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  1. Rachel

    Huge collection of House Rules from our group.

    This is a (rather large) posting of all the house rules myself and my play group are currently either using or plan to use. Feel free to look it over and comment or even post your own. Plz note: About half of these house rules are my own creation, while the other half are contributions from...
  2. Rachel

    Meet the DANCER, a unique arcane controller.

    DANCER Class Traits --------------- Role: Controller. You weave in and out of the battlefield, an epitome of grace that beguiles and entrances your foes even as you sting them with pulsing waves of deadly magic and inflict debilitating statuses upon them. Your enemies can scarcely look away...
  3. Rachel

    Preliminary idea: Humanoid monster Hit Point-shaving.

    Pursuant to this thread, http://www.enworld.org/forum/4e-fan-creations-house-rules/272373-hit-points-study-humanoids.html#post5096933 , toying with a pet idea on hp shaving for humanoids: Normal humanoid monsters: Subtract hp equal to level x2 (I.e. a lvl 9 normal humanoid loses 18hp off...
  4. Rachel

    Let's have a quickie! The 50g Houserule.

    Just something really quick here. As a house rule, I start all PC's out with only [50g] to spend at initial character creation (instead of [100g]). This eliminates the "full-armor" paladin at start, and really encourages players to be wise about how they spend their starter gold. The PCs may...
  5. Rachel

    Optional rule: The DEATHBLOW!

    Could this optional rule help *spice* up the danger level of Heroic-tier campaigns?? (Applies to PC/NPCs/Monsters levels 1-10) [DEATHBLOW] When an attacker rolls a natural 20, they have made a Critical hit as per those rules. However, after doing so the attacker may make a...
  6. Rachel

    FENRI--Adaptation of a classic favorite.

    Well I enjoy making up new races & classes, and here is a very simple adaptation of a race many people enjoying playing: the wolf/fox humanoid character. This may already have been done officially, and alot of people may have already done their own style of this race, but I'll present mine here...
  7. Rachel

    Hit Points--A study of humanoids.

    A certain realization about Hit Points has been bouncing around in my head for a while now, and I want to put it out there b/c I don't know if I'm on to something, or what? Theory: Humanoid monsters have too many Hit Points. Far too many. Controls: My Gnome fighter vs. some Orcs (a common...
  8. Rachel

    ELEMANCER (Spell Sphere Wizard)

    Hi guys! Something that I should have done for my Diabolist class that I posted (http://www.enworld.org/forum/4e-fan-creations-house-rules/272002-diabolist-glyph-rune-circle-arcane.html) is provide some basic theory on how the class came to be, and why. So I'm going to do that here in a short...
  9. Rachel

    DIABOLIST (Glyph/Rune/Circle Arcane)

    Inspired by some great homebrew on this site and others, I decided to share my first ever homebrew class. Hopefully, you will like it. Feedback is definately appreciated and please use it if you like. DIABOLIST Class Traits ------------------- Role: Leader. You lead by bolstering and...
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