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    D&D General AI ranks D&D editions

    Another forum I read is playing around with ChatGPT, the newest text-generation AI. One of the posters asked it to rank D&D editions, and I thought this forum would be interested in the results. Prompt: Write a top five list of the best editions of Dungeons and Dragons. Include common...
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    Pillars of Eternity Health Mechanic

    (Ideally this would go in one of the more mechanics-related forums, but it isn't directly related to D&D.) Pillars of Eternity is a new computer RPG from Obsidian. It's in the style of the old Infinity Engine games (Baldur's Gate, etc.) It has an interesting health mechanic, one which I don't...
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    D&D 5E Can mundane classes have a resource which powers abilities?

    Do you think the D&D audience will accept a mundane (non-magical) class which has a resource that powers abilities? If yes, will the D&D audience accept a resource which is unique to that class? Resources are things like spell-points, spell slots, psi points, mana, energy/rage in videogames...
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    Elemental Blessings Personality/Alignment System

    I've been re-reading Sharon Shinn's Troubled Waters, in her Elemental Blessings series. It occurs to me that the blessing system in this setting would work very well with an rpg, perhaps replacing alignment/personality, because of the strong random component. For those who haven't read the...
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    Psionics: Magic or Not

    This debate is going on in a couple threads, so I thought I'd make a thread just for it. Is Psionics a form of magic or not? I am really undecided about it. There are really two strains in the literature. One strain has what is essentially "mind magic". It's definitely magic, but it centers...
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    D&D 5E Classes, Subclasses, and Object Oriented Programming

    The current design of classes and subclasses in D&D Next is very similar to some concepts in computer science. This is a look at that design using the terminology of computer science. As well, I hope to show that--if the analogy holds--this current design will have issues later on. Goal of...
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    Elysium

    Anyone seen Elysium yet? How is it? Also, how is the shaky cam? I had to leave the theatre when watching District 9 because I got so nauseated from the shaky cam. Don't really want that to happen again.
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    Discourse

    Jeff Atwood (guy who made StackOverflow/StackExchange) and his team released his new forum software, Discourse, today. http://www.discourse.org/ Since you're doing the whole rebuilding Enworld thing right now, might be something worth taking a look at. StackExchange was very well built, had...
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    Wheel of Time: A Memory of Light (Spoilers!)

    What did you think of the final Wheel of Time book?
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    The Problem of Magic

    Taking a step back from the various arguments about mechanics, it seems to me that all the current debates revolve around a central theme: magic. At a higher, conceptual level, magic in D&D is very nebulous. There's no sense of its limitations, or of its costs. What can magic do? Pretty much...
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    Anyone tried swapping themes?

    Just wondering if anyone has tried swapping themes among the pregen characters? Like taking the Guardian theme from the Cleric of Moradin and giving it to the Fighter. And then giving the Slayer theme to the Rogue, or Cleric. Or doing something silly like giving the Magic-User theme to the...
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    Auto-linking 5E

    Very small complaint, but the auto-linking of 5E to the new page is driving me nuts. Maybe consider only auto-linking the first instance of 5E in any given post.
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    Commoner vs Fighter/Rogue vs Wizard/Cleric

    The WotC article on Sneak Attack crystallized this thought that's been percolating in the back of my head. Let's take a "classless" person, a mundane or a Commoner. Is there anything a Fighter/Rogue can do that the Commoner cannot attempt? Like, the commoner can attempt to wear plate mail...
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    The Keep Rule

    I started playing with 2E. One of the rules I loved, and would like to see brought back in some form is the Keep Rule. In 2E, at 9th level characters got a keep and/or followers. I always felt that this gave the players something to look forward to, to anchor them in the world, and to give them...
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    Variant Alignment System - Good, Mortal, Evil

    I like a lot of the mechanical implications of alignment, especially when played straight. I like the idea that paladins get bonuses against the darkness, of circles of protection keeping the undead at bay. I like having hallowed ground such as churches which are sanctuaries. I like the idea of...
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    The Guards at the Gate Quote

    Some of the recent 3E/4E threads have brought up James Wyatt's quote about roleplaying an encounter with guards at the city gate. I don't really understand why this quote is so objectionable that it keeps coming up years later. To me it seems like common sense. Time is a relatively scarce...
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    Risk Legacy

    Way cool: Designer Notes | Risk Legacy | BoardGameGeek
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    A Skill System Idea

    Thanks to all the discussion lately about skill systems lately, I've had an idea for a skill system, and I'm presenting it to you guys for feedback. It's slightly influenced by the system in Mass Effect 2. Background I usually DM, and the problem I've always had is setting appropriate DCs...
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    A successful "Realms-Shaking-Event"?

    Reading some of the posts about campaign settings has caused me to wonder: has there ever been a successful "Realms-shaking-event" in a D&D campaign setting? A setting which underwent a significant change (perhaps between editions) and the change was embraced by the majority of fans?
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    Paladins in Fiction

    Paladins are a pretty iconic archetype in fantasy. But I was trying to think of examples of fictional paladins and drew a blank. Aside from Arthurian fantasy and D&D novels, the only two modern books I can think of that feature paladins are Elizabeth Moon's Paksenarrion and Jim Butcher's...
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