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  1. Tonguez

    [GMing] Description techniques

    I now use Aspects for everything then stitch them together so to take your example: 1 Tsurugi Industries headquarters is Tomoes domain 2 The Sky above is a concrete blue dead screen and endless cold stars 3 Its Tower soars beyond human comprehension and two and a half million lives 4...
  2. Tonguez

    What makes Arthurian fantasy its own genre, different from more traditional D&D-ish medieval fantasy? What are some Arthurian-style plots?

    I'm not an expert on Daggerheart rules but maybe have each character start play with 2 Virtues which the player gets to invoke for bonus hope eg Courage - Hope: Roll a bonus hope die when standing against overwhelming odds. But: Take stress when your recklessness results in others getting hurt...
  3. Tonguez

    What makes Arthurian fantasy its own genre, different from more traditional D&D-ish medieval fantasy? What are some Arthurian-style plots?

    The important thing about Arthurian Fantasy as opposed to other Fantasy is that Arthurian Fantasy is embedded in Chivalric Morality, which are mythic ideals bound in oaths and duty, then tested by court intrigues, romantic entanglements, mystical visions and moral failures that lead to grand...
  4. Tonguez

    D&D General D&D is now Steampunk (poll)

    Isnt Hommlet in a temperate forest region? I also thought it was a standard English Midlands hamlet or maybe somewhere central france-like Keep on the Borderlands is in the Balkans - especially with its Karst limestone caves (though it is very informed by old US forts)
  5. Tonguez

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    TEAM LAKE - SUBJECT:SHADE-9 - LOWER LAKE CAVERN Shade-9 steadied the kayak as it rode the current down into the lower cavern, his internal systems calibrating quickly to the changing conditions. “What is your status?" Shade-9 inquired of Aywin as they settled in to the flow of the lower lake...
  6. Tonguez

    D&D General D&D is now Steampunk (poll)

    This gets into the debate about Steampunk v Victoriana Fantasy which exist in that community. But I think Steampunk gets into the smog of Industrialisation, Victorian classism: urban dispossession vs entitled elitism, Corporatism (robber Barons), Imperialism and resource colonisation, and...
  7. Tonguez

    D&D General D&D is now Steampunk (poll)

    Yeah Solarpunk and Hopepunk are the two big offenders, at least earlier variations could lean in to the dystopian, anti-establisment vibe of "punk" aesthetic - solarpunk takes it to utopianism abd a complete inversion of the Punk label
  8. Tonguez

    D&D General D&D is now Steampunk (poll)

    Early Modern Clockpunk more 16th - 18th Century than Steampunks 19th Century Pirate Games have always been there and DnD has never really been Medieval, it was also at least Rennaissance. Having it develop a little isnt at all bad imho That said it would be nice to have a proper Medieval...
  9. Tonguez

    D&D General Kara Tur 5e

    I'm still hoping for a proper Eldraine treatment - DnD lacks a proper Chivalric setting and one tied in directly with Fey and Giants works for me
  10. Tonguez

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    TEAM LAKE - SUBJECT: SHADE-9 -MISSION UPDATE: River Cave Secured. "I can hear the unmistakable sound of battle above us" Shade-9 reported, once it was confirmed that the Teleport node had been locked. The voice came from the shadows, before he emerged and came to a stop beside the kayaks...
  11. Tonguez

    Critical Role to Use D&D 2024 Rules For Campaign Four, Expands to Three Tables and Thirteen Players

    Talking about 2 games - thats obscura whatsit innit? how is that one going sales wise? Ive not heard much since its launch. Im surprised theyre not pushing Daggerheart more, just from a marketing standpoint
  12. Tonguez

    D&D 5E (2014) How do you run a game in Ravnica?

    So your saying its more 19th Century "Gilded Age"? — robber barons, monopolies, Pinkertons, luddite rebellions, urban migration and rur dispossessed, utopian communes, mad darwinist, carnival sideshows and seedy cabarets. I could see adventuring in that era
  13. Tonguez

    What Makes A Successful Superhero CAMPAIGN

    Something to challenge every PC no matter what there power level or focus is. Multiple objectives in each scene and a good dose of drama
  14. Tonguez

    D&D General Why do people like Alignment?

    I mostly play Fate, so I encourage players to word them like character Aspects to inform play and earn points (inspiration)
  15. Tonguez

    D&D General Why do people like Alignment?

    I didnt mind 3e's big cosmic Evil and Good, or Elrics ideas of Law and Chaos but applying it to human behaviour is dumb, I much prefer Traits, Bonds and Ideals.
  16. Tonguez

    D&D General Campaign Idea: Building the Palace of Versailles - what would you do?

    So I've been looking at the Bastion rules and thinking about Domain Management and got the idea of designing a campaign where the PCs are part of the Building of the Palace of Versailles. So PCs might be Architects-Builders, Landscapers, Court Envoys, Guards, Labourers, Staff of the Hunting...
  17. Tonguez

    D&D General Tucker's Kobolds: worth using in 5e?

    I used goblins rather than kobolds in order to leverage their nimble escape whenever reduced to half HP. Abstraction is important though, in particular use Lair Actions for the triggering of traps and other distractions (including the goblin archers) or bringing in waves of minions. also...
  18. Tonguez

    D&D 5E (2024) What books would you like to see (in 2026 and beyond)?

    Birthright with modern rules Eldraine (knights and Fairytale) crossover Radiant Citadel - Al Qadim collection Radiant Citadel - Kara Tur collection Radiant Citadel - Mahasarpa collection
  19. Tonguez

    Worlds of Design: Only Human

    I'll do one for my own culture, which while it does push everyone into a particular mold, isnt too far fetched - everyone in the Islands needs to know some boathandling and have some way to defend themselves. The Trade Winds and War Chant features get a bit specific (and fantasy lite) but the...
  20. Tonguez

    Worlds of Design: Only Human

    One structure I have used is that all humanoids evolved from the same prehistoric ancestor (essentially Homo habilis) and they were geographically segregated in order to evolve different traits it was essentially - Humans - Homo Sapiens, Adapted to mixed forest edge/grassland/coastal habitats...
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