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    All-in-one games and cross-overs

    Inspired by @dm4hire:'s "Quest for the "perfect" all-in-one game" thread: Just thinking of one of the meanings of "all-in-one game" and wondering: How many here run a game that requires the versatility to change/mix genres, time lines, tech levels or whatever? I've sometimes joked about...
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    Player costuming, props etc in "table top" games.

    As a GM, I've used all sorts of stuff to inject an air of realism into my Cyberpunk games in the past, from pictures to music to borrowing a laser pointer (back in the early days when they were bloody expensive) to shine on the player's torsos at a key moment to signify they had just been...
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    Running NPCs as a long-term party/team member

    Any GMs out there do this or do you avoid it like the plague? I've found it necessary from time to time to make up party/team numbers - generally to provide a necessary (to complete the campaign) skill set that only another character can bring (rather than loading up the player characters...
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    Not exactly Cyberpunk 2020

    Finally started up my latest Cyberpunk campaign with (mostly) new players and even more house rules along with alternative rules pinched and modified from various online resources (Blackhammer, Ocelot et al) and alternative sources (Cyberpunk 2013, Ianus Games' Dark Metropolis etc) - and a...
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