Hit Dice in d6's". However, in almost any case where its anything other than 1/2, the decimal seems the better option. ...or am I just going crazy...
  5. Upper_Krust

    GOD RULES: Player's Guide (5e) Previews/Discussion

    Thanks for the reply DungeonExplorer. That's what I thought. Now in some cases I currently have "deals damage = 1/2 your Hit Dice" or "deals damage = 1/10th your Hit Dice". Though I think I will go back and change all those to Decimals just for consistency. As noted a few minor rebalancing...
  6. Upper_Krust

    GOD RULES: Player's Guide (5e) Previews/Discussion

    In the process of some minor rebalancing today and I am wondering whether Fractions or Decimals are the most intuitive. For instance an Energy Aura deals damage = 1/4 Hit Dice x Tier. So is it clearer to have (for example) a Tier 5 Aura deals energy damage Option A: "Energy damage = 1 1/4...
  7. Upper_Krust

    Arioch

    If this was first Edition I would agree. However, every class gains so many abilities, sub-class features and so on in any Edition from 3E onwards, that it would make characters virtually unplayable in terms of complexity. For mechanical reasons alone, I have limited the 'mortal' classes to...
  8. Upper_Krust

    Arioch

    You just gave me an idea for a new Divine Boon amigo. That aside, I don't see the need for 1E style "Gods can have all the classes" - it carries FAR too much baggage in any Edition past first. Classes get way too many abilities to be allowing Gods to have multiple such classes. I mean you could...
  9. Upper_Krust

    Arioch

    I always think of Arioch in the context of the Michael Moorcock books where he is the Prince of Swords. Thus we need to turn to the original Deities & Demigods which has him as a 379 HP Greater God - which converts to an Intermediate Deity in modern D&D (3e onwards) - only the 400 HP Pantheon...
  10. Upper_Krust

    GOD RULES: Player's Guide (5e) Previews/Discussion

    Thank you DungeonExplorer amigo! Fingers crossed the recover goes well. I made a slight mistake in my angelic listing, Evangels are the 8d Angels, not the Mazzarot. Not sure there are 9d angels specifically yet. Though the Eventuators (servants of the Akasic Records - 9D robots effectively)...
  11. Upper_Krust

    GOD RULES: Player's Guide (5e) Previews/Discussion

    hey there buddy! I had eye surgery on Thursday. All went well. Vision still blurry as I type this though, so taking a few days off until I can work at the computer again. I suspect I will do eventually. In the short term I will likely have my revised Solar in the God Rules: Epic Heroes book...
  12. Upper_Krust

    Qwex'Atal'Xiel'Sura, and other possible monsters/bits of fiction for the Immortal's Handbook (Just a concept, no stats yet.)

    That's awesome. I have streamlined things massively in God Rules, but very cool to see the Ascension parameters on display - certainly more in depth than the 5e version, but I think for usability the change is worth it.
  13. Upper_Krust

    What Is Druaga?

    No reason why Tiamat cannot have lots of children. My current thinking is that Tiamat (A Primordial Chaos entity) either created or was split into four Aspects each with a different alignment: CN, CE, NE, LE and a different Purview (Fire, The Sea, Earth-Fertility and of course Dragons). These...
  14. Upper_Krust

    What Is Druaga?

    As I hinted at I am planning on doing something extremely cool with Druaga in the future. However, in true Krusty style that will not see the light of day until Spring 2028 (at the earliest) as I have too many high-priority projects to attend to first. But assuming it all pans out it will be...
  15. Upper_Krust

    What Is Druaga?

    I have a personal fondness for Druaga as he was probably the longest running Nemesis for my character Thrin for ages. Our group banished (defeated) him when we were quasi-deities, his Dragon riding Darksword Knights were the main foil for my Thrinian Knights, they even killed the King of...
  16. Upper_Krust

    GOD RULES: Player's Guide (5e) Previews/Discussion

    Hey Arcanist amigo! Depends on what Challenge Rating you want and what alignment you want. I plan to detail 8 new factions in the God Rules: Epic Campaigns book who directly oppose immortals. Some oppose religions, some hunt gods, some challenge pantheons, some require multiple pantheons to...
  17. Upper_Krust

    D&D General Gods, huh, what are they good for?

    I think that is simply a side effect of how poorly official 5e handles epic creatures (and for the same of argument let's say epic creatures means CR 20 or above). As is often cited the difference between Challenge Rating 1 and 10 is a lot greater than CR 21 and 30. Yet all the Demon Princes...
  18. God Rules Thor Preview Page 1.jpg

    God Rules Thor Preview Page 1.jpg

  19. Upper_Krust

    D&D General Gods, huh, what are they good for?

    The weaker the God the more mankind can relate to it. The more powerful they become the more akin to forces of nature or cosmic phenomena they morph into. You could make a case that Elder Gods are the ones who left planetary concerns behind and went off into Space (or explore higher dimensions...
  20. Upper_Krust

    GOD RULES: Player's Guide (5e) Previews/Discussion

    Apologies for not posting this already, the latest update has the Einheriar as a Divine Rank 1 Hero-deity Level 20 Champion Fighter. Worth noting there is a slight flaw in the Stat-block, the Einheriar should only have a +3 axe, not +4. Divine Rank 1 gets 3 Legendary Items of their choice but I...
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