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    D&D 5E A different way to roll stats for 5E

    TLDR: try using 4x(d4+1) drop lowest, add +1 to the three highest scores below 15. Ability score increases are a significant way in which characters progress in 5E. As a result, the maximum score you can achieve through the default array and point buy is 15 unmodified, or 17 after racial...
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    D&D 5E What should a Sorcerer do?

    http://www.youtube.com/watch?v=IfxIoJgSMeU The Sorcerer vs. Wizard thread brought up something I've been thinking about. I don't think the role of the Sorcerer is well-defined. Fighters are good at hitting stuff and taking hits, Rogues are good at skills and hitting stuff, Wizards are good at...
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    D&D 5E [SPOILERS] Princes of the Apocalypse encounters and magic items

    Haven't looked too deeply at the main campaign yet, but I have two questions about the low-level stuff. First, Oreioth, who players might stumble across at level 1, is a level 6 Wizard. Even assuming his 3rd level spells slots are used up, a level 2 Magic Missiles deals 12 damage. Oreioth also...
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    D&D 5E Melee Combat Benchmarking (Class Comparison) [UPDATED]

    EDIT: Big changes for Rangers and Monks! I compare the melee effectiveness of different classes in the spirit of Stalker0’s work. I look at all non-full spellcasting classes in melee combat at levels 3, 7, 11, and 15. I’m mainly interested in how these classes perform for non-optimizers, so I...
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    D&D 5E How do royalty die in D&D?

    I'm thinking of starting a campaign around a succession crisis. Basically, the king and queen die and the young heir is challenged by an uncle for the throne. I'm having trouble coming up with ways to kill off the king and queen who have access to mid-level clerics. I was hoping some of you...
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    D&D 5E The Worst Capstone Abilities

    Anyone else notice how not all level 20 abilities are created equal? The worst has to be the Ranger's. It's a 1/round +1 to +3 (unless you maxed out on Wis) bonus on either an attack roll or a damage roll if you're facing a Favored Enemy. Compare to the Barbarian, who gets +4 Str and +4 Con...
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    D&D 5E Beast Master Ranger Revamp

    I think the Ranger is the clunkiest class in the PHB, and the Beast Master is no exception. It strains credulity that the animal companion can't act unless directed with an action, while a simple pet or summoned creature would. However, if the animal companion could act, it would be a huge...
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    Sorcerous Origin: Arcane Origin (more Sorcererer)

    The 5E Sorcerer looks really cool: extra spell slots and metamagic! But they don't get very much. Not a lot of spells known (only 2/spell level up to 5th and 1/spell level afterwards), only three metamagic options, and only enough Sorcery points for a couple of extra spells and a small handful...
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    Revised Melee Weapons

    I tweaked the melee weapons in D&D 5E. I had the following goals: Increase variety in weapons and remove the strictly-inferior weapon options. Improve one-handed Strength weapons relative to finesse weapons and two-weapon fighting. The biggest changes are increasing the damage of one-handed...
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    Mana Point System - What Has To Change and How?

    In this thread, ameinild introduces a mana pool system that allows characters to use powers more than once, along with rules that promote power flexibility and a way to recharge mana. Later in the thread with the help of Stalker0, I developed another version that I would like to try in a game...
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    I Just Cut & Pasted The Message Window

    I was typing up a forum post and wanted to cut it to the clipboard, when I accidentally selected too much and... I thought it was really cool :D. I could even paste it into Word!
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    D&D 4E How to create a line effect in 4E

    (Lots of edits happened.) The rules for determining cover can be used to create line effects for powers. Important: it's best used sparingly as this takes a lot of time to resolve (you can pick one of four corners and that can result in different stuff between hit). However, if you have a...
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    Archer Ranger Changes - Forked Thread: Why be an archer ranger?

    Forked from: Why be an archer ranger? The problem is right now, the Prime Shot bonus is so high risk and low reward that people seem to just write it off and not worry about getting its bonuses. Maybe this would make it more dynamic: Prime Shot doesn't require you to be closest to the...
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    Paragon Multiclassing Buff

    Paragon multiclassing needs some love. Is this too much? I guess it depends on how you value swapping an at-will power. The sad thing is, restricting the level 11 ability is tough since the classes are all so different. I suppose if the other end of the spectrum would be to allow you to use...
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    Balancing Single-Attack Powers with Multi-Attack Powers

    Option 0: comrade raoul's fix Suggested Houserule: All non-Ranger at-will or encounter powers that hit more than once must be made against separate targets. Non-Ranger multi-attack encounter powers that have an effect resulting from hitting the same target more than once are instead bumped up...
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    Zelc's Puppeteer

    Puppeteer /* Stuff between these symbols are comments. :) */ Balance! Are the class abilities too good? Type out puppet actions and gaining new puppets and Call Puppet ritual and doll stats. Fluff the Holy Symbol Clone. Reorganize info, reduce redundancy, etc. to make this easier to read...
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    All Builds Get Two Good Non-AC Defenses

    Unusual Defense Benefit: You may change which defense your highest ability score benefits. If you have multiple abilities tied for the highest, choose one of these abilities at the time you take the feat, and you may change this choice whenever you gain a level and anytime your ability scores...
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    Stupid Enhancement Bonus Question

    Where does it specify exactly what the enhancement bonus from a weapon or implement applies to? I'm sure there has to be a rule that says it doesn't apply to damage on a miss (like Reaping Strike), but I can't find it :(.
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    Elemental Weapons too good?

    EDIT: Doh! This is the wrong forum :(. If a mod sees this, can you move it over to 4E Rules? Thanks :). It seems like a weapon-based character using an appropriate elemental weapon has an easier time making use of feats like Lasting Frost and Hellfire Blood than the arcane characters these...
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    Paragon Multi: Level 11 and 16 Abilities

    With the new CustServ clarification that you can trade up your paragon path powers (this means your level 7 encounter power from paragon multiclassing is really an extra level 13 encounter power), a big gap between regular and multiclass paragon paths is closed. Still, paragon multiclassing is...
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