Hey Guys!
I need your input... Why doesn't 'Harm' (6th level cleric spell from PHB, p.212) have a saving throw? I find it odd that the other 'mega-kill' cleric spells all have saves:
Death Knell (2nd level)
'Inflict Wound' spells (various levels)
Circle of Doom (5th level)
Destruction (7th...